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Happy Happyist posted:... dang, Supercard is WAY more fun than it has any right to be. Having a good Diva pretty much is a guaranteed match win right now (my currebnt record is 49-1) as far as I can tell. Combined with smart playing of a boost card and it seems pretty easy to get 2-1 if not a 3-0 result. King of the Ring seems like it takes way too long and takes too many cards out of your pool I'm not sure I'll compete again.
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# ¿ Aug 15, 2014 03:48 |
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# ¿ Apr 27, 2024 20:57 |
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Big Coffin Hunter posted:What's up with the special abilities on the cards? They just kind of seem to get activated randomly and I have no idea what's going on there. Even if you don't see the animation or the number turning yellow, the stat boost still counts. Over 100 matches now with only three losses. There are a few people with a really low number of matches played with some good/leveled cards. Likely just the database not updating constantly, but it could also be a sign of money being spent.
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# ¿ Aug 15, 2014 10:24 |
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Snacksmaniac posted:Please End, King of the Ring mode. If they added pay to give all your guys energy or something to make KoR less painful, they might make some money. Pay to leave KoR? Heroic Yoshimitsu posted:I feel like I'm going to the next tier of cards without ever getting a second Super Rare, my luck sucks. The good news is if you're the only one paying attention and feeding your team energy cards you should be able to sweep a lot of matches.
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# ¿ Aug 15, 2014 16:28 |
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Uncommon Summer Rae is amazing in terms of stats against other Divas. If your W/L record is important to you, don't level your guys and just replace them with higher stat spread guys. Once I started levelling my non-Diva cards I started getting much rougher matchups for sure.
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# ¿ Aug 15, 2014 19:48 |
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Blasmeister posted:Of course that's balanced by not levelling limitng the potential prize payouts by keeping you in a lower seeding. Eh, with one Super Rare (Kane), three Rares and UC Summer Rae I was doing just fine in the blue belt prize tier. I should have sat there collecting more Rares and Ultra Rares before levelling my guys.
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# ¿ Aug 15, 2014 19:58 |
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Blasmeister posted:
Do they give less xp? I'm like 12 pro cards away from completing the Common pokedex due to not feeding cards away unless im sure I already had the pro version.
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# ¿ Aug 15, 2014 20:02 |
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Liar Lyre posted:You call that a Mr. McMahon? I'll show you a Mr. McMahon! When you make him pro, take picture when he gets to 15 so we can compare the difference!
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# ¿ Aug 15, 2014 20:24 |
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Blasmeister posted:Turns out commons are worth 21xp and pro commons 45, so think the rule is always combine before you feed your trash cards to your team Thanks for figuring that out definitively.
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# ¿ Aug 15, 2014 23:22 |
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Sockser posted:Rolled with a rare Natalya for three rounds before scoring a super rare AJ. My diva is unstoppable. I got about +9 to all stats with my UC Summer Rae fusing two together at max level. I haven't maxed out the pro card yet because I got a second Rare Rock and want to max that out first, but so far I haven't had any empty levels or anything suggesting that those stat boosts for going pro at max level wasn't worth it.
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# ¿ Aug 16, 2014 02:04 |
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Another Person posted:What determines how special abilities activate? It just seems random, which is a bummer. Special abilties always count, even if they don't do the animations, as far as I have observed. Tag team powerups require the same color, opposite facing symbols to get the bonus. Same symbols provide no bonus and different colors gives you a debuff to all stats.
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# ¿ Aug 16, 2014 02:28 |
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Liar Lyre posted:Here you go! That's certainly a marked difference!
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# ¿ Aug 16, 2014 03:22 |
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Mister E posted:Those seem like they're okay if you absolutely MUST WIN a round, but to me I'd rather just use Manager in the first round since that will boost all your cards for two stats for the duration of the battle. Eh, I much rather the other setup, though the only manager I had was the +3 uncommon one, so maybe the rarer ones are better? Currently I'm at a 250-17, though, fallen from 200-10 earlier. All I need is one more common Ryback and one Dean Ambrose to finish the Common Pokesex!
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# ¿ Aug 16, 2014 03:47 |
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Codependent Poster posted:I hate you fuckers for talking about this game and making me get it. The good news is-- you're not spending money! Yet? Maybe?
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# ¿ Aug 16, 2014 04:09 |
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Shima Honnou posted:It secretly charges you $9.99 for every match, you'll get the bill after 6 months. That's the real reason why there's no cooldown timer! So, the King of the Ring (I'm tied for first at 24-4 right now, only 22 more hours/matches to go!) is maybe a place where they're expecting to get money? So your wrestlers stay juiced up and all? The rewards aren't really worth it, though, and it seems like straight grinding exhibition matches win or lose is still a better use of time.
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# ¿ Aug 16, 2014 04:20 |
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This is hilarious.
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# ¿ Aug 16, 2014 04:52 |
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These technical difficulties provide a nice relaxing breath from laughing.
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# ¿ Aug 16, 2014 05:32 |
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I'm dying of laughing here, the Big rear end team is breaking up over Chicken Necks on the first show.
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# ¿ Aug 16, 2014 05:40 |
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Lights go down, phones go up.
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# ¿ Aug 16, 2014 05:59 |
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Sockser posted:I'm up to 350 / 20. Someone please help me I can't stop. 300/20. You're doing better than I. As soon as my KotR finishes later today, I'm going to give Supercard a rest. And then just pick up exhibition mode when I need to waste some time.
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# ¿ Aug 16, 2014 21:25 |
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Codependent Poster posted:The KOTR thing sucks. I wish I hadn't started one. If someone makes a separate thread for the game, this should be the title.
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# ¿ Aug 16, 2014 21:59 |
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Liar Lyre posted:I am become farts, destroyer of worlds. Not pro + max level.
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# ¿ Aug 16, 2014 22:28 |
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projecthalaxy posted:Has anyone found any Mick Foley cards because if they put Adam Rose and John Studd in this game and left out Foley I'll be quite mad indeed. You can see all the names of cards in the game in the gallery thing.
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# ¿ Aug 18, 2014 02:09 |
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I play on Android and don't have that issue. What device/Android version are you running?
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# ¿ Aug 20, 2014 22:29 |
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# ¿ Apr 27, 2024 20:57 |
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Looking at the specifications, I don't see anything that jumps out as a reason why you would see that kind of behavior. My best guess at the moment would probably be something like the device reporting the wrong screensize to the program, not taking into account those soft keys.
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# ¿ Aug 20, 2014 22:44 |