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Serf
May 5, 2011


Game: The Doom that Came to Hong Kong
System: Atomic Robo Fate
Format: PBP
Players: 4-5
Description: Play pulp heroes of action and unravel the mystery of an impending occult disaster in Hong Kong. Punch monsters in the face! Face down dastardly villains! Be big drat heroes and save the day!

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Serf
May 5, 2011


Thread: Star Wars: The Lost Vault of the Emperor
System: Strike
Format: Roll20 w/ Skype
Players: 4-5
Description: The Emperor is dead and the galaxy is in turmoil as the Empire and the Rebels fight for control. You've been hired by a shady industrialist to head over to Endor and grab something from the ruins of the Death Star. Meet ewoks, fight the dead station's defenses, fend off scavengers and deal with other interested parties!

Serf
May 5, 2011


Game: Star Wars: The Lost Vault of the Emperor
System: Strike!
Format: Roll20 with Skype
Description: Come join the Fireteam as they seek out the greatest treasure haul the galaxy has ever seen. The party is currently on Nar Shaddaa attempting to rob the most secure bank in the galaxy. We've had some player attrition over the past few months and I'd like to get a replacement. Right now we have a consistent core team of 3 players, and I'm looking to bring in another person. If you're interested, post in the thread and let me know!
Players: 1 replacement

Serf
May 5, 2011


Game: The Stellar Expanse: Who Killed Kadar Adai?
System: Strike!
Players: 4-5
Format: Skype/Discord & Roll20
Description: Centuries from now, humanity has spread into the wider galaxy and now lives as one among many alien species. Dragons terrorize the colonies and magic-fueled starships cross vast spans in the blink of an eye. Sword-wielding adventurers descend into the ruins of long-forgotten civilizations while scientists look to the horizons of this universe and the next. But in the Sedea Reach of the Local Galactic Arm, your friend Kadar Adai, the retired adventurer and folk hero, has been murdered. Called not only as a mourner but a recipient of a piece of their estate, you have come to the Reach to honor their memory and get answers. Who killed your friend and why?

Serf
May 5, 2011


Game: Life on the Edge in the Corporate Sector
System: Blades in the Dark - Scum and Villainy
Format: Roll20 + Discord for voice
Players: 4-5

The Corporate Sector is a place of artificial beauty, mystery, intrigue and vast vaults of credits. Megacorporations use it as a playground, and the galaxy's rich, powerful and influential flock here to stay above the conflict between the First Order and the Resistance. Far from that interminable struggle, the elites profit from the conflict and scheme to grow their fortunes ever larger. Amid these titans of industry there are people, thieves, smugglers, con artists and freedom fighters, who find ways to steal from the rich and make a life for themselves. You are one of those people, flying with barely a credit to your name in a fixer-upper ship trying to make a go of living outside the law in the Corporate Sector. There's a lot of money to be made here, if you can stay alive and remain stable.

I am new to the Blades system, so newbies are encouraged to come and learn the game with me!

Serf
May 5, 2011


Game: Journey into Dortoka
System: Black Hack 2e
Format: Play by Post on Discord
Players: 4
Description: A grand caravan has crossed the burning Sea of Glass to seek a lost treasure that could change the world, located in the million-year old collapsing city of Dortoka. Join the Caravan on its journey or split off on your own in search of fame and fortune. Pointcrawling and dungeon exploration in a ruined city of glass mosaics sidewalks and endless towers inhabited by the weirdest and most dangerous creatures of all descriptions.

Serf
May 5, 2011


Game: A Gathering Storm
System: Shadow of the Demon Lord with my homebrew Normie Hack
Format: Roll20 with Discord for voice
Players: 4-5
Description: The great nations of Tredayne and Avarr stand on the precipice of war, and millions of innocent people are caught in the middle. But you should probably worry more about the pissed-off gambler with the smoke gun aimed at your head in this low-rent gambling house far from the halls of power. Make it out of this scrape alive and maybe you'll live long enough to see the war.

EDIT: Decided to change the prospective timeslot to Wednesdays at 7PM EST

Serf fucked around with this message at 03:54 on Jun 3, 2019

Serf
May 5, 2011


Game: High School Supers: Reality Breakdown
System: Sentinel Comics RPG
Format: Roll20 with Discord for voice/chatting
Players: 3-5
Time: 7:00 PM EST Wednesdays OR 7:00 PM EST Thursdays

Play as high-school superhumans in a version of America where the New Deal never ended investigating tears in the fabric of reality that are letting in interlopers from a strange alternate version of your world. Try keeping your identity a secret while dodging the authorities, keeping up your grades and still having a social life!

Serf
May 5, 2011


Game: The King-Killing Association
System: Lancer
Format: Live play on Foundry with Discord for voice. Sundays at 5PM EST
Players: 4
Description: A group of elite criminals are recruited by the Union Intelligence Bureau and sent undercover into periphery of the Karrakin Trade Baronies. Their mission: earn the trust of a Baronic House, attend a once-in-a-lifetime meeting of the Baronic leadership and assassinate the Prime Baron.

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Serf
May 5, 2011


Game: Blood in the Cut
System: Worlds Without Number (Heroic character rules)
Format: Foundry with Discord for voice
Players: Need 1-2 replacements
Time: Thursdays at 7 PM Eastern. Looking to bring new folks in during our next session January 5th

Description: In the wake of a bitter war, a collapsed empire is now under the control of its people. As the new government struggles to keep what they have built, expeditions are sent out to make contact with regions lost during the conflict. You are members of one such mission, sent to the former front lines of the war: the Cut. A deep valley divided by a river the color of blood, the Cut remains scarred by the war. Old fortresses and miles of no man's land, crisscrossed by unending barbed wire and blast craters abut the wild forests and untamed swamps of the region, littered with ruins of overthrown nobles and the faded cities of long-vanished forebears. Reports say that the dead walk the old battlefields and that old monsters from the forest are stirring, no longer quelled by the sound of cannon fire. You have been tasked with reestablishing contact with the region, dealing with those still loyal to the old robber barons and assessing threats to the revolution for the planners back home. This is a sandbox campaign with a custom-made hex map to explore, with objective-based leveling. I plan for long periods of time to pass in the campaign, with the PCs being responsible for building and protecting their own town in the process. If that sounds interesting, PM me or you can contact me via Discord at Serf#5712.

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