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Deathwind posted:More like someone in marketing said "turn-based is dead, this needs to be real time" half way through development. Never. Old Blizzard was amazing and innovative. Lost Vikings, Rock and Roll Racing, this game. It wasn't until Warcraft 2 and Diablo 2 when Blizzard found their current M.O. of taking a generic game and just polishing the poo poo out of it and stopped really innovating.
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# ¿ Jul 30, 2014 06:29 |
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# ¿ May 14, 2024 07:08 |
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Torrannor posted:Yes, there was no groundbreaking game after Warcraft 2, one that set the standard for having different factions in strategy games. Starcraft never happened! Dune 2 was the first RTS and had three different factions with unique units.
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# ¿ Aug 2, 2014 07:53 |
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So..."-100% damage" doesn't actually mean what I'm just assuming it means, right?
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# ¿ Nov 4, 2014 05:23 |