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Teen Witches from Hell is good. Also May's Trick Jumping if it's even still available. In the last thread someone was working on a way to macro skill swapping. I now have a Razer Black Widow keyboard and skill swapping would be MASSIVELY USEFUL. Did it work in the end? Was it even legit?
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# ¿ Sep 12, 2014 15:25 |
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# ¿ May 22, 2024 15:22 |
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Game_Whino posted:The only problem I see with the script is that it doesn't have an option for refining black ice. (and I'm to dumb to figure out how to add that) I know little about computers. Hopefully Subjunctive will jump in if this is actually disastrous, but it seems to work for me. I was modifying version 1.1.1 or something, you may need to poke around for the actual lines. Numbers here assume each edit is done in turn. Add into line 180: { // Black Ice Shaping taskName:"BlackIce", level: { 1:["Mass Process Raw Black Ice", "Gather Raw Black Ice"], }, }, Replace line 304 with this: {name: 'Label', title:'', content: 'Character Name</td><td>LS</td><td>MS</td><td>PS</td><td>LW</td><td>Ta</td><td>Ar</td><td>WS</td><td>Al</td><td>BIce', def: '', type:'label', tooltip:'', repeat:'1'}, Add into line 328: setTemp.push({name: 'BlackIce'+j, title: 'Black Ice Shaping Tasks......', def: '0', type:'text2', tooltip:'Number of slots to assign to Black Ice Shaping for '+j+' character'}); Add into line 563: if(prof.taskName === "BlackIce") { var mercenarys = $("div.modal-item-list a.Bronze:contains('Chillwright')"); var guards = $("div.modal-item-list a.Bronze:contains('Black Ice Smith')"); var footmen = $("div.modal-item-list a.Bronze:contains('Assistant Cryomancer')"); if(mercenarys.length) { clicked = true; mercenarys[0].click(); } else if(guards.length) { clicked = true; guards[0].click(); } else if(footmen.length) { clicked = true; footmen[0].click(); } } Edit: I tried using the code tags but it made the post width too wide. Whispering Voices fucked around with this message at 16:30 on Sep 22, 2014 |
# ¿ Sep 22, 2014 16:26 |
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Any plans to share the Jewelcrafting part of the script?
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# ¿ Dec 7, 2014 12:22 |
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Thanks. I don't actually have a character in Something Lawful so don't see the MOTD. I should probably fix that. Edit: and Irvine fixed it for me. Edit 2: Cix's script looks like a fundamental rewrite of the original. What difference do the changes make? Whispering Voices fucked around with this message at 19:16 on Dec 7, 2014 |
# ¿ Dec 7, 2014 19:07 |
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I may have missed a discussion about this, but I'm finding my characters no longer autorefine astral diamonds. Currently have about a million rough per character. Any ideas on what's broken?
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# ¿ Jun 7, 2015 11:35 |