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Zark the Damned posted:Stuff of Legends kinda does that. It can be a bit of a pain to navigate and find specific minis sometimes but they have plenty of pics to browse through. A couple of years ago I got really stuck in to online old miniature resources while trying to identify the models from a large collection a friend gave me that includes models from the 1970s through 80s, plus the oldest models in my own collection. I had the two above wikis bookmarked specifically for Citadel. But just in case anyone's interested, here are a couple more "researching old minis" links: Lost Minis Wiki is by far the most useful. It includes a selection of some of the rarest/oldest Citadel, but the bulk of the site focuses on a huge range of minis from dozens of old and sometimes very obscure makers. Of particular use on that site is the base markings guide, which I found to be a critical point for narrowing down the manufacturer of an old miniature. The Citadel section also has a useful list of catalogs, including a breakdown of the Armory's Buyer's Guide from 1983: I have an original copy of this guide, and it's a fantastic resource. Most of the minis are hand-illustrated instead of photographed! Finally, D&D Lead collects scans of catalogs and other listings of old minis, mostly focusing on stuff that people used for tabletop D&D games. The Catalogs and Downloads page is especially useful because you can download PDFs of a bunch of old printed minis catalogs, including the complete line of Ral Partha catalogs back to 1978, which was the first year Ral Partha made fantasy minis. There is one Citadel resource there, the Citadel Compendium {PDF}, a catalog from 1983 that includes quite a lot of absolutely classic GW rules stuff: fantasy and science fiction rules that vaguely resemble what eventually came out in Warhammer Fantasy Battles (1983) and Warhammer 40k: Rogue Trader (1987). Beginning on page 22 are drawings of some of Citadel's oldest miniatures, too. Page 40 has Runequest minis! The drawings must have taken ages to do, it's amazing to think that this was somehow cheaper than printing photographs of their models... although there are photos of some models, beginning on page 41. Look, just... if you don't care about any of the rest of the stuff I'm linking, just download that PDF and take a browse. It's amazing. Leperflesh fucked around with this message at 19:07 on Nov 12, 2015 |
# ¿ Nov 12, 2015 19:04 |
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# ¿ May 22, 2024 14:57 |
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Not a viking posted:https://instagram.com/p/-Ozl_6CzL_/ Rehosted for posterity
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# ¿ Nov 20, 2015 02:11 |
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I never really played MWO but being able to freely swap weapons into and out of any battlemech is very specifically not default battletech, for exactly the reasons cited. A lot of the real-time battletech-based games let you do poo poo like that, but they were operating under different rules. In the actual tabletop boardgame, the conditions under which you can swap out equipment in the same chassis are restricted. There is also a system for balancing forces, and while it's imperfect, it does a decent job. It also does something cool that few if any other non-historicals games do: you can pick any specific year, in a setting that spans hundreds of years, and fight in that specific moment using only the units available to the factions at that moment. There is an ebb and flow to technology and design philosophy across the factions and years, so if you decide you want to recreate a specific conflict between two factions in a specific year, you pick forces from an appropriate list and the restrictions on what's available provide interesting strategic depth. Every translation of Battletech into a realtime game has had problems. It is inherently a turn-based tactical boardgame - it's not even strictly a miniatures game, because it doesn't use a consistent scale, there's no true-line-of-sight horsecrap, and you can absolutely play the game without making any rules changes at all with just tokens or cutouts or paper. (This is probably part of the reason why the miniatures have mostly sucked for 30 years.) Realtime multiplayer combat games don't appeal to me in general, so I've only brushed against MWO very briefly a long time ago when it was in early beta. The impression that I have is that the game actually does have some teamplayer depth, which is not at all obvious until you've mastered the controls, but that the developers have continuously hosed with game balance usually in ways that made things worse instead of better, while charging for all kinds of DLC and add-on crap, for a game that runs and plays like it's still in beta. But I don't have a horse in that race and don't care if that's a good assessment or not, because to me, it simply isn't Battletech. This will be Battletech. Hopefully. From the guys that made the very well-received Shadowrun games. Turn-based tactical combat. Letting the computer handle all the recordkeeping that makes tabletop battletech unappealing to most people. A willingness to modernize the rules, by a company with a proven track record of understanding how to retain the core flavor and feel of a property while doing so.
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# ¿ Dec 9, 2015 21:44 |
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Star Man posted:I don't understand why people hate line of sight rules. A unit can't see a target and therefore cannot shoot at it. TLoS isn't just line of sight. It's line of sight based on my static model which is supposed to represent a living person or a moving robot or whatever, and says that if I can draw a clear line from my model's eyes to your model's body or any part of him or something like that, then he can see him, and if not, then he can't. It actively penalizes or benefits players depending on the specifics of their models and gaming terrain. If I put my captain standing on a rock and waving a flag, maybe he's easier for you to snipe from across the table! If my goblins are in front of my orcs, can the orcs shoot over them? Yes, because they're taller, but you modeled your halflings riding on little sheep just because it looks cool so your arrow dudes can't shoot over them because they can't see past them. Except maybe if you shift their movement tray just so now you can pull a piece of string in between that rank and that other rank and now they can! Battletech says "terrain uses up the whole hex", measures from the center of the shooter to the center of the target hex, and if the line touches a hex containing blocking terrain, it's 50/50 which the target can choose to decline (but then he can't shoot back at you) or accept. If it passes through the hex with blocking terrain, it's blocked. All terrain is on levels; mechs stand two levels high, and can see over one-level-high terrain. Light forests provide cover bonus but can be seen through, two light forest hexes block LOS. Etc. Etc. You can thus determine LOS in battletech without regard to the size of your miniature, the exact architecture of a building, or how tall the trees are that you used for your forest. There are no arguments about LOS. You can plan your moves ahead without worrying about whether a particular position might or might not give you LOS, because you can just grab your ruler or tape measure or any straight edge and check. Once you get the hang of it, you can just stare at the hex map and easily see the lines of sight anywhere. It's good to have no ambiguity and not punish people or give people incentives for tweaking their little metal and plastic dollies in a particular rules-abusing way. Leperflesh fucked around with this message at 22:08 on Dec 9, 2015 |
# ¿ Dec 9, 2015 22:06 |
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And also Neil Gaiman, Warren Ellis, and some other people who can write (but not draw). Superhero comics made by DC (especially) and Marvel and their wholly-owned subsidiaries are and always have been drek as far as writing goes, though, that's true. Although guys like Ellis did stints with one title or another at various times. My approach to comics is to identify a writer I like, and then seek collections of a title that they wrote that also have good artwork.
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# ¿ Dec 12, 2015 19:50 |
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I'm sure there are diamonds in the rough, but my impression is that superhero comics as a whole remain sub-par. In all fairness, I've not been paying close attention for ten years or more, so I probably should have been more restrained. Also Phoon you need to scrunt.
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# ¿ Dec 17, 2015 22:32 |
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JcDent posted:Basically all revolutionary leaders held slaves so Oh it's worse. American chattel slavery was much worse for the slaves than ancient greek slavery. Not that being a slave to a Spartan was a barrel of laughs, I'm just saying, if we want to examine our cultural heroes from the perspective of modern views about human rights, American heroes come off even worse.
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# ¿ Dec 18, 2015 22:44 |
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Yeah that, but even still; basically you had the real citizens of the city-state, and then you had all these outlying villages and towns full of people who owed, by virtue of being born in that town or not being born to a citizen, servitude to the citizens. They were slaves in the sense that they had far fewer rights, and the city-state owned the products of their labors... but they still got to own homes, marry, raise families, have money, buy things, there was some degree of socioeconomic mobility, etc. It sucked compared to being a free person, no question. And greek history is full of cases when the Spartans or Athenians or whoever, took it upon themselves to brutalize some helots, or let them get brutalized by enemies because whatever they're not full citizens. But I think a greek of the time, even a spartan, would have been absolutely horrified by the practices of chattel slavery in the US. Not that every (especially Northerner) Revolutionary War hero brutalized their slaves as a matter of course, mind you, but still: by modern standards most of those guys were willingly participating in a systemic atrocity. Like people say "oh, Thomas Jefferson freed his slaves in his will!" and that's supposed to make him a great guy? "You get to be free after I'm dead and can no longer use you" isn't what I call charity.
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# ¿ Dec 19, 2015 00:43 |
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Small Frozen Thing posted:No, the Spartans would not be horrified. They were a cruel and tyrannical slave-state that functioned on eternal war, state-sanctioned murder for sport, and pedophilia. Classical fetishism is absurd and stupid and I know you're better than that. OK? I'm certainly not fetishizing the spartans and I agree they were awful. I was just trying to address a common misconception that all slaves were slaves in the same style as the American slavery system. I know more generally about greek city states than I do specifically about sparta so I'll defer to your expertise on the subject.
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# ¿ Dec 20, 2015 07:50 |
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Rolling lots of dice isn't usually the issue, it's figuring out how many dice to roll this time and what each die means. In my experience many of the "roll piles of dice" games require too much memorization, calculation, or lookup of values prior to rolling to figure out exactly how many of what dice to roll when. So the argument isn't really about how many dice you're rolling, it's why, and whether a simpler mechanic could provide better gaming results. Also, what thread is this again?
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# ¿ Jan 7, 2016 19:50 |
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Diceless combat doesn't have to mean you discard luck factors entirely.
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# ¿ Jan 8, 2016 18:49 |
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Mr. Squishy posted:To me, a deck of cards is naught but a d52. Only if you shuffle after every 1-card draw. Otherwise, it's a dependent series of draws, instead of an independent one like repeated rolls of a fair die. Each draw affects the odds for the next draw, until you shuffle. You can build a lot of interesting probability curves and decision trees off of that mechanic. I'm not saying I'm in love with Malifaux, mind you, or that I think a deck of cards is a better thing to use for a wargame RNG. Just, there are ways of generating randomness that don't use dice, and there are ways of injecting luck and probability curves and (to my mind most important) uncertainty into a wargame that don't involve pausing before and after every single action to check references to make sure you're rolling the right number of dice with the right modifiers, which even after a dozen or more games of Warhammer Fantasy, still accurately describes my experience with that game. If you are going to use dice, I think it behooves you to use a dicerolling mechanism that creates a probability curve that suits the game. It's fine if sometimes my elite guys miss their shots, or sometimes those scrappy peasants get in a lucky shot, as long as the designer makes those instances appropriately rare.
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# ¿ Jan 8, 2016 21:15 |
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Renfield posted:If you like that, head over the the UKMT in DnD, where poster Helen Highwater (Who is an ex-GW design studio dude) is offering to get people tat from the local market, in Kiev. So, long story short: Because of this post, I clicked over and then sent money to Helen Highwater, and a big box of Soviet-era tat showed up today. So thank you very much for linking this! Where would be the right place to post all the photos? I got some seriously cool stuff. But: it's not UKPol, it's not TG related, but I'm sure goons need to see this awesome stuff.
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# ¿ Jan 12, 2016 03:56 |
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Dr. Phildo posted:just Alright here I went to the trouble of batch resizing and shoving the photos into an imgur album just for you: http://imgur.com/a/kZdac Helen Highwater was kind enough to explain what these things are: quote:The ID is an NKVD commissar warrant. The text inside says:
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# ¿ Jan 14, 2016 23:44 |
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Helen Highwater posted:Regarding the camera, I checked out the movement of the controls and everything works. I didn't put any film through it though and I'd not be surprised if the seals were poo poo (they were often poo poo even when brand-new) so that there may be light leaks all over the place. If you plan on using it as a camera rather than as an ornament or prop. there's an enthusiast site that might be useful to you. You can also head down to The Dorkroom and Yeah, I checked the thing over immediately when I unpacked it, and within an hour I had an online copy of its user manual in front of me. There's a bit of rust, it needs cleaning, and until I clean the lenses I can't tell what condition they're in. But I'm very very unlikely to try shooting with it, I haven't touched film in like 10+ years. It's more of a conversation piece at this point. They're also not particularly rare, I'm seeing good condition ones on ebay for like thirty bucks, which is good because it means spare parts are available if I need them. BULBASAUR posted:I had no idea you were into old soviet stuff. If you are ever looking for something, hit a child of the USSR up I mean, it's not a hobby of mine or anything. But my wife likes interesting hats, and she has a very small head. HH had a couple hats that looked like they'd fit, and I figured at that point, why not get a selection of stuff to round out a decent sized box for shipping? It's neat stuff. I have a couple friends who do a lot of costuming, and I think they'll be able to make use of some of these items too.
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# ¿ Jan 19, 2016 22:54 |
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SRM posted:This kind of belongs in here based on the concept even the execution isn't bad at all: WITNESS ME
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# ¿ Feb 22, 2016 23:31 |
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spectralent posted:Isn't this like a human falling for an ork in 40k's dumb evolution-levels spacefrog backstory. Yup, especially once you add in the basically genderless/neutered status of orks/space marines, respectively.
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# ¿ Mar 1, 2016 22:13 |
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That's a Reaper Bones female cloud giant and she is such a contrast from the male giant that came with her that it drew a lot of commentary and criticism in the Reaper thread at the time. Sculpted by Patrick Keith Here's the male storm giant that was paired with it in the kickstarter: Sculpted by Julie Guthrie
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# ¿ Mar 17, 2016 16:24 |
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No, she's pretty much doing a standard "check out my rear end" pose, complete with the lifted heel and bedroom lingerie. It's hardly the cheescakiest thing Reaper's done, by a very long shot... it just stands in contrast to the male giant's combat action pose. What this does highlight though is that those are really big miniatures. Something like twice the height of a normal 30mm dude. And yet Nuns with Guns' painter still couldn't handle the basic details. It's a pretty bad paintjob. On the other hand, it's a pretty cheap miniature.
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# ¿ Mar 17, 2016 17:42 |
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Hra Mormo posted:Is that a vacuum? haha But no, she's got like a big piece of ornate marble column to use as a club. If you flip the image over it's easier to see: her club is a carved lady stone column. Which really highlights how bad the paint job up above is, because the painter just slapped brown all over it like it was just all wood. Here's one of the example painted photos from Reaper's page for the mini: vs. Leperflesh fucked around with this message at 20:57 on Mar 17, 2016 |
# ¿ Mar 17, 2016 20:55 |
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Foolster41 posted:Not painted, but i think it fits. but I was looking for reaper gray aliens. And found... this. I am totally shocked to see that this is another Patrick Keith sculpt. Also, for what it's worth: Reaper's model has been a little different. For most of the company's life, it's gone for a scattershot approach: instead of trying to sell high volumes of boxed plastic minis, they sell low-volumes of individual models in blisters for D&D players. They have a massive back catalog and a huge amount of that back catalog is not kept in stock: they just have the molds, and if someone orders one, they go produce a handful and ship the one that was ordered. This works OK when you have low-tech molds for soft metal minis. The whole Reaper Bones thing is an experiment in producing higher-volume plastic molding, focusing on the existing sculpts that they think would be popular enough to sell that higher volume, plus a fair amount of new sculpts with the same intention. So basically what I'm saying is, an older set like the one you linked isn't necessarily indicitave of Reaper believing that there's a huge market for naked big-titted alien dancer figures. But on the other hand, they have quite a few exposed tits in their minis line, and taken as a whole, Reaper most definitely (and correctly) believes there's a market for tits-out minis. http://www.reapermini.com/OnlineStore/naked 314 results e. Although note that the keyword is taken extremely literally and liberally: so it includes every animal, all the skeletons, a lot of dudes in loincloths, etc. Leperflesh fucked around with this message at 21:32 on Mar 18, 2016 |
# ¿ Mar 18, 2016 21:29 |
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the cheap meat protects the precious expensive armored robit
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# ¿ May 4, 2021 21:05 |
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your wish is my command
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# ¿ May 9, 2021 00:19 |
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PoptartsNinja posted:Thanks, Leaperfish! You're welcome, PoprocksNinjago!
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# ¿ May 9, 2021 02:46 |
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Thank you Improbable Lobster I think that's the correct response. Please end the multipage derail about wet pallets. If IL doesn't get to it first, I'll re-open the thread some time tomorrow (sunday May 23rd) and hand out probations for further endless hand-wringing about the absurd expense or reasonable utility of manufactured wet pallets. Thanks. This is a pretty casual thread with a pretty open-ended topic to talk about, but there's got to be limits.
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# ¿ May 23, 2021 07:30 |
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Please resume posting terrible miniatures, thank you for your patience.
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# ¿ May 23, 2021 22:23 |
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I feel like I had the little sword armor guy? But maybe it's just that I have the catalogs those guys were sold through from 1991 and have seen them all countless times. Citadel Miniatures Catalog, Section Two (the fantasy one), page 276: Chaos Familiars, has some of these dudes, with a bunch of additions.
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# ¿ Jun 4, 2021 17:36 |
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Bucnasti posted:I thought Flying Assault Butts failed and never delivered the products. Some pledges were filled, many were not.
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# ¿ Jun 4, 2021 17:45 |
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Len posted:got a link? If you read about 3 pages starting from here, you'll get most or all of it: https://forums.somethingawful.com/showthread.php?threadid=3804679&userid=0&perpage=40&pagenumber=235#post514986543
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# ¿ Jun 11, 2021 23:10 |
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I'm typing at this keyboard, in my tactical power armour clackety clackety
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# ¿ Jul 28, 2021 00:01 |
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Improbable Lobster closed this thread for some reason, I'm re-opening it for now, IL if you need action in this thread from mods please do report bad posts or PM a mod? Or if you're thinking of rebooting the thread that's OK too, go for it.
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# ¿ Aug 17, 2021 17:08 |
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AndyElusive posted:I say get rid of the loincloth. Please spoiler or only link content that contains not safe for work images in this thread, thanks (I edited this post to add spoiler tags).
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# ¿ Apr 18, 2022 17:36 |
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Ugleb posted:I dunno, I'm obviously no expert on the subject and don't pretend to be. I understand that you're only regurgitating lines that are extremely common in British media today. Nevertheless, you're wrong, and in a way that many of our trans goons would find offensive, but this is not the right place to have this debate. If you'd like to learn more about scaremongering, whataboutism, and the disgusting implication that simply being a trans person makes you dangerous to other people of your own or any gender, here's a time magazine article to get you started, I'm sure you can google "trans people sex predator myth" to find a whole lot more. We will not continue this debate here. This is not the thread to do it. Please drop this subject now, everyone.
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# ¿ Jan 26, 2023 18:08 |
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arsenicCatnip posted:when the emperor says you can go to war but only if you bring your little brother
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# ¿ Jan 31, 2023 21:27 |
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about the third or fourth mini I ever painted was a metal plaguebearer that I slopped metallic purple all over. I hadn't seen actual 40k artwork of them other than the black and white image in the catalog at that point so I didn't know what they were "supposed" to look like.
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# ¿ May 31, 2023 18:39 |
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this is the unspiration thread, sharing other people's fetishes as expressed via miniatures is kind of the point of the thread so what I'm saying is I don't think it's fair to assume this is cat face joe's fetish
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# ¿ Nov 1, 2023 22:12 |
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ok yup
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# ¿ Nov 7, 2023 01:00 |
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dang, Atlas Jugged would also be a great thread title, but we should let this one ride for a bit.
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# ¿ Nov 8, 2023 07:39 |
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Maraogre Jogermech Kintarogre Hunchshrek
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# ¿ Nov 22, 2023 23:30 |
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# ¿ May 22, 2024 14:57 |
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Atlas Hugged posted:Don't forget to check out Bad Squiddo Games for all your female miniature needs. She has a thread in this very forum and has amazing customer service. https://forums.somethingawful.com/showthread.php?threadid=3884011
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# ¿ Jan 18, 2024 19:51 |