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I played the EotE Beginner Box Saturday night and had a loving blast. We quickly realized that once you strip the stupid Jedi out of Star Wars, the game is basically Guardians of the Galaxy. And I got to be Star-Lord! My only complaint is that "Pash" is a stupid name, so I had to pull the Dark Heresy book off the shelf and rename my character "Flair."
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# ¿ Sep 8, 2014 18:09 |
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# ¿ May 3, 2024 13:47 |
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jivjov posted:EDIT: Lightsabers in particular seem to be a sticking point for some, but said episode of Order 66 sheds some light on it. Lightsabers are a bit overpowered at character creation level, which is why they're priced too high for a starting character to acquire. FFG internal playtests discovered though that by the time 4 or 5 sessions (and the attendant XP and credit gains) had occurred, non-Saber characters had acquired enough gear and talents to offset the imbalance. From both a setting and a game design POV, I'm not sure why lightsabers are always seen as this powerful ultimate weapon. I mean, it's not like blasters don't shoot wads of plasma that seem to penetrate armor pretty drat well.
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# ¿ Sep 8, 2014 21:26 |
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Valatar posted:I was in the game with Jack, got stuck with the loving wookiee. The only snag we encountered came up with advantage/threat results where the GM had to pull something out of his rear end to come up with a good or bad side-effect. He was running from the crappy starter set book, however, so he didn't have easy access to the guidelines about using those die results. Edit: Well, that and pictures of cool blasters. Halloween Jack fucked around with this message at 02:33 on Sep 10, 2014 |
# ¿ Sep 10, 2014 02:29 |
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fosborb posted:We killed 20 Death Watch last session on our way to their ship. They were staying in a hotel of an on-again-off-again young Hutt benefactor of ours. Pash, whose own bounty far outstrips any conceivable prize money, is about to run in a land speeder race.
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# ¿ Sep 12, 2014 18:13 |
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fosborb posted:Gom Jabbar Cup.
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# ¿ Sep 12, 2014 20:36 |
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Apparently glitz is a variant of jizz, which just sounds like some weird glitter party porno.
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# ¿ Nov 18, 2015 17:36 |
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Iceclaw posted:It's just another lovely evil-fetishising list in a fandom that's overflowing already with people trying to explain that the Rebels are terrorists trying to undermine a peaceful, orderly galaxy. The main thing I find interesting about the Sith is that they preach a philosophy of self-mastery and survival of the fittest, but in practice, they're obsessed with building superweapons that blow up whole planets. That's not exactly Darwinian. I'm not sure if that was deliberate on Lucas' part or if it arose out of laziness. By the by, do any of you actually try to rationalize things like The Force Unleashed or similar Expanded Universe stuff in regard to the game? I think it's better off just ignored. (That is, Jedi who can defeat whole armies singlehandedly.) Halloween Jack fucked around with this message at 19:03 on Dec 2, 2015 |
# ¿ Dec 2, 2015 18:53 |
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It's Are We The Baddies, isn't it? Isn't it!jivjov posted:I've just always used the same logic the old continuity folks did: Game plots were canon, game mechanics were not. Kyle Katarn stole (parts of) the Death Star Plans, but he didn't kill 450 stormtroopers by himself to do it. Starkiller was a gifted force user, but didn't regularly go around tearing apart buildings with is mind.
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# ¿ Dec 2, 2015 21:34 |
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homullus posted:How would you go about writing the downfall of an entire order of cool dudes with laser swords (which parry/reflect blaster fire) if they are as flawlessly good as you are imagining they were supposed to be? Like, what in the galaxy is going to stop that? I always had the impression, as a kid, that the Jedi were a relatively small elite guard. Obi-Wan never explained how they lost, so I figured they were probably outnumbered. Neither Obi-Wan nor Yoda did anything in the original movie that made me think he would deflect dozens of blaster bolts coming at him at once. remusclaw posted:There is no indication in the Original trilogy that Vader and Palpatine aren't just corrupted Jedi. They are never called Sith, the word never gets spoken. We have a lot of preconceptions about Star Wars from the EU but the original movies left everything that came before it pretty open to interpretation, especially considering our main source for history in them comes from a self admitted certain point of view.
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# ¿ Dec 5, 2015 01:30 |
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Iceclaw posted:Luke can deflect single shots coming from a single source.
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# ¿ Dec 8, 2015 15:58 |
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Heh, heh. Gunhaver. Heh.
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# ¿ Dec 8, 2015 17:33 |
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homullus posted:I think you're both missing the point. Luke isn't even a Padawan and he deflects 3 in a second from a single source. Yoda is just one wise and powerful master, originally one of many. All we have is Luke's clear-ish Padawan meditation vision of his friends hurting and Yoda's one no-meditation vision -- there is no "at best" or ability to judge how accurate Yoda would be if he tried for more than two seconds. By that scene in the original trilogy, 100% of the galaxy's Jedi can see the future in limited ways. How many Jedi do you think there were in the pre-Empire galaxy? 1000? 10,000? If you have an organization that large with limited mind control, superhuman leaping, telekinesis, and limited prescience, they're going to be hard to take down if they're coordinating and know you're coming, no matter how many gunhavers you send. The Rebels are coordinated and dodged the Empire with no Jedi at all. This is why "welp he hunted them down I guess and killed them with lots of gunhavers" is dumber than what the prequels did, which is take the Jedi out with something they weren't actively looking for and that killed them near-simultaneously, preventing them from coordinating. 1. I don't actually think Order 66 is bad, although it's not necessary. What was bad was the whole plot regarding how the Republic got the clone army in the first place. Where Palpatine ordered a clone army under another Jedi master's name and everyone just shrugged their shoulders at the fait accompli of Palpatine instantly having a huge, incredibly shady army to go with his new status as dictator. 2. If you play "but how good could Yoda be?" you can just as easily play "How good were the rest of the Jedi, really?" How many were there and how good were they? Based on the original trilogy, who knows? Luke is a prodigy, like his father, and he does pretty good at a training exercise with a little zapper thing. It's a little zapper thing, not a soldier with a gun. It zaps him, and he doesn't fall down in a Wilhelm scream and a shower of sparks. 3. The Rebellion is big enough to have ships, hangars, intelligence ops and a clear formal command structure. It also has one goal: take down the Empire. Even if Jedi prescience made the Jedi a strategically brilliant organization (which would help explain how a monastic military order defended a huge ancient republic by the way) they probably didn't leave the civilian population to fend for themselves while waging guerilla warfare. Just to be clear about what I'm arguing: I'm arguing that based on the original trilogy alone, you could interpret the Jedi as having been nigh-unstoppable. (Based on what Obi-Wan said, Vader's treachery was necessary to seal the deal.) You could just as easily, probably more easily, say they were a small elite force defeated by a huge overwhelming force. So it's not out of step with the original trilogy to design a game where Jedi are balanced against bounty hunters and gunslinging smugglers. Now why am I arguing about Star Wars with someone who isn't my wife?
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# ¿ Dec 8, 2015 18:57 |
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ShineDog posted:Like, a massive army of clones show up, the republic is forced into more and more desperate measures to stave them off. The republic cannot maintain it's principles in the face of this and turns towards more extreme measures, with the jedi resisting and being eliminated except for the handful who turn evil. Darth. Eventually we find out that as per the existing plot the emperor was behind the whole thing.
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# ¿ Dec 9, 2015 17:28 |
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Luke's references to the Jedi and the clone wars sound like half-remembered legends, even though it's inarguable that the fall of the Jedi was only a generation ago. I think this is mostly explained by Luke being a farmboy raised in the middle of nowhere on a nowhere planet.
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# ¿ Dec 10, 2015 17:54 |
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LordNat posted:I see of it how people tell stories of the Navy SEALs or the Foreign Legion today. People know a bunch of tales about how amazing they are but almost no one ever sees them in action. All we know are stories and legends even tho they are an active force at this moment. Now expand that over billions of worlds and a generation of distance from active action. Maybe kind of like how a lot of people in the Roman Empire would have known about a particular mystery cult and invoked it from time to time, but a faction in the legions might have been serious worshipers. Idunno.
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# ¿ Dec 11, 2015 00:52 |
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Having rewatched the prequels lately, Hayden Christensen's delivery makes my skin crawl, but not as intended. It's like an alien mimicking human speech, or like that trick David Lynch did in Twin Peaks where he had the cast say their dialogue phonetically backwards and then played it forward. He's not this bad in anything else he's been in, so I'm blaming the direction. But it made it seem like the other Jedi (and anyone else who interacted with him) were oblivious for not seeing what was going on.
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# ¿ Dec 15, 2015 04:53 |
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The fact that Palpatine seems to love his job and is simply outsmarting the Jedi at every turn also makes it harder to see the whole situation as an epic tragedy.
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# ¿ Dec 15, 2015 05:20 |
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Ramba Ral posted:How about it is a tragedy like Macbeth and Palpatine has no reservations in grabbing that dagger he sees floating in front of him to become Emperor.
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# ¿ Dec 15, 2015 15:40 |
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Per the prequels, Jedi in the Late Republic were douchebuddhists. I mean, look at how Obi-Wan raises his foster son. "So you suffered years of abuse as a child and now you have normal teenage feelings on top of that. Have you tried being perfectly serene, having no real attachments, and always obeying your elders? Works for me."
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# ¿ Dec 15, 2015 23:19 |
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I notice that the new film doesn't reference stormtroopers being clones at all, so you can use it along with an alternate prequel history if you so choose. I figure future films will be the same. I wonder, is there room for multiple Imperial Remnants (to borrow an EU term) post-Episode-VI?
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# ¿ Dec 21, 2015 17:56 |
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I'm surprised that the lightsaber forms made it into FF's Star Wars game; I kinda expected it to fall by the wayside along with a lot of EU stuff. By the by, searching for any given lightsaber form on YouTube produces the dorkiest stuff in the universe. Mostly videos of geeks with no martial arts experience whatsoever, twirling lightsabers in their bedrooms, imitating stuff they saw in books about kendo, with text overlays saying "This is Djem So" or whatever.
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# ¿ Dec 27, 2015 20:48 |
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I never got how, among other quirks of the form system, Form V was split into two different aspects with different names. Does that originate from the KotOR video games?
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# ¿ Dec 27, 2015 21:23 |
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Nah, I meant Shien/Djem So. Vaapad doesn't make much sense to me since Windu invented it, and he was the only one who mastered it without going nuts. That's just one guy's individual style. It also kinda reeks of a little kid reading about lightsaber forms and saying "Well I invented this new lightsaber form which is like the others but better, but it's risky because it makes you a super badass brooding lone wolf." Like when my little brother told me he invented a totally original superhero called the Golden Surfer. I see that Wookiepedia includes all 7 forms in its "canon" section. Neat.
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# ¿ Dec 27, 2015 22:35 |
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I hereby invent the hateful 8th form of lightsaber combat, it combines all the other forms and is the best and knows all the martial arts and it can never die. Only Jacen Solo knows it. (I don't know who that is; my little brother invented him and that's how he spells it.)
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# ¿ Dec 27, 2015 22:46 |
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Weird that Niman is the best form for taking out the Big Bad; isn't it supposed to be the well-rounded boring form for all those un-PC-like Jedi?
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# ¿ Dec 28, 2015 00:34 |
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I've played a couple sessions of EotE before, but we're starting a campaign next month. Are there any, like, trap options to watch out for? At this point I'm probably playing a Mercenary Soldier. I thought about a Marauder, but Force-users might be in the cards and it seems like that would just get overshadowed.
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# ¿ Apr 18, 2019 19:23 |
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Servetus posted:If you do play a Marauder just have a brawn of at least 4 and don't neglect your willpower;
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# ¿ Apr 19, 2019 03:46 |
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Ugh, imagine a Hutt doing Master Cleanse.
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# ¿ Apr 25, 2019 14:44 |
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Man, I haven't even started really playing yet, and I already want to rewrite all the Lightsaber Form classes for game balance reasons and because I'm a geek.
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# ¿ May 6, 2019 16:19 |
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Why didn't someone warn me that the Order 66 podcast sucks spaceballs? I tried listening to the Rogue One episode and it was ten minutes of plugs, wacky morning DJ voice, and then I realized they recorded it on opening weekend.
Halloween Jack fucked around with this message at 16:10 on Jun 21, 2019 |
# ¿ Jun 21, 2019 16:02 |
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This is off-topic, but half of it is just that I can't stand geek podcasts where they go into this sort of "Wacky Morning DJ, but for geeks" mode. I did volunteer radio for a few years, and one of the best pieces of advice I ever got was "Don't do a cliche Wacky DJ character. Half of all people who go into radio do that because they think they have to, and they'll be gone in a year."
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# ¿ Jun 22, 2019 17:06 |
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We're only on our second session and I'm already really pleased with how the vehicle and combat rules work together. One of my biggest disappointments with many RPGs is how combat just boils down to pulling guns and firing until the enemy drops. We stole some speeders to chase down the enemy, made them crash, and crash our own speeders. We even captured an enemy off his speeder and stole it while both vehicles were in motion. It really helped that they dropped a thermal detonator inside their own cab. jivjov posted:They're not bad when they're actually talking about the RPG. They just spend WAY too long on the whole "Gamer Nation" network stuff and whatnot.
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# ¿ Jul 10, 2019 17:23 |
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Lemniscate Blue posted:They probably feel like they're stuck with the branding. Their podcast network is "d20 Radio"
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# ¿ Jul 10, 2019 21:31 |
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I'm playing a Mercenary Soldier. What are some good ways to use Leadership actively, besides the Talents that specifically trigger it?
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# ¿ Jul 16, 2019 17:14 |
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It would just be a Smooth Maz.
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# ¿ Nov 21, 2019 21:50 |
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I have thought about going Force-Sensitive, but I'm pretty sure that for the same XP investment I can be a walking pillbox and have points left over for skills.
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# ¿ Dec 3, 2019 02:40 |
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Owlbear Camus posted:Is Beskar covered in one of the sourcebooks?
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# ¿ Dec 10, 2019 16:13 |
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Play a human, get Mandalorian armor as soon as you can afford it, then get customizations as soon as you can afford them. (The unofficial Species Guide has special rules for Mandalorian humans, but they're not necessary.) The TV show even gives you an out: the Mandalorian cultists have to earn their armor piece by piece. For trees, you may want the Death Watch Warrior spec from Collapse of the Republic. It's a frontline fighter tree with some talents based around jetpack combat.
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# ¿ Dec 10, 2019 16:47 |
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Well yeah, but you're probably not going to start with a jetpack either. Those things are expensive. I'd just start with one of the Bounty Hunter or Hired Gun specs. (I believe Gadgeteer was meant to be the out-of-the-box Boba Fett spec, and it has a lot of overlap with DWW, so you either really want to start with it or really don't.)
Halloween Jack fucked around with this message at 18:45 on Dec 11, 2019 |
# ¿ Dec 11, 2019 18:42 |
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# ¿ May 3, 2024 13:47 |
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I honestly feel like I have everything I need at this point, now that we have books covering every time period from Episode I to Episode VI. (That's not a knock on the sequel trilogy nor Baby Yoda, it's just that I don't see any skillsets, equipment, vehicles, etc. that I need new mechanics or statistics to cover.) Setting that very narrow concern aside, FFG having its RPG department nearly eliminated is very bad news.
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# ¿ Jan 7, 2020 22:04 |