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Kilroy posted:no I mean the only jrpgs that are worth a drat are the ones you played when you were eleven, regardless of whether you were eleven in 1991 or 2008, because only an eleven year old could find them enjoyable and the only thing that could make them hold up for anyone else is nostalgia So basically, you're saying that FF6, CT, MarioRPG, Earthbound, etc, are not popular because of the nature of the products, but rather because of the nature of its consumers. Does this apply to movies too? As in, would an 11 year old generally prefer the new Star Wars movies vs the old ones, figuring that those were made before Lucas figured out how to make decent flicks or something? If the example doesn't work, what is the difference that makes this phenomenon unique to video games? What's to be said about counter-examples where other game genres had their critically acclaimed darlings in seemingly different time periods, much like Guitar Hero and its ilk? The general consensus seem to be that music games were at their best during the late PS2 / early PS3 era; Is that also not due to the nature of the products?
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# ¿ Sep 7, 2014 07:56 |
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# ¿ May 9, 2024 18:01 |