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You should tell people they can get the 5 gold for their first mount out of the guild bank. Also, the first thing everyone should do is get two characters to 11. Even if you don't play one of them, just making the alt run Leadership and invoking with it will get it to 60 eventually, and give you access to the artifacts. Well worth it. It's a huge boost in the medium- and long-term and takes relatively little time.
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# ¿ Sep 7, 2014 21:04 |
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# ¿ May 22, 2024 08:59 |
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Is it safe for me to just delete the refining portion of the script? Or will that break something? Also, I still can't get double Adventurers working for Leadership.
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# ¿ Sep 10, 2014 22:21 |
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Subjunctive posted:Not sure what's up with the adventurer stuff, but there should be a checkbox in the settings to control whether it refines AD. One of my dudes still has a mercenary on him, and it's totally using the mercenary with the Adventurer; it's just not doubling up on Adventurers. Oh, well, I've got to redo my prioritization, anyhow, so I'll probably just redownload it and redo it from default, again.
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# ¿ Sep 11, 2014 01:28 |
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What's the fastest way to get two boons for artifact access? Do both Sharandar and Dread Ring for a week? Do just Sharandar for awhile?
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# ¿ Sep 15, 2014 09:23 |
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Perpetual Notion posted:Sadly its 3 boons not 2 What are the fastest 3 boons, then?
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# ¿ Sep 15, 2014 10:35 |
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Scutty posted:I've been a sucker for lock boxes and gotten crap, but the $75 dragon pack has probably been the best value that I have seen in the game. The account wide 30 slot bag and purple artifact are pretty sweet. Also the gem that makes refinement stones drop has been nice while leveling. I thought about getting it just for the bag.
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# ¿ Sep 15, 2014 18:34 |
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goldjas posted:The spend 10$ get a bunch of random decent poo poo deal was pretty solid(A companion, a character slot, a bag, some other random stuff I'm forgetting), plus you still had the 10$ worth of zen to actually spend on stuff in-game. But I have no idea if that's still running now though. The bag alone normally costs 600 zen, so it's much better than most purchases. And bags are a huge quality of life increase.
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# ¿ Sep 16, 2014 01:16 |
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The recent Gateway downtime has made me remember what life was like before the script. You are awesome, Subjunctive, and we are a bunch of ungrateful assholes who don't tell you that often enough.
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# ¿ Sep 22, 2014 17:35 |
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Elswyyr posted:Are there some classes that are grossly overpopulated? I want to play a wizard, but I know how DPS classes have a bad habit of being the ones noone needs. They got a recent nerf, but wizards have been the undisputed king of PvE for quite some time. Like, to the point where one of the best groups you could have would be five wizards.
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# ¿ Sep 25, 2014 17:38 |
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Kelp Plankton posted:Thinking about picking this back up, basically have something like $40 in cash shop currency from Foundry tips near launch, anything big I should buy with my 'free' money that will make the game better or whatever? Bags of holding are on sale right now (until tomorrow). Adding two to your main character is a tremendous quality-of-life increase.
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# ¿ Oct 8, 2014 18:20 |
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Trebuchet King posted:Okay, I hit 60 on my GF last night and started on Dread Ring and a cool goon sent me a radical sword; I think I replied to the mail with thanks but I was tired and don't really remember. So thanks again, just in case. There are no "easy" purple companions, unfortunately. I just got my first one... and it's the one you get for 360 invocation coins. Paying to upgrade them is fantastically expensive, too. The "easy" ones are the ones you get off the AH for AD or Zen store for Zen.
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# ¿ Oct 14, 2014 18:03 |
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Goofballs posted:I got the scourge warlock pack for like 2 million ad. Anyway you get the erinyes, weapons, cloak and headpiece on every character. Then you get a greater bag of holding and 200 charge healthstone that can be used on one character. Theres also a purple xp boost and a bunch of kits which I discarded. 10% crit severity seems like a lot; other than vorpal enchants, does anything else boost it?
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# ¿ Oct 15, 2014 22:27 |
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Bert Roberge posted:Wow the DC changes are needlessly complex with every spell having 3 modes and endcap feats changing multiple spells. This is why I play a CW: roll face on keyboard -> everything ded
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# ¿ Oct 16, 2014 22:14 |
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So, I'm trying to improve my 60 CW. Currently running a motley assortment of gear, just started building my first artifact weapon last night. As it stands right now, I have too much Crit Strike and Recovery, not enough Armor Pen. My build is basically the one Goofballs suggested (a few different early feats, but same powers), running a Greater Vorpal Enchantment on the weapon and a Lesser Soulforge Enchantment on the armor. Looking at the weapons, it seems like each of them are good for something different; Arcane Eye (Magic Missile) for stats, Chilling Eye (Chilling Strike) for PvE, and Gelid Eye (Ray of Frost) for PvP. Is it worth sucking up the deflection to get the Chilling Strike boost? My recovery is high enough at this point that I'm rarely casting it, like, maybe one set of three every rotation of encounter powers. In PvP, how good is the boost from the Gelid Eye (I have done very little PvPing)? On the Icewind Dale front, I'm about a week away from finishing with the reputation-building, sitting on 30,000 or so refined black ice, way, way more than that unrefined (need to edit my script). I'm guessing I'm going to want Corrupt Black Ice gear for PvPing as a CW? Is either set any good for PvE? And are the overload slot enchantments worthwhile?
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# ¿ Oct 22, 2014 00:55 |
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# ¿ May 22, 2024 08:59 |
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Goddamn, what level of enchants are you using to solo epic dungeons? And how long does it take? Do you run a Lifedrinker while you're doing that, too?
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# ¿ Oct 22, 2014 09:39 |