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LoS stealth but with no canned animations for stealth attacks. That and the takedowns shouldn't be tied to battery power.
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# ? Sep 11, 2014 17:34 |
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# ? May 4, 2024 15:06 |
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Action Tortoise posted:LoS stealth but with no canned animations for stealth attacks. That and the takedowns shouldn't be tied to battery power. canned animations are fine if theyre fast and if they dont stop the clock so theres some actual weight to them
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# ? Sep 11, 2014 17:44 |
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01011001 posted:canned animations are fine if theyre fast and if they dont stop the clock so theres some actual weight to them Yeah like a few seconds to knock a guy out or stab them in the neck like dishonored
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# ? Sep 11, 2014 18:01 |
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even alpha protocol did it better, takedowns are like a second or two maybe
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# ? Sep 11, 2014 18:02 |
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I didn't like how you could only naturally recharge your first pip of battery, but that was because I liked throwing vending machines at people and I hated having my bloodlust restrained by candy bars
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# ? Sep 11, 2014 18:14 |
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Yeah, the battery thing in general was really dumb. If you were doing stealth, all it did was pad out the time you spent behind cover while you waited for it to recharge so you could go karate chop some fool again. I think that if they included more candy bars and batteries or whatever, it could have introduced an interesting resource management mechanic without letting the last battery recharge naturally.
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# ? Sep 11, 2014 18:41 |
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I don't remember, did nonlethal takedowns use battery? Because if they did they shouldn't have.
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# ? Sep 11, 2014 18:42 |
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Mr.Unique-Name posted:I don't remember, did nonlethal takedowns use battery? Because if they did they shouldn't have. Yes, they did. I only played the first full mission of HR (excepting the prologue) before getting distracted but I distinctly remember getting caught without any battery after beating up some fools.
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# ? Sep 11, 2014 18:47 |
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Mr.Unique-Name posted:I don't remember, did nonlethal takedowns use battery? Because if they did they shouldn't have. yes if anything it should have been the opposite because nonlethal and lethal were functionally identical except lethal gave less xp
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# ? Sep 11, 2014 18:48 |
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Scalding Coffee posted:I thought it was the D&D thread. Certainly not a shortage of Liberal flag-waving in a thread where the government is turning out to be the result of Progressive policies. I forgot only Progressive viewpoints matter, what with most of the corners dedicated for lefty causes. Countering my view points with left-leaning sources is enough to prove me a liar because it was used against me. jc shoulda used a lethal takedown on you
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# ? Sep 11, 2014 18:50 |
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01011001 posted:yes lethal also made a lot of noise and alerted every enemy in the room to where you were
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# ? Sep 11, 2014 18:56 |
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01011001 posted:yes in principle, enemies could find KO'd guys and wake them up (not so for dead guys) but, in practice,
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# ? Sep 11, 2014 18:57 |
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01011001 posted:yes I agree from a balance perspective but I mean I can see how using the arm blades would use battery but choking somebody out wouldn't
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# ? Sep 11, 2014 18:57 |
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Mr.Unique-Name posted:I agree from a balance perspective but I mean I can see how using the arm blades would use battery but choking somebody out wouldn't Your robot arms need energy to flex
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# ? Sep 11, 2014 19:04 |
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CharlestonJew posted:lethal also made a lot of noise and alerted every enemy in the room to where you were lol what a terrible mechanic
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# ? Sep 11, 2014 19:06 |
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I don't think the first game gave a gently caress if you killed a guy or not. Paul might say something later down the line but that's it. And that's what should have been done in HR. Either give the same amount of exp for lethal and nonlethal or none at all. Same with stealthy vs. run n gun playthroughs.
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# ? Sep 11, 2014 19:10 |
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it only mattered for a few dialogue bits because there was no kill experience at all, you only got xp for exploration + mission objectives
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# ? Sep 11, 2014 19:13 |
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01011001 posted:it only mattered for a few dialogue bits because there was no kill experience at all, you only got xp for exploration + mission objectives you got experience for kills and knockouts
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# ? Sep 11, 2014 20:07 |
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Zoq-Fot-Pik posted:The game punishes you for not playing stealth + nonlethal by giving you less XP, it's far more severe if you go non-stealth though. This was probably intentional as stealth + nonlethal was supposed to be harder, but it's actually a lot easier (except for the bosses), just more tedious. yeah but then you get to one of those dumb as hell bossfights that are 100% geared to combat oriented builds and get absolutely shat on. just the thought of those is enough to stop me from replaying hr
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# ? Sep 11, 2014 20:07 |
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CharlestonJew posted:you got experience for kills and knockouts i know there are mods that added that but in the original? no way
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# ? Sep 11, 2014 20:08 |
I quickly learned that the boss fights were geared towards having 5 grenades in your inventory at all times. EDIT: in HR ofcourse
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# ? Sep 11, 2014 20:09 |
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Mr. Pumroy posted:yeah but then you get to one of those dumb as hell bossfights that are 100% geared to combat oriented builds and get absolutely shat on. just the thought of those is enough to stop me from replaying hr bring a stungun and like 15-20 darts, most of them can just be chain-stunned dead
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# ? Sep 11, 2014 20:09 |
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Mr. Pumroy posted:yeah but then you get to one of those dumb as hell bossfights that are 100% geared to combat oriented builds and get absolutely shat on. just the thought of those is enough to stop me from replaying hr Director's cut changed that and they're apparently trivial with the stealth techniques
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# ? Sep 11, 2014 20:10 |
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EDIT: Ninja'd
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# ? Sep 11, 2014 20:11 |
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directors cut is a super cool idea for a viddy game and should definitely continue. LISTEN CLOWNSHOES, who has their hand on the controls? that's right, me, i am the gamer and as such the director and not some nerdboat rotting in a eidos cubicle expecting me to buy the unfucked version of their game when i already payed fool price like a dweeb who hadn't learned the lesson of never buying a game for full price.
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# ? Sep 11, 2014 20:16 |
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Mr. Pumroy posted:directors cut is a super cool idea for a viddy game and should definitely continue. LISTEN CLOWNSHOES, who has their hand on the controls? that's right, me, i am the gamer and as such the director and not some nerdboat rotting in a eidos cubicle expecting me to buy the unfucked version of their game when i already payed fool price like a dweeb who hadn't learned the lesson of never buying a game for full price. it's like 5 bucks if you already own it lol
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# ? Sep 11, 2014 20:18 |
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Pomp posted:it's like 5 bucks if you already own it lol Yeah it was basically a small dlc
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# ? Sep 11, 2014 20:21 |
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is it anything beyond basically a patch for someone who already owns it? i s there a secret map where I find walton simons as a kid
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# ? Sep 11, 2014 20:23 |
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Mr. Pumroy posted:is it anything beyond basically a patch for someone who already owns it? i s there a secret map where I find walton simons as a kid It adds ng+, lets you recharge 2 batteries instead of one and has a bunch of commentary poo poo on top of the boss changes and updated textures
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# ? Sep 11, 2014 20:30 |
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Mr. Pumroy posted:is it anything beyond basically a patch for someone who already owns it? i s there a secret map where I find walton simons as a kid i'm lazy here's everytghing quote:I'm just making this to aggregate all the things we know, so all the answers is in one place, rather than having several threads where users keep asking the same questions over and over. also, I'll try to specify when something is specific for a version of the game (like how you can't currently install the game on 360).
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# ? Sep 11, 2014 20:30 |
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Just throw the exploding barrels at Barret, use that super stungun on Federova, and trap Muscleman in that climbing animation loop. Edit: Oh they fixed namir.
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# ? Sep 11, 2014 20:32 |
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colleges I swear to god 4chan is over
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# ? Sep 11, 2014 20:33 |
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01011001 posted:Rand Paul: Oh my god...America!
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# ? Sep 12, 2014 01:32 |
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Jimbo Jaggins posted:how many idiots didn't take the GEP gun? The Cross Bow owns, and you should do a pistols/explosives or pistols/low-tech play-through sometime. Also a Heavy Weapons play through is pretty lol, but there isn't enough ammo to make it completely viable :/ White Phosphorous Rounds ftw thouhg.
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# ? Sep 12, 2014 01:33 |
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Powercrazy posted:The Cross Bow owns, and you should do a pistols/explosives or pistols/low-tech play-through sometime. the thing is that you get the crossbow from like one of the first three dudes you run into on the island
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# ? Sep 12, 2014 01:37 |
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01011001 posted:the thing is that you get the crossbow from like one of the first three dudes you run into on the island Yea that's true. The "meta-game" means you should take the GEP gun first because you don't get one until LaGuardia otherwise. But thematically, the Crossbow is the correct choice. Also pro-tip: Whenever you loot a gun you already have it gives you the ammo your gun is loaded with. For Example, on the first island there is a guy with a Crossbow. If you took the crossbow, it will be loaded with tranq darts, and so that guy will give you tranq darts. IF you explore first, you can find some Flare Darts in the water. Load your Crossbow with those, then loot the guy, and you get flare darts. Pretty neat. However where this really shines is the exotic ammo i.e. the best/most fun ammo in the game. The 20mm Grenade Launcher of those assault rifles, which you find literally everywhere and of course, the White Phosphorus ammo for the GEP gun. Note this only works with the Actual gun, not the little round clips, which just give you like 3 Ammo or w/e.
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# ? Sep 12, 2014 01:50 |
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You can get the crossbow and sniper rifle before you even go into the statue. Otherwise I think the first GEP gun is in a tower at the airport.
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# ? Sep 12, 2014 02:00 |
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best thing was using those two scramble grenades i kept since escaping unatco on the two giant mechs in the last area so they gang up on simons. he couldn't even start his dialog because the mechs aggro'd on him. dragon toothed him to death and finished off the mechs.
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# ? Sep 12, 2014 02:55 |
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deus ex is a documentary
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# ? Sep 12, 2014 04:50 |
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# ? May 4, 2024 15:06 |
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conceitedguy posted:The person reading this is a human being.
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# ? Sep 12, 2014 05:10 |