|
Badcounterpoint posted:Well you guys convinced me to at least try this game. Any suggestions on how to start? Mechs to work towards? You can't go too wrong with a Jaegermech, particularly the JM6-S.
|
# ¿ Aug 10, 2014 23:30 |
|
|
# ¿ May 22, 2024 13:42 |
|
Vorenus posted:I just want to mention I got all 20 of my challenge kills in an Awesome with an XL engine. Because pubbies are that loving terrible. Didn't they tweak Awesome structure hitpoints or something?
|
# ¿ Aug 11, 2014 04:46 |
|
Feindfeuer posted:The beta that I played and enjoyed had collision/ramming, no ghost heat and no 3rd person pop-tart cam. Poptarts are weapon balancing, not 3pv.
|
# ¿ Aug 14, 2014 22:48 |
|
wid posted:But you're giving them content. The more people play the more robits they can shoot and the people you crushed over and over again will end up buying some overpowered $50 bullshit mech just so they can have an edge. that is between you and your robot 'god'
|
# ¿ Aug 18, 2014 11:15 |
|
Oxyclean posted:A bunch of mechs and few maps were added to the game, plenty of cash-grab early-access bundles, a bunch of retarded overly-complex balancing mechanics to solve problems that simple weapon tweaks may have solved that didn't really end up working anyways. UI 2.0 finally came out and really didn't improve much. Matches got upped to 12v12 which honestly feels worse on every map that isn't Alpine (which is still a poo poo map.) LRMS swinging between "poo poo" and "OP poo poo." several times if memory serves. This should go in the OP.
|
# ¿ Aug 18, 2014 22:37 |
|
OAquinas posted:Yeah. Modules are stupid expensive in both GXP and CBills--which actually just illuminates how dumb PGI are: they even screwed up cash grabs. Plus good luck finding your module somewhere in your 20+ mechs. I've never minded the actual gameplay, even ghost heat and 3pv don't bother me, but hoooooly poo poo that mechlab UI
|
# ¿ Aug 19, 2014 00:10 |
|
Next test is 24 hours long, has the new Mech Factory map and the Unit Creation UI. 21 August, Noon PDT.
sebmojo fucked around with this message at 03:08 on Aug 21, 2014 |
# ¿ Aug 21, 2014 03:04 |
|
Number19 posted:I am playing robots now. Come shoot at me if you feel like it. I jumped on to see the new map this morning, just after it went up. It was a weird cloud cuckoo land of hovering pyramids and incessant rubberbanding. Map looks nice, though!
|
# ¿ Aug 22, 2014 01:57 |
|
Voyager I posted:Hey Number 19, do you know if your higher ups at least have any inkling of just how desperately we wanted their game to be good? I am pretty sure they thought #savemwo was a diabolical goonplot.
|
# ¿ Aug 22, 2014 05:56 |
|
OAquinas posted:For Jagers I've had some success with 2x Gauss, 2x med lasers, and AMS. 4 tons of ammo for the Gauss is usually sufficient. Largest XL engine you can fit (200?). DHS means you can fire all day. Armor your arms--they blow up,good chance you'll crit your side XL. A Jaeger DD with twin space shotguns, four MG and double medium lazers is fun if you can stay alive to the end of the map. Bits just fly everywhere, and it's hard to overheat.
|
# ¿ Aug 25, 2014 05:55 |
|
Orcs and Ostriches posted:I remember getting into closed beta and my first map was frozen city. Of course everyone fires up thermal vision, and the original effect was way better than it is now. The blue-red heat map just worked awesome, even if it was generally more useful than any other vision mode in any situation. I quite like the weird green colour that smoke goes in thermal, makes it less bland. Luckily it's viewed as a bug so should be in for a while.
|
# ¿ Aug 26, 2014 20:32 |
|
Webdo, robutt Jeremiah
|
# ¿ Aug 27, 2014 01:11 |
|
Feindfeuer posted:At the beginning I thought/hoped that was what they were planning with the 4 mechs you pre-selected with the old UI. You select 4 mechs and than choose the fitting one for the map... but that was probably too good of an idea to make it into MW:O. They have a proposed design for this where pubbies have to fit all 12 mechs into a weight limit while a Bonus CB counter counts down and it's going to be a glorious loving trainwreck where everyone picks assault while shouting in all caps.
|
# ¿ Aug 27, 2014 23:48 |
|
WebDO posted:This period of time would be ideal to invest in learning War Thunder, a legit good game. And goons are always playing that, essentially 24/7. you are posting these with a bot, go on admit it
|
# ¿ Aug 28, 2014 01:18 |
|
Drewjitsu posted:What's going on that warrants 24hrs of down time? That's crazy. Shifting data centres to a cheaper one.
|
# ¿ Aug 28, 2014 03:20 |
|
Execu-speak posted:Holy poo poo the degree to which this interface is worse in every way than the old one is just mind blowing. Its made so much worse by the fact that they repeatedly pushed back work on other things for UI 2.0 and this abortion is what it ended up being. Niko advises that being able to filter the engine list for engines you've bought (instead of scanning the dozens of identical items for the '1') is too hard to do until they've finished CW. The non-interactive smurfy view is almost adequate as a stopgap, but with UI 2 the fun minigame of mech-tweaking is an ugly slog.
|
# ¿ Aug 29, 2014 01:50 |
|
Kazvall posted:Schrodinger's cock is violently raping me, possibly. THIS IS SHRODONGERS COCK ACTUAL RESPOND OVER OVER
|
# ¿ Aug 29, 2014 02:06 |
|
Kavros posted:Whenever I try to convince someone to come back and robot a bit with me, the absolute first thing I do is warn them about the UI. I tell them it is kind of like an anthropological experiment. If you remember the old UI, and you come in and start trying to deal with the new UI, you become inordinately fascinated with really trying to figure out how the new UI came to be. Why it would be designed like it is. Why. truth
|
# ¿ Aug 29, 2014 20:10 |
|
Fil5000 posted:It's got the basics right, but it's a bit of a mess, difficult to navigate and, when it comes down to it, not really worth the effort.
|
# ¿ Sep 1, 2014 00:31 |
|
Vorenus posted:I can't be arsed to browse UI2.0 to look, so can someone tell me if it's possible to recreate the MW4 Daishi with 3 LBX-20s and 4 Medium lasers? I want to know because it was the best thing in MW4 for making things insta-melt and I'm certain it would be completely lovely in MWO. LBX's are actually decent if you can survive to the end of the match when everyone's armour is chewed up.
|
# ¿ Sep 1, 2014 05:06 |
|
can i get an invite too as well same name as here e:
|
# ¿ Sep 2, 2014 09:29 |
|
Fat Samurai posted:Is the Zombie CN9-A still a thing? I think it's back to being okay after a long time in the wilderness.
|
# ¿ Sep 2, 2014 09:39 |
|
axelsoar posted:They added it for all mechs, prepare to leg yourself in a light mech without jumpjets. it's been toned down a bit, but yeah you need to be careful. There's a fall damage reducing module if you can bear their hideous module interface (and have 6 mill cbills or w/e to spare).
|
# ¿ Sep 3, 2014 00:34 |
|
Fil5000 posted:Ahahaha, the cUAC-5 gets a heat penalty if you fire more than three, so you will probably explode if you double tap that thing. https://www.youtube.com/watch?v=jmzlJasuxvI
|
# ¿ Sep 3, 2014 09:41 |
|
Hoboskins posted:the Stormcrow C variant has a ballistic slot SCR-C I made this in a couple of minutes, I guess I could trade a heatsink for ammo? A friend made one of these but with an LBX... 20? 15? It is the terminator at the end of a match, i saw him get like four kills in a single minute. e: i think he might have had some armour though? not sure sebmojo fucked around with this message at 10:01 on Sep 3, 2014 |
# ¿ Sep 3, 2014 09:44 |
|
PoptartsNinja posted:Ok, you jerks did it. You got me to reinstall this terrible game. It is honestly a hole with no bottom finding ways in which UI 2.0 is terrible. And they've even done a run of minor improvements too - so, yes, it used to be worse. For e.g to launch you had to click three boxes, all in different places. You couldn't cancel out of a match once you'd launched. You couldn't tell if a mech was launchable except by going into the configure screen. And the (decent, if non-interactive) smurfy overview wasn't there.
|
# ¿ Sep 4, 2014 00:40 |
|
kingcom posted:Two possibilities: the idea that some of their UI bullshit is directed at being a Cbill sink is both pants-shittingly retarded and worryingly plausible. I do at least have some faith they'll come back to it after CW, which isn't something I had before though.
|
# ¿ Sep 4, 2014 02:11 |
|
Thronde posted:I'm back, sitting on 12.5mil cbills I dunno what to do with. I have a D-DC atlas, Stalker 5M and my Founder Atlas all fit. See a trend in my robitting? I'm terrible in lights. Any recommendations? Jaegers (S or DD) are fun and versatile.
|
# ¿ Sep 4, 2014 04:15 |
|
TeeMerk posted:If you wait until friday alot of the mechs will be 35% off for cbills. If I have 12 mill or so and want a clan mech for pretend money but don't care how long I wait, what's the one to wait for? I mainly drive heavies and lights rather than assaults.
|
# ¿ Sep 4, 2014 04:56 |
|
dMastri posted:I've been out of the loop for a bit. How's the new factory map? Any new developments? How's the guild/clan organization system? Any fixes to UI 2.0? Factory map is decent and brawly, but not in the rotation yet (I don't think?). No major new developments, but the meta is in an ok place right now (SRMs fixed, poptarting mainly gone, ghost heat still ghost heat). Guild/clan system... exists? UI 2.0 marginally less horrible than when it started but still pretty bad.
|
# ¿ Sep 4, 2014 23:41 |
|
GODSPEED JOHN GLENN posted:Are we using mumble this time? I lost all the old WoL stuff when I got a new computer the mumble details are in the clubhouse thread on the goonrathi forum (p 25 of this thread for details of how to sign up)
|
# ¿ Sep 5, 2014 01:27 |
|
Pattonesque posted:The ones that come to mind are the Misery, Dragon Slayer, and Ember. Marmoset. (Ilya Muromets)
|
# ¿ Sep 5, 2014 20:58 |
|
Wales Grey posted:Yes, .2 damage is absolutely noticeable. little XML tweaks rather than inventing huge dumb subsystems like ghost heat is good though
|
# ¿ Sep 5, 2014 21:25 |
|
quote:LANCE CHALLENGE This is not a terrible idea.
|
# ¿ Sep 5, 2014 21:32 |
|
Chomp8645 posted:Holy poo poo this is like Christmas. It is p fuckin hilarious. They are gonna get showered in rage. It will be like loathing bukkake. sebmojo fucked around with this message at 06:12 on Sep 6, 2014 |
# ¿ Sep 6, 2014 06:10 |
|
Chomp8645 posted:From what I can tell PGI just declared community warfare on their founders. Lol E: lololol sebmojo fucked around with this message at 21:51 on Sep 6, 2014 |
# ¿ Sep 6, 2014 21:49 |
|
GODSPEED JOHN GLENN posted:http://mwomercs.com/forums/topic/170209-who-else-is-really-excited-about-the-new-game-pgi-is-making/ That thread is gold quote:I think it's time I nerf something. That thing is my wallet. Think of it like a range nerf. It can no longer be reached.
|
# ¿ Sep 6, 2014 22:01 |
|
AP posted:A new game would cure the IP issue that they are always going to have with mechwarrior. Plus it gives exposure too as all the mechwarrior fans that gave them money, they at least will want to see where all that money went. It's not a coincidence the goons came back just as this happened; it's destiny.
|
# ¿ Sep 6, 2014 22:03 |
|
PoptartsNinja posted:It's OK.
|
# ¿ Sep 7, 2014 02:44 |
|
|
# ¿ May 22, 2024 13:42 |
|
quote:This would all be well and good were it not for the fact that we have observed these same individuals openly mocking us and our players in third-party channels. GOOOOOOOOOONS
|
# ¿ Sep 7, 2014 12:32 |