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The Flying Milton posted:I'm a lurker. I've never played a tabletop game in my life. Last month, the nerd herd at work was talking about D&D and I got curious and bought the 5e PHB. How hard is it to just get into games over the internet? Should I read the book from cover to cover? I've run a Dungeon World game online and it works great. For any sort of online gaming, my first choice is always Roll20.
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# ? Sep 2, 2014 14:45 |
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# ? May 8, 2024 02:42 |
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I want to run Paranoia for my regular TTRPG group but I'm pretty confused as to what rulebooks to get - can anyone let me know what basic books I should get? I've never played it but everything I've ready about it makes it sound like really good fun.
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# ? Sep 2, 2014 14:47 |
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Another lurker post here.krushgroove posted:I want to run Paranoia for my regular TTRPG group but I'm pretty confused as to what rulebooks to get - can anyone let me know what basic books I should get? I've never played it but everything I've ready about it makes it sound like really good fun. All you really need to run a basic game of Paranoia is the Troubleshooters rulebook. The Internal Security and High Programmers books might be nice, but Troubleshooters is the classic game that everyone knows* and loves. *Not that any players are actually allowed to show their knowledge of the rules, which is good since you'll probably want to ignore most of them anyhow.
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# ? Sep 2, 2014 16:02 |
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The Flying Milton posted:I'm a lurker. I've never played a tabletop game in my life. Last month, the nerd herd at work was talking about D&D and I got curious and bought the 5e PHB. How hard is it to just get into games over the internet? Should I read the book from cover to cover? I would try Dungeon World before D&D if you've never played a ttrpg before. D&D has a lot of mechanics and underlying math plus a whole glossary of status conditions to know and spells and it can get burdensome fast if you're not into that sort of thing. DW is very free-form and easy to get into, especially for people new to ttrpgs in my experience. It's also free. That said, if you like the structure of a system that has a lot of defined elements and such, go ahead with D&D 4e or 5e since you already got the book. 5e has a serious problem with balance wrt the player classes, but it can be made to work. As far as online gaming, Play by Post is what you're most likely to find. Playing over skype or something is pretty fun though and isn't hard, just need to find people to play with.
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# ? Sep 2, 2014 16:26 |
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Generic Octopus posted:I would try Dungeon World before D&D if you've never played a ttrpg before. D&D has a lot of mechanics and underlying math plus a whole glossary of status conditions to know and spells and it can get burdensome fast if you're not into that sort of thing. DW is very free-form and easy to get into, especially for people new to ttrpgs in my experience. It's also free. On top of that, the GM's agenda, principles, and moves are all pretty much "GMing best practices" and will actually teach you how to run games better than D&D will.
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# ? Sep 2, 2014 16:37 |
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On top of that, 5e is horseshit. Play Dungeon World.
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# ? Sep 2, 2014 16:39 |
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Idea of the hour: A game of The Quiet Year, played as a comedy, set in the Metroid universe. The players control a Space Pirate research facility. Scarcities include radioactive mutagens and barely-contained murderous wildlife.
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# ? Sep 2, 2014 17:19 |
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ProfessorProf posted:Idea of the hour: A game of The Quiet Year, played as a comedy, set in the Metroid universe. The players control a Space Pirate research facility. Scarcities include radioactive mutagens and barely-contained murderous wildlife. And instead of the Frost Shepherds, there is the Hunter. I can see this working. I usually lurk, but here I am posting! Currently playing an IRL Dungeon World game set in Carcosa, (very) slowly reading Chuubo's in prep to run that in a few weeks. I've been reading/playing Jenna Moran's games since Nobilis 1, and Chuubo's is still a lot to take in...
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# ? Sep 2, 2014 17:48 |
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Quarex posted:
I'm in Virginia Beach, Virginia, and don't really know anything about train routes.
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# ? Sep 2, 2014 17:53 |
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NuclearPotato posted:Another lurker post here. Thanks for that - unfortunately that book goes for £100-400, which is just preposterous. Is there nothing else (apart from :files:) that lets me get playing?
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# ? Sep 2, 2014 17:53 |
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Evil Mastermind posted:On top of that, the GM's agenda, principles, and moves are all pretty much "GMing best practices" and will actually teach you how to run games better than D&D will. I just got the Warhammer Fantasy RPG a couple weeks ago and I was very pleasantly surprised by the GM book. The first 60 or so pages are just "here's how to actually run this dumb thing" and utilizing the various pieces of the game. It was awesome and got me pumped. We played our last session yesterday and it went really well. My players got about halfway through the intro adventure (character creation took a lot longer than I thought it would) and were having a blast.
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# ? Sep 2, 2014 17:55 |
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Generic Octopus posted:I would try Dungeon World before D&D... Cool. Thanks. I'm going to try to hunt down a physical rulebook for Dungeon World(hate reading on a monitor) and wait for a game to pop up.
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# ? Sep 2, 2014 17:58 |
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The Flying Milton posted:Cool. Thanks. I'm going to try to hunt down a physical rulebook for Dungeon World(hate reading on a monitor) and wait for a game to pop up. You can get a PDF + Print bundle from Indie Press Revolution for $25.
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# ? Sep 2, 2014 18:15 |
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Spincut posted:I just got the Warhammer Fantasy RPG a couple weeks ago and I was very pleasantly surprised by the GM book. The first 60 or so pages are just "here's how to actually run this dumb thing" and utilizing the various pieces of the game. It was awesome and got me pumped. You mean the big 3rd edition box? I bought that ages ago and haven't read it or even punched out the counters or anything yet. (And despite that I still found myself wanting to buy the supplements when it was announced the line was ending, "just in case".)
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# ? Sep 2, 2014 18:33 |
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Evil Mastermind posted:You mean the big 3rd edition box? I bought that ages ago and haven't read it or even punched out the counters or anything yet.
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# ? Sep 2, 2014 18:42 |
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Evil Mastermind posted:You mean the big 3rd edition box? I bought that ages ago and haven't read it or even punched out the counters or anything yet. Yeah. I've been meaning to pick it up for a while and finally did once FFG announced they were ending the line. Found it on eBay for $70 or so shipped. It's really a great package and the physical components help streamline the game a lot. I'm really enjoying it so far.
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# ? Sep 2, 2014 18:42 |
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Spincut posted:You can get a PDF + Print bundle from Indie Press Revolution for $25. Plus $13 shipping. That's madness!
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# ? Sep 2, 2014 21:19 |
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The Flying Milton posted:Plus $13 shipping. That's madness! You're better off going to an FLGS, really. No shipping.
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# ? Sep 2, 2014 21:28 |
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The Flying Milton posted:Plus $13 shipping. That's madness! Oh, didn't get that far. Yeah, that's crazy. Hit up a local store instead, then (although Sage just posted on Twitter saying he has to get a new printing ready, so not sure if stock is scarce right now).
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# ? Sep 2, 2014 21:33 |
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I think that the high shipping price is an error, and if you contact IPR, they'll lower it.
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# ? Sep 2, 2014 21:53 |
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One Last Job looks pretty awesome and everyone should check it out. Makes me want to run a WW2 Commando Team themed one-shot. Lots of potential inspiration too, from The Guns of Navarone to Kelly's Heroes.
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# ? Sep 2, 2014 22:49 |
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Loki_XLII posted:I think that the high shipping price is an error, and if you contact IPR, they'll lower it. No, that sounds about right. Last time I used them they charged $12 shipping on a $13 book (a 32 page book at that). You basically only use IPR for super obscure/limited-run books your local game store can't or won't stock.
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# ? Sep 2, 2014 23:02 |
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I'm recruiting for a One Last Job game So even if you don't want to play, you should take a look.
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# ? Sep 3, 2014 07:59 |
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Firestorm Armada: Worth a buy, or should you just stick with old BFG stuff?
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# ? Sep 3, 2014 09:30 |
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WAR FOOT posted:Firestorm Armada: Worth a buy, or should you just stick with old BFG stuff? I think BFG rules are better but if you want stuff that doesn't cost a fortune and is available now then FA is, well, available now. Apparently they did a 2nd edition of the rules and improved it but i've not seen that. Which reminds me I should decide whether i'll play BFG again and see about selling everything while it's still going for silly money. My gaming group has talked about doing Gen Con next year but the whole 'random chance for the hotel' is pretty discouraging, particularly if you're flying in as well. And in other random poo poo, I'm thinking about putting up a One Ring thread as the old one seems to have died (and C7s forums have that clique-ism that a lot of gaming company forums fall into where a handful of people dominate and dictate the style of 'what's acceptable'). Not sure if there's enough interest though given the old thread fell into disuse.
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# ? Sep 3, 2014 15:12 |
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PST posted:And in other random poo poo, I'm thinking about putting up a One Ring thread as the old one seems to have died (and C7s forums have that clique-ism that a lot of gaming company forums fall into where a handful of people dominate and dictate the style of 'what's acceptable'). Not sure if there's enough interest though given the old thread fell into disuse. I'm curious about the One Ring - I like what I hear about its style and pacing, but I'm utterly uninterested in Middle Earth and I wonder how easy it is to divorce mechanics from setting.
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# ? Sep 3, 2014 16:10 |
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potatocubed posted:I'm curious about the One Ring - I like what I hear about its style and pacing, but I'm utterly uninterested in Middle Earth and I wonder how easy it is to divorce mechanics from setting. You certainly could, and I think you could reskin it into a reasonable Star Wars game with hope being light side and shadow being dark side points. The rules are very much aimed at ME though, actually a specific style of ME (it does the Hobbit better than Lord of the Rings) and the designer's biases and 'stuff he worked on before' are clearly present. I use a lot of house rules to deal with that.
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# ? Sep 3, 2014 16:28 |
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PST posted:The rules are very much aimed at ME though, actually a specific style of ME (it does the Hobbit better than Lord of the Rings) and the designer's biases and 'stuff he worked on before' are clearly present. I use a lot of house rules to deal with that. I'm curious about this bit, because I can certainly reflavor the world I'm playing in. Are you saying it's better at doing 'going off on an adventure' rather than 'epic quest to defeat the worlds one true evil'?
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# ? Sep 3, 2014 17:15 |
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ImpactVector posted:I did just hit the MN renaissance fair yesterday though (which is something like the 3rd largest in the country) and bought a sweet cavalier's hat to finish my costume. Now I just have to come up with a way to keep the cats from destroying the feathers. Ooh I used to go to that when I still lived in Minnesota a million years ago now. I remember it being a lot of fun! I think I saw one of Puke & Snot's last performances before the old Snot died. There are even still some pictures of me dressed up for it around on Facebook I think. I looked like a complete asshat, to no one's surprise, but I think that's sort of the point.
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# ? Sep 3, 2014 17:53 |
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NorgLyle posted:gently caress yak men -- every campaign setting needs at least one designated 'always evil' group to murder Froghammer posted:To be fair the yakfolk were complete dicks How can I be expected to post in the face of these attitudes? I really only popped in to maybe get some suggestions for a game I plan to run for my group (would that be the GM advice thread for that?), but then got distracted by the August contest thread. This subforum is alarmingly creative. One Last Job looks really cool, definitely gonna be following the thread.
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# ? Sep 3, 2014 19:19 |
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Guess which oft-delayed wuxia/wild-west RPG just lost its print publisher (Cubicle 7)?
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# ? Sep 3, 2014 19:19 |
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FMguru posted:Guess which oft-delayed wuxia/wild-west RPG just lost its print publisher (Cubicle 7)? I'm surprised it took this long to happen, given that he sort of threw C7 under the bus for Icons Team-Up not being available as hardcopy.
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# ? Sep 3, 2014 19:21 |
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I'm sure GMS has the money to print and ship all the physical copies and backer stretch rewards he has promised. He's a gaming industry professional, after all.
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# ? Sep 3, 2014 19:23 |
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Just a remind that when GMS announced that not only was nobody was going to get the print copies of ITU they preordered, but they also weren't going to get refunds (instead getting Adamant store credit), he told people not to get all "RPGNet angry" about it. Industry. Professional.
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# ? Sep 3, 2014 19:29 |
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Evil Mastermind posted:Industry. Professional.
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# ? Sep 3, 2014 19:34 |
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Why is Far West interesting again, and why is Skarka more interesting than any other failed heartbreaking kickstarter? Honest question; I've kinda got him mixed up in my head with the pundit guy and other people like that.
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# ? Sep 3, 2014 19:36 |
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Davin Valkri posted:Why is Far West interesting again, and why is Skarka more interesting than any other failed heartbreaking kickstarter? Honest question; I've kinda got him mixed up in my head with the pundit guy and other people like that. Mainly because 3 years ago (when Far West first appeared) he wasn't as bad as he is now in terms of interacting with people. Nowadays, though, it's a whole different story. It's not just that FW is three years late and is pretty much the TRPG equivalent of Duke Nukem Forever, it's not just his terrible behavior on social media, it's not just how badly he treats customers/backers/people who give him money for product, it's not just how he blames everyone and everything else for his mistakes and delays, and it's not just how any bad news about his work always comes out from other people instead of himself. It's how he's a perfect storm of all of the above.
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# ? Sep 3, 2014 19:43 |
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FMguru posted:Guess which oft-delayed wuxia/wild-west RPG just lost its print publisher (Cubicle 7)? It's also missed another 'it will be out by x date' deadline. Which is what, 20? 30?
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# ? Sep 3, 2014 19:44 |
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Davin Valkri posted:Why is Far West interesting again, and why is Skarka more interesting than any other failed heartbreaking kickstarter? Honest question; I've kinda got him mixed up in my head with the pundit guy and other people like that.
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# ? Sep 3, 2014 19:46 |
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# ? May 8, 2024 02:42 |
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PST posted:I think BFG rules are better but if you want stuff that doesn't cost a fortune and is available now then FA is, well, available now. Apparently they did a 2nd edition of the rules and improved it but i've not seen that. FSA had some pretty nice looking ships. The rules felt a little bare-bones, at least compared to the weird crazy poo poo you'll find in BFG. Easy to play, though.
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# ? Sep 3, 2014 20:06 |