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Kilroy
Oct 1, 2000
I've recently come to the shocking conclusion that JRPGs haven't gotten worse, rather they were always pretty terrible and I've just gotten better :shrug:

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Kilroy
Oct 1, 2000

Mung Dynasty posted:

ways to make jrpgs more palatable: dont play them

Kilroy
Oct 1, 2000
the only jrpgs that are worth a drat are the ones you played when you were eleven years old

Kilroy
Oct 1, 2000

Pablo Gigante posted:

FFVI, Chrono Trigger, SMRPG, literally the most accurate statement
no I mean the only jrpgs that are worth a drat are the ones you played when you were eleven, regardless of whether you were eleven in 1991 or 2008, because only an eleven year old could find them enjoyable and the only thing that could make them hold up for anyone else is nostalgia

so, for example, I might find it easy to run through ffiv even now, while ffvi and chrono trigger are less compelling and smrpg is about as fun as taking a cheese grater to my balls, because by the time those came out I was old enough to realize the story was pretty hokey and the combat mechanics are shallow and boring

whereas, you are apoplectic that I would dare insult the honor of those games, while ffiv you've heard of and maybe even tried playing through once or twice, but figure it was made before square learned how to make really good jrpgs, which again, is a contradiction in terms - square never learned how to do this and neither has anyone else

meanwhile, there is a college student reading this wondering why the gently caress anyone cares about 20+ year old games when clearly ff12 was the apex of the genre

in other words:

Kilroy posted:

I've recently come to the shocking conclusion that JRPGs haven't gotten worse, rather they were always pretty terrible and I've just gotten better :shrug:

Kilroy
Oct 1, 2000

Gimbal lock posted:

So basically, you're saying that FF6, CT, MarioRPG, Earthbound, etc, are not popular because of the nature of the products, but rather because of the nature of its consumers.
Does this apply to movies too? As in, would an 11 year old generally prefer the new Star Wars movies vs the old ones, figuring that those were made before Lucas figured out how to make decent flicks or something? If the example doesn't work, what is the difference that makes this phenomenon unique to video games?

What's to be said about counter-examples where other game genres had their critically acclaimed darlings in seemingly different time periods, much like Guitar Hero and its ilk? The general consensus seem to be that music games were at their best during the late PS2 / early PS3 era; Is that also not due to the nature of the products?
nah it's only jrpgs that are like this

Kilroy
Oct 1, 2000

Kazvall posted:

drat just because some mother fucker is jaded doesn't mean our jrpgs are bad. How can you poo poo on PS1 era rpgs? HOWWWW?!
If you were eleven when those games were released then it's totally fine if you think they're the best thing ever. Otherwise, I'm sorry to inform you, you have wrong opinions about games :(

Kilroy
Oct 1, 2000

Kazvall posted:

I'm just not listening to you, you are the devil. Go not die in a fire, because you're immune, rear end in a top hat. :colbert:
It's not like I was happy to arrive at this enlightenment, but it's too late to go back.

And others, must share in my fate.

Kilroy
Oct 1, 2000

Kazvall posted:

I'm glad Alundra doesn't fall under jrpg.
Yep. Secret of Mana is another good one.

Menu-based combat with the tactical depth of a wet carrot, a story tailored for still-developing brains, and characterization that could only be dreamt up by an early-twenties Japanese virgin who got picked on too much in high school. Only JRPGs possess all these characteristics in abundance.

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Kilroy
Oct 1, 2000

Dr Pepper posted:

hurrr drrrrrr look if you like games i don't like your a dumb stupid baby
You could write down this post in response to any criticism of anything. It's meaningless.

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