Really hoping they'll have some proper upscaling modes so it really looks like I'm playing on a piece of poo poo 640x480 monitor.
|
|
# ¿ Aug 24, 2014 22:52 |
|
|
# ¿ May 14, 2024 07:36 |
New vid. Has four-player splitscreen. https://www.youtube.com/watch?v=FIJwWd3NCJo
|
|
# ¿ Aug 24, 2014 23:24 |
Yeah, it's super old school, right down to the cars being really obviously on a pivot. I kinda wonder if they'll stay that way.
|
|
# ¿ Aug 25, 2014 13:39 |
Organs posted:realism is cancer to the racing genre
|
|
# ¿ Aug 25, 2014 18:25 |
WinnebagoWarrior posted:I am loving sick to death of retro visuals and art styles in games. Makes them look so generic and boring.
|
|
# ¿ Aug 26, 2014 09:44 |
I like the guitars. Sure, games at the time didn't sound like that, but a lot of the music did.
|
|
# ¿ Aug 26, 2014 18:39 |
Dominic White posted:If I remember right, this is by the same folks who are also making Sky Rogue.
|
|
# ¿ Aug 27, 2014 13:05 |
Overbite posted:Is this a rebranded TurboRun?
|
|
# ¿ Aug 28, 2014 19:53 |
https://www.youtube.com/watch?v=JMLJVpT7-CY I'm loving loving the sound this guy has going on. Here's hoping the eventual kickstarter goes well. I know they're planning on making one happen but they wanna have something Ready For Prime Time before they start one. edit:
|
|
# ¿ Sep 21, 2014 19:02 |
MinibarMatchman posted:I knew exactly what game this was just by the title and I can't wait for this. Please be good because the last racing game I liked was Mario Kart Ate and I do not wanna buy that garbagebin game The Crew
|
|
# ¿ Dec 15, 2014 21:25 |
Big news! Drift Stage got greenlit! They'll be having a "public alpha demo and Kickstarter in January." I am so gonna try this.
|
|
# ¿ Dec 31, 2014 15:36 |
https://www.youtube.com/watch?v=FIJwWd3NCJo You'd better believe it.
|
|
# ¿ Dec 31, 2014 15:57 |
androo posted:I always thought there were cycles where graphics generally stopped being timeless (Super Mario World still holds up vs very early 3D games that are an eyesore) but this may have partially proved me wrong. The low-res unfiltered texture look on the cars is loving gorgeous. I guess it's just good design and having a higher resolution to project onto. Delko Duck's stuff reminds me of the cartoony look of the Megaman Legends games. Huge, colourful pixels on simple models, and it all just works, as a stylistic choice.
|
|
# ¿ Dec 31, 2014 16:30 |
Rorac posted:Welp, they have the Dome Zero. I am IN. The Toyota AE86 Sprinter Trueno.
|
|
# ¿ Dec 31, 2014 17:06 |
Beat my time. 1:20.292 You can do it. I believe in you.
|
|
# ¿ Jan 5, 2015 17:04 |
flamingdawg posted:I just find the colours a bit clashy and garish, although that one gif with a more normal coloured sky was a bit easier on the eyes. And the car 'sprites' are well done, too.
|
|
# ¿ Jan 5, 2015 20:59 |
flamingdawg posted:I mean the combined effect of both.
|
|
# ¿ Jan 6, 2015 04:43 |
Feels great on a 360 controller, believe you me.
|
|
# ¿ Jan 6, 2015 14:12 |
Jon Do posted:Completely off topic, this was in the related videos. Not sure where to post?:
|
|
# ¿ Jan 6, 2015 20:52 |
flamingdawg posted:Which look like sprites. These 3D models, in fact. So what exactly is the Expert time? I got 1:19.989 and that wasn't enough. My car was clearly in front when I crossed the finish line, too.
|
|
# ¿ Jan 7, 2015 14:44 |
Well, you'd better get on that demo, then: http://supersystems.itch.io/driftstagealpha https://www.youtube.com/watch?v=KkWyeCusKFk I beat the Expert ghost
|
|
# ¿ Jan 7, 2015 20:50 |
That corner isn't as big a timesink the one at around the 40 second mark (expert car hits it around then anyway). Expert car does it perfectly and it's one of two where you pretty much HAVE to lay off the throttle or you WILL crash into the outer wall.
|
|
# ¿ Jan 8, 2015 12:05 |
Oh, the Expert ghost does most corners pretty badly but for some reason it kept doing that one corner a LOT quicker than I could ever manage, well at least until I beat it that is. I kinda wish there was a way to disable ghosts as well as the skidmarks. I find myself instinctually drifting as soon as I'm on some.
|
|
# ¿ Jan 8, 2015 12:57 |
But keeping the personalbest file wouldn't change a thing, I've already beat the expert ghost.
|
|
# ¿ Jan 8, 2015 16:56 |
Not even joking, I'm extremely hyped for 40 on-screen AI cars.
|
|
# ¿ Jan 9, 2015 01:21 |
Current soundtrack is really good, but now that they've brought up Eurobeat, I can't shake the feeling I'd really like an all-Eurobeat soundtrack too.
|
|
# ¿ Jan 10, 2015 16:35 |
Without knowing the name of your joypad, I'd say try googling around about the Unity 3D game launcher.
|
|
# ¿ Jan 12, 2015 02:37 |
Extra posted:Now if only we can get a wipeout remake https://www.youtube.com/watch?v=_5EEJq5-g6E
|
|
# ¿ Jan 12, 2015 19:28 |
Here's hoping it stays small and any extra money just goes towards bug fixes, mod support and maybe future games.
|
|
# ¿ Jan 13, 2015 08:37 |
MyFaceBeHi posted:I'd like to see a mobile version of this game. Probably not console, just because I doubt that the Xbone/PS4 would handle the pure 80s-ness of this game! mobby_6kl posted:Tried the alpha - the driving is ok, it's obviously an early version, but the graphics don't really do anything for me, they're kind of ugly and feel like trying too hard to be all retro. Maybe this'll improve too though, I'll be definitely keeping an eye on this game.
|
|
# ¿ Jan 13, 2015 11:22 |
|
|
# ¿ May 14, 2024 07:36 |
Yeah, I'd settle for "if things work out, we might make more stuff for the game, tootles!" rather than a definite promise they don't actually know if they can pull off in the future.
|
|
# ¿ Jan 15, 2015 14:05 |