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This should be an interesting read. I've always liked Diablo over Diablo 2 because of the flexibility of the system. I don't think Diablo had anything that was locked to a class, so if the game decided to drop a really awesome bow or spell and you're playing a Warrior, you could drop points into agility or magic until you could use the awesome weapon. I know there were hard caps to stats that would stop you from using the absolute top-tier items, but other than that the sky was the limit on what you could do with each class. Not like Diablo 2, where there was so much class-specific loot that there was no point in looking at 99% of the poo poo you picked up. "Oh look, another shrunken head and pelt. Sure am happy I decided to run an Assassin despite not getting my class-specific weapons at all."
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# ¿ Jul 27, 2014 08:48 |
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# ¿ May 16, 2024 01:33 |