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There has basically never been a time a DOTA player came into the LOL thread and asked the two to compare one another that it hasn't been an attempt at stupid fanboy poo poo-stirring. I presume the same is true in the DOTA thread which I follow less since none of my friends currently play it.
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# ¿ Aug 8, 2014 08:45 |
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# ¿ May 22, 2024 19:10 |
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The Mash posted:Let's change the topic. Custard is less likely to end with racial slurs and self-loathing so it's clearly inferior.
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# ¿ Aug 8, 2014 08:54 |
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Kubla Khan posted:I asked the same question in the Dota 2 thread and got a few meaningful replies, most were obviously very biased but I got some interesting points from ex-League players. You are someone who regularly posts in the DOTA thread and made comments about how boring you find LoL. The 'gosh, I didn't know, why are you all being so mean, the DOTA thread is so much nicer" act isn't fooling anyone. If you want to know what people like about LoL, feel free to ask actual questions, but when a DOTA player wanders into the thread and starts trying to compare, people are genuinely not going to assume you're asking so innocently after every previous time has been someone trying to start stupid thread-derailing crap because it has happened multiple times. If you have question about the mechanics, metagame or general appeal, people will probably honestly answer, but ask them instead of trying to make it DOTA-related. ImpAtom fucked around with this message at 09:23 on Aug 8, 2014 |
# ¿ Aug 8, 2014 09:15 |
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There's no Naut skin better than Astronaut anyway.
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# ¿ Aug 8, 2014 09:34 |
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Kubla Khan posted:I couldn't get into LoL after 5 games as I didn't like the gameplay. Which is exactly why I came asking if the gameplay is much different at a higher level and what is does it feel like, compared to Dota 2. That is, maybe my only very slightly informed opinion of it was wrong. On the off chance that you're not a troll then, here is my general feeling as someone who likes both DoTA and LoL but has stopped playing the former due to none of my friends playing it: DotA 2 is a more mechanically complex game but also one more bogged down by its history. In some ways this is good as it allows depth that LoL doesn't have but it also makes it much less welcoming to new players and has elements and design decisions which are carried on the back of its history as a WC3 mod. LoL feels more streamlined and easier to play and that makes it much easier to get friends into playing it. The "easier to get people into" thing matters a lot to me because both communities are absolutely toxic shitholes from which no good escapes and so without friends to play it with I wouldn't bother. I will say that the DOTA community during my time was worse than the LoL community but that isn't really high praise for LoL. I'm a dedicated support player and I find that both games have their own advantages and disadvantages when it comes to the gameplay. I feel more active in DotA but I enjoy myself more in LoL (assuming a good partner and not weedgoku69 screaming obscenities at me because I didn't save him from 3v1ing the enemy team.) The pacing is very different between the two games in both good and bad ways. I think a lot of DotA players tend to go "it's different, ergo it's bad," without taking the context in entirely. (It may go the same way with LoL to DotA but I played DotA first.) I think there are things in LoL that DotA could do ripping off and vice-versa. (I miss Couriers so much.) At high levels, DotA feels more knowledge-based and LoL feels more based on pure twitch skills, at least to me. There is obviously knowledge necessary in LoL and twitch necessary in DotA but I feel like DotA's play is a lot more deliberate and artificial. (I am not someone who finds artificial to be bad.) This also contributes to DotA having more flexible lane comps. The general flow of gameplay between the two games is fairly different though and I don't really think in a "x is better than y" way, aside from personal preference and the occasional meta that is intolerably poo poo. Neither is a bad game and the fact that the fans of both have to turn it into a poo poo-throwing thing is a big part of why I have to pick the one I can play with friends instead of being able to play the one I'm in the mood to play.
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# ¿ Aug 8, 2014 11:45 |
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Oddity posted:I'm having a friendly argument with a friend about the "Free"ness of F2P games, especially LoL. Any of you guys have all the champs, but never spent any money on them? (skins are ok, since they don't affect gameplay) I've never bought a champion with RP and have them all. It took a while but I didn't play that many games a day. I also had a bunch of champions I never would have bothered with if I didn't have IP sitting there.
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# ¿ Aug 9, 2014 12:30 |
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Oddity posted:I guess I should have qualified that, can you also mention how long you've played? I've been playing since... Season 2 I guess? But I'm not as regular a player and I know more regular players have gotten every champion in less time.
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# ¿ Aug 9, 2014 12:32 |
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Wow, you people have played a whole hell of a lot more LoL than I have.
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# ¿ Aug 9, 2014 12:41 |
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Janna every season all season every role.
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# ¿ Aug 9, 2014 14:48 |
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Catpiss Neverclean posted:On the subject of Gangplank, this rework suggestion popped up on Imgur the other day and it's....interesting to say the least. I really don't agree that the ult needs focused damage. Its ability to influence teamfights globally is already really strong, especially with the attached slow. More damage would make it more powerful but not really in an interesting way. I've always felt like the slow is the most influential part of that kit.
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# ¿ Aug 10, 2014 00:38 |
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my pog boyfriend posted:What? Because a focused damage ult with a slow that is also global would be hilariously powerful and be destined for nerftown, and of the three elements most important to the design, I feel the damage is the last of them. The random element allows it the chance to do serious damage, encourages players to run out of it as fast as possible, and still allows it to bankfarm from a distance pretty effectively. ImpAtom fucked around with this message at 00:51 on Aug 10, 2014 |
# ¿ Aug 10, 2014 00:47 |
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nrook posted:I've heard this a lot from various people, and I still don't get it. Why do you hate Zilean? Why does anyone hate Zilean? Zilean is great. Permaslow dudes all day while putting bombs on their heads. Save lives on a 180 second cooldown ult that's actually 25 seconds. Also pretend to be Annie with your 600 range autos. Zilean's big problem to me is that W is a really boring skill. It's crazy-low cooldown but on a constant W mash. There's no real thought about it once you have some form of mana and cooldown. It is an iconic skill but it's a really lovely and boring one. I like playing him but I'd rather have something with Rewind beyond just "mash W until Ult comes back up."
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# ¿ Aug 10, 2014 00:54 |
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Flameingblack posted:The new Gangplank ult will now follow a target; Riot doesn't balance anything else around this and he becomes a must-ban in LCS for two months. Followed by them changing it so it is no longer global and also pretty lovely.
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# ¿ Aug 10, 2014 00:59 |
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NTT posted:Real question: why not just use twitch? Twitch is pulling some really stupid content-licensing bullshit so a lot of people are migrating away from it.
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# ¿ Aug 10, 2014 23:52 |
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Darth Windu posted:15 minutes for a teambuilder game, cool I hate new champ day. I also hate that my friend has to buy every new champ immediately and play it. 15 minutes for a teambuilder game seems average to me unless you grab Marksman, Support and Jungler in advance.
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# ¿ Aug 14, 2014 02:57 |
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I prefer Talismen when playing with pubs just because it is safer if they can't handle the other side.
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# ¿ Aug 17, 2014 20:13 |
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Sharzak posted:Rammus is horrifically overpowered Really? I don't think he's terrible but I haven't seen him pulling any OP strings.
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# ¿ Aug 19, 2014 05:44 |
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Riot seems to have no clear core concept of why they make skins. They just put them out for whatever.
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# ¿ Aug 30, 2014 10:21 |
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AHH FUGH posted:Fun aesthetic things are for fun and pure aesthetics. Shocking. Fun aesthetic things sold for money usually have a bit more focus behind them instead of seeming scattershot.
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# ¿ Aug 30, 2014 10:43 |
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Kokoro Wish posted:It's really no big deal at all, it's all just a fun bunch of skins, some sets of which are themed together. The Arcade and Last Boss for instance. Or all the Commandos. There's enough, thematically, going on to meet your criteria. Well, the Commando skins make sense. They're all Demacian. There's not really any coherent theme to the champions chosen for the Arcade skins beyond "I guess we had an Arcade idea for them." They also happened to go mostly to champions who also have an absurd amount of skins.
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# ¿ Aug 30, 2014 11:00 |
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AHH FUGH posted:I'd like to hear what your suggestions are in that case. What, exactly, would you like to see? From a personal perspective I'd like to see more skins for champions who have only a small handful or haven't gotten new skins in a long time. There's obvious problems with this (i.e: Sion ain't getting poo poo till he's reworked) but in general it would be nice if they'd at least not keep pumping out skins for Champions who already have a huge number of available skins. They're doing a bit better with this with Aatrox or Yasou getting new skins but it really does stand out that each Arcade/Last Boss skin went to a champion who already has a bunch. ImpAtom fucked around with this message at 11:30 on Aug 30, 2014 |
# ¿ Aug 30, 2014 11:19 |
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Kayle7 posted:lets make them post in gbs as punishment I'm pretty sure that falls under cruel and unusual punishment.
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# ¿ Aug 31, 2014 04:07 |
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Biowarfare posted:
You're a monster.
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# ¿ Aug 31, 2014 16:01 |
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I believe you mean Marksman.
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# ¿ Sep 6, 2014 20:06 |
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chumbler posted:Besides, you pretty much can't throw a rock without hitting enough items with incidental cdr to put you over the cap, since they decided to put it on goddamned everything. It's almost harder as a mage to not cap out on cdr, especially if you buy mana regen. I almost wish CDR was on less stuff at times because I feel like it's ridiculously hard not to hit the cap and from there it feels like wasted stats.
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# ¿ Dec 15, 2014 23:01 |
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Also fighting games are actually fairly frequently unbalanced. It is just that fighting games have a different business model where they prefer to release new versions of the game with significant gameplay tweaks instead of regular balance patches. Fighting games are also only just now entering an era where frequent balance patches are even a possibility and there are still things making it hard. (Marvel vs Capcom 3 can't be patched anymore due to licensing issues for example.) You can't get something in Street Fighter like a rework in League of Legends. If a character is completely nonviable you wait for the next full revision or they suck forever, barring someone figuring out more tech.
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# ¿ Dec 16, 2014 01:49 |
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Marceline Abadeer posted:No new champion will ever be as scary as release Diana. Goddamn. Xin who?
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# ¿ Feb 26, 2015 16:50 |
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I just realize it's been a while since I updated my rune pages. Are there any good guides for the current rune sets?
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# ¿ Mar 2, 2015 04:44 |
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Double Bass posted:The chat service being down prevents buying mystery gifts as well, which is pretty lovely considering apparently there's a double gift event active. Thanks Riot, that'll teach my friend to have his birthday today. Wait, there is? I didn't hear anything about this.
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# ¿ May 9, 2015 01:43 |
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Ooh, okay, they're boosting legendary chances, not "two skins for one buy."
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# ¿ May 9, 2015 01:52 |
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GreyPowerVan posted:I don't like that enemies can see Ekko's ultimate shadow. It's no different than them seeing Oriana's Ball or Annie's stun aura honestly
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# ¿ May 27, 2015 19:25 |
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GreyPowerVan posted:I think that orianna's ball is kind of a lot different... It's different in gameplay terms but in the purpose it's basically giving you information you need to avoid attacks. It doesn't make much sense for it to have no-visibility considering it otherwise has a non-standard range.
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# ¿ May 27, 2015 19:42 |
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So the only Jungler I've found that I really enjoy is Naut. I like his ganks, I like his shitloads of CC and I like being a giant beefwall. Can anyone recommend another jungler who fits a similar niche for the inevitable time Naut gets support-picked/banned/whatever?
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# ¿ Jun 2, 2015 21:11 |
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Sounds like Sej is the way to go. Thanks!
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# ¿ Jun 2, 2015 21:16 |
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The earlier recommendation about Sej was quite on the mark. I went 16/0/12 my first time playing her. Somehow that was only worth an S-.
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# ¿ Jun 5, 2015 19:06 |
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Gibberish posted:If this game has the most toxic community in the world, and it's the most popular game, then surely the least toxic community would be in the least popular game? Because I have to start playing that game. Go ask HoN how toxic their community is/was.
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# ¿ Jun 11, 2015 18:16 |
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Bland posted:The gently caress? It looks like they're nerfing other trinkets too based off the thing I can find. It's pretty unclearly phrased though so it could go either way.
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# ¿ Jun 12, 2015 22:26 |
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Oh Jesus Christ, is the loving Dota/LoL poo poo starting up again?
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# ¿ Jun 13, 2015 06:34 |
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So basically this is the final member of Team Global Teleport. Shen, Rek'sai, Twisted Fate, Catfish and whoever the hell you want as ADC. Appear at a dragon fight at any time.
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# ¿ Jun 23, 2015 19:26 |
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# ¿ May 22, 2024 19:10 |
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I feel like Exhaust is a safer pick. If you're duo-queuing with someone you can trust then ignite has a strong early game that you can use to bully but Exhaust is way better for pubby-guarding and it still scales well into the later game.
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# ¿ Jun 29, 2015 18:56 |