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I played two of these games. Unreal World is like a mix between Harvest Moon and the adventure mode of Dwarf Fortress. It's challenging at first to make a character that can survive very long, but rewarding once you do. For me, the key is being able to drop a large elk/deer/bear within the first couple of weeks and living long enough to smoke the meat and bury it - if you can do that, you probably have enough food to survive the first winter and can focus on trading for clothes and armor in the coastal cultures that have shops. I recommend creating a hulking character (because equipment plus a full suit of iron armor is heavy) who is good with a bow. I also recommend keeping close track of where your dogs are in combat or you will accidentally hit them with an arrow and then feel bad in real life. Finally, keep a good stock of captured Njerpez weapons so you can arm the townsfolk you take with you to raid the enemy camps. Wolf was an amazing concept for a game but the fun wore off quickly. It's very educational, but since it is Trying To Make A Point you are constantly getting murked by wandering hunters or machinegunned from helicopters. I believe one of the developers was also a gay furry since their self-insert wolf character could mate with other dude wolfs and have puppies. The graphics were ok and the music was very good.
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# ¿ Aug 6, 2014 23:43 |
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# ¿ May 10, 2024 18:10 |