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Zurui
Apr 20, 2005
Even now...



I recently discovered the joy of roguelikes and am curious - have there been any attempts to replicate this experience on the tabletop? Are there any actually good and robust random dungeon creation systems? Most editions of D&D have shipped with a perfunctory random encounter generator and maybe a few guidelines for rolling dice about corridor length and room size, but D&D is pretty universally awful in solo play.

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