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Y'know, I wouldn't put someone called "Senilius" in charge of a distant excavation in a place full of killer robots and lethal deathtraps.
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# ? Jan 15, 2015 00:33 |
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# ? May 12, 2024 19:30 |
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For all we know, Trebonius could have chosen some random people to excavate and later told Edwinna to take over. Or some Dunmer picked specifically n'wahs.
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# ? Jan 15, 2015 04:32 |
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One thing I love about this game is that the dunmer are assholes to you even if you're a dunmer too, since you don't have sandstorm scars and a 12 pack-a-day smoker voice from breathing volcanic ash for years. Bloody tourists.
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# ? Jan 15, 2015 05:09 |
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Gridlocked posted:Poisons don't do poo poo in Morrowind sadly. Except make for something to sell. Potions can do amazing things in Morrowind, you just have to know how to exploit the alchemy system. Make a buff alchemy potion, embibe, make an even stronger buff alchemy potion, embibe, repeat until alchemy skill is ridiculously high. Then make your super awesome healing potion that lasts for hours.
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# ? Jan 15, 2015 06:17 |
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Heir03 posted:Potions can do amazing things in Morrowind, you just have to know how to exploit the alchemy system.
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# ? Jan 15, 2015 06:23 |
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WanderingMinstrel I posted:Poisons not potions. I suppose I should start breaking the game somewhere, maybe I should start with alchemy (assuming I can get all the ingredients I need). A sufficiently powerful Damage Health could knock down anyone.
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# ? Jan 15, 2015 08:36 |
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ScreamingLlama posted:I suppose I should start breaking the game somewhere, maybe I should start with alchemy (assuming I can get all the ingredients I need). A sufficiently powerful Damage Health could knock down anyone. There are plenty of ways to die in this game already.
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# ? Jan 15, 2015 09:56 |
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radintorov posted:But why would you make a Damage Health poison powerful enought to kill Bjorca? To be honest, Bjorca's plenty squishy anyway. It took about a dozen attempts to kill that second Dremora at the Daedric shrine. If it's not possible to poison a weapon in Morrowind, there's always the trick of reverse-pickpocketing a poison onto someone. edit to add: A bit of fridge logic here: every time Bjorca casts Almsivi Intervention, she's literally being rescued by an act of God.
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# ? Jan 15, 2015 11:50 |
Gods. And they're dicks.
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# ? Jan 15, 2015 11:54 |
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It could be worse. At least Molag Bal's not involved.
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# ? Jan 15, 2015 12:08 |
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ScreamingLlama posted:I suppose I should start breaking the game somewhere, maybe I should start with alchemy (assuming I can get all the ingredients I need). A sufficiently powerful Restore Health could make anyone functionally immortal. This is probably more how its going to end up working
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# ? Jan 15, 2015 21:08 |
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Pvt.Scott posted:One thing I love about this game is that the dunmer are assholes to you even if you're a dunmer too, since you don't have sandstorm scars and a 12 pack-a-day smoker voice from breathing volcanic ash for years. Bloody tourists. Baint nowt worse than grockles, boi. When you put your finger in the woodpecker's hole, last straw is that crow knowing you be after 'ee.
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# ? Jan 15, 2015 23:41 |
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ScreamingLlama posted:To be honest, Bjorca's plenty squishy anyway. It took about a dozen attempts to kill that second Dremora at the Daedric shrine. If it's not possible to poison a weapon in Morrowind, there's always the trick of reverse-pickpocketing a poison onto someone. Poison is a regular damage type in Morrowind, and reverse pickpockting rarely works, as NPCs don't really have schedules. If you have trouble surviving, enchant a strong weapon that restores your health on hit.
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# ? Jan 17, 2015 14:03 |
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The odd thing with damage spell rings, Llama, that you might have noticed, is they have a tinytiny cast time (a bunch are Touch which can be tricksy too). This means a few rings of doing damage lets you nuke down most targets by emptying their charges in seconds. Though, it mostly shines if they are stationary at the time. A huge hammer is probably more statisfying though.
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# ? Jan 17, 2015 14:43 |
Absorb Health is probably the most absurdly broken thing you can put on a weapon.
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# ? Jan 17, 2015 14:46 |
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anilEhilated posted:Absorb Health is probably the most absurdly broken thing you can put on a weapon. This is my go-to move when I play. Keep it charged and you'll end up winning most scuffles with full health. Low HP but out of potions? GET IN A FIGHT
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# ? Jan 17, 2015 15:43 |
Thing about is that if I remember correctly, enemies can't resist it since it's a drain attribute.
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# ? Jan 17, 2015 15:48 |
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As an Atronach, some kind of restore magicka potion might help too?
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# ? Jan 17, 2015 16:20 |
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GOTTA STAY FAI posted:This is my go-to move when I play. Keep it charged and you'll end up winning most scuffles with full health. I prefer a constant effect restore health + restore fatigue on a ring. All you ever have to do is dodge for a little while and you're good to go again.
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# ? Jan 17, 2015 16:40 |
CE restore fatigue is usually one of the first enchanted items I make; it's extremely useful and doesn't break the game. CE healing, well, that's immortality given the lack of enemy AI.
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# ? Jan 17, 2015 19:02 |
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anilEhilated posted:Two words: Icarian Flight. Icarian Flight might be a bad idea (until you learn Slowfall for the way down), but Leap is certainly worth checking out. It's a more down-to-earth spell that more or less imbues your character with the leg strength of a Mario Brother.
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# ? Jan 17, 2015 19:48 |
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And it lovely compensates for levitation ban in Mournhold.
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# ? Jan 17, 2015 20:02 |
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If only it were possible to add enchantments to already enchanted weapons, then I could just add Absorb Health to the Wizard's Staff. The trouble right now is I have a hard enough time just scraping together the soul gems to keep my current equipment charged.
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# ? Jan 18, 2015 04:16 |
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Magic items regenerate their charge over time in this game, actually. Just wait around a while and they'll be in top shape.
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# ? Jan 18, 2015 04:20 |
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That takes days of waiting and I have poo poo to do. It's too bad there's no-one you can pay to recharge your items for you like in Oblivion. That mechanic is expensive, but incredibly handy.
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# ? Jan 18, 2015 04:42 |
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You don't have any time-sensitive poo poo to do, do you?
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# ? Jan 18, 2015 04:45 |
Really, the best way to get soul gems is raiding smuggler lairs. You can usually find at least a couple in there.
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# ? Jan 18, 2015 07:41 |
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Lizard Wizard posted:You don't have any time-sensitive poo poo to do, do you? No, but that's not the point. I want to get poo poo done sometime this era. I have entertained the idea of renting a room somewhere (or just returning to Sulipund) and leaving the game running overnight in real time. Chapter XIII: For Want Of A Soul Gem GET OUT OF IT YOU FLAPPY BASTARD Rested and recharged, I continue down the foyada. Fun fact about scribs: if you're an Atronach, there's a good change they'll give you a bit of magicka back. Trudging along the scorched earth takes me past a Dwemer ruin, but sadly it's not the one I'm after. The foyada ends at the northern shoreline, with a shipwreck sitting quietly in the shallows. Plenty of loot to be had. I guess the locals don't think much of wrecked ships. SLAUGHTERFISH KILL KILL KILL There's got to be something good in there... Well, that didn't work. That doesn't work either. Well, crap. Fortunately there are other parts of the wreck to explore. I'm getting loaded down, so a bit of grinding is called for. I Mark the spot, then settle down for a rest. I need to focus on INT and CON from here on in, since those attributes are needed to advance further in the Mages' Guild. Plus STR for carrying stuff and fighting. Not again! I really should deal with the DB contract soon, this is getting out of hand. Almsivi Intervention dumps me in Gnisis. I HATE Gnisis. The local temple sucks... ...the merchants suck... ...and so does their merch. The siltstrider is pretty much the only good thing about Gnisis, since it allows you to leave. Back in Ald'ruhn, I pop into the temple, then go hunting for the soul gems I desperately need. If any place has soul gems, surely it'll be the Vivec guildhall, right? Wrong. Maybe I'll get lucky and Galbedir the Clueless will have a few stashed away. Thank Vivec for Galbedir. It's not much, but it should get me across the Sea of Ghosts. Meanwhile, Ajira's got what else I need. Good kitty! Back at the shipwreck north of Maar Gan, I take to the air and fly northeast. My magicka refilled, I experiment with stacking spell and item effects. 11 points of Levitation is noticeably faster, but the spell only lasts 25% as long as the staff effect. Eventually the staff gives out and I have to land on a small islet halfway to my destination. Mark, intervention... WHY AM I IN BLOODY GNISIS AGAIN Back in Ald'ruhn, I've collected a bunch of cliff racer plumes and trama root, which go well together into Levitate potions. Having gathered a meagre amount of fresh supplies, I return to the islet. One charge on the staff should be enough to island-hop a little closer. Where are the filled grand soul gems when you need them!? That looks like a suitable landing site... ...except it's a daedric shrine and the clannfear at the bottom will almost certainly eat me. With the help of a levitiation spell, I hop onto an adjacent rocky outcropping and rest a while. ...almost...there... I just make it onto the main island where the ruin is. At least I can work on my Destruction skill here. Bjorca: Thanks for the magicka, pest. You can die now. *crunch* I can see why they call this place the Sheogorad: it looks like a much less garish version of the Mania region of the Shivering Isles. I turned on the real-time shadows and extended the field of view. Looks great, doesn't it? Third-person combat never looked so good. I don't think I got this shot quite right. The spell effects look pretty cool, given the age of this game. I still haven't found the ruin, but I did find the hamlet of Dagon Fel. Gods, what a name for an inn. We're totally going to Solstheim at some point This area is a PITA to navigate, but eventually I find the ruin I'm looking for tucked away in a volcanic crater. Oh, gee, dwarves, that's a great place to put a stronghold. It's totally not going to explode and wreck your poo poo or anything... but Red Mountain totally will in a few years Mzuleft is already in pretty bad shape. It takes me a while to fight off the wildlife and find the front door. Here we go. Bjorca: Hellooooo? *buzzing of light fixtures* This arsehole hits like a runaway freight train. I had to use the Amulet of Shadows just to give myself a fighting chance. Bjorca: Now you see me, now you don't! Mugdul gro-Yagarz: Help! A ghost! Bjorca: TRIBUNAL GUIDE ME Mugdul gro-Yagarz: Malacath save us! The Dwemer have returned! Bjorca: Gods' goolies, no wonder he hit so hard. I'm not waiting around for his buddies to finish me off. I might need this if I ever come back for the rest of the loot. And I DEFINITELY need this. Back in a jiffy. *a moment later* Edwinna: Bjorca: I found the blueprints. I don't recommend you - or anyone else - ever go near Mzuleft again, though. Edwinna: Having temporarily sated Edwinna's appetite for all things Dwemer, I work on creating a levitation spell that won't break the bank or leave me stranded. Coming soon: our last quest for Edwinna, and then we're off to Ebonheart.
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# ? Jan 18, 2015 08:53 |
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Hey so if you find yourself in gnisis again you should go back to the temple and click on the shrine of the mask more than once. Also Gnisis is the tits, its got telvanni, dwemer ruins, you can join the legion with all your orc bros, there's something for everyone.
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# ? Jan 18, 2015 10:09 |
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ScreamingLlama posted:No, but that's not the point. I want to get poo poo done sometime this era. I have entertained the idea of renting a room somewhere (or just returning to Sulipund) and leaving the game running overnight in real time. Not sure if this is sarcasm...but can't you just use the rest command to get your enchanted stuff to recharge?
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# ? Jan 18, 2015 19:33 |
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Yes, but every time I rest, there's a chance of being rudely awoken and attacked, if not by the Dark Brotherhood then by the local wildlife.
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# ? Jan 18, 2015 23:15 |
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It's not THAT much trouble to make an appearance in Ebonheart for mainland stage. Besides, those are good septim
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# ? Jan 19, 2015 00:04 |
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Relentless assassin attacks are a source of excellent light armor, combat experience and giant piles of cash. Honestly, putting off the quest to deal with them is just a sound financial strategy.
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# ? Jan 19, 2015 12:25 |
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Gnisis is not the worst. Gnisis is far from the worst. Go back to that temple of the Mask and activate the off-coloured panels of the shrine again. Enjoy all the free magic you need.
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# ? Jan 19, 2015 14:53 |
Really, GET TO THE loving MASK ALREADY. People like you are the reason why Bethesda doesn't bother with subtlety anymore and all the post-Morrowind TES games are poo poo. Well, it's more likely to be people like Todd Howard, but still, go check that mask.
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# ? Jan 19, 2015 17:04 |
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Holy crap bro, calm down.
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# ? Jan 19, 2015 22:45 |
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I started playing skyrim for the first time ever, and - for me at least - it's so far not as fun as Morrowind. I miss Morrowind.
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# ? Jan 19, 2015 23:50 |
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Smoke one of the legendary Elder Bowls and just go with the flow.
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# ? Jan 19, 2015 23:51 |
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Pvt.Scott posted:Smoke one of the legendary Elder Bowls and just go with the flow. gently caress that, in Morrowind you can just eat fuckin' Moon Sugar. It's basically magical cocaine.
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# ? Jan 20, 2015 03:15 |
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# ? May 12, 2024 19:30 |
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Gridlocked posted:gently caress that, in Morrowind you can just eat fuckin' Moon Sugar.
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# ? Jan 20, 2015 13:13 |