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OK goons, I had a weird situation come up in Armada. I had one of my ships positioned so that it: a) overlapped a station b) was aimed directly at an enemy ship, so close that the enemy ship could not possibly turn out and avoid overlapping it. As far as I can tell, the way this plays out is that I can intentionally overlap him over and over, temporarily reducing my speed to 0 and damaging both of us. However, the station then heals me. My speed then goes back up to 1 immediately afterwards, allowing me to continue using defense tokens. When he activates, he either has to cut his speed to 0 or will collide with me, damaging both of us but not healing him. If he reduces to 0, he loses the ability to use his defense tokens, but mine still work because my speed is only being temporarily reduced by the collision. Is this really correct? It seems like a very "gamey" position. Fetterkey fucked around with this message at 17:06 on Mar 30, 2015 |
# ¿ Mar 30, 2015 10:23 |
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# ¿ May 10, 2024 07:13 |
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This game is tight, I've had some really fun Draft and Sealed experiences in the past bit. Haven't played as much Constructed, at least in person, but quite enjoyed what I was seeing of it earlier via TTS.
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# ¿ Mar 17, 2024 02:22 |