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The thing that I'm loving most about this LP, so far, is that it's mirroring my own experiences with Morrowind. That is, multiple restarts because you screwed something up. Old Grey Guy posted:The most recent versions of the Unofficial patch and the code patch are linked on these pages: So the links from the UESP page link to here which is an incredible list of suggested mods (placed in the order they should be installed! What a concept!), each of which is given a short two to three paragraph review written by a man who is barely hanging on to his sanity, and the mods themselves are not helping him overmuch. It's basically MorrowindModding.txt and I can't believe I'm reading the whole thing.
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# ¿ Oct 23, 2014 04:25 |
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# ¿ May 12, 2024 11:57 |
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tlarn posted:Spending more time downloading, installing and configuring mods than actually playing the game is the essential modern Bethesda experience, to be fair. Fixed that for you.
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# ¿ Oct 24, 2014 00:30 |
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WinterSteel posted:If that's the one I'm thinking of, I only found it on one of my recent playthroughs. However it can give an absolutely amazing weapon for most weapon classes, again, if you're willing to travel a bit and try and figure it out. I think it's a somewhat hidden quest? Could someone be less vague about the weapon in question? I just checked UESP to see if there was anything obvious and nothing jumped out. I'm another one replaying thanks to the LP.
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# ¿ Oct 25, 2014 04:23 |
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ScreamingLlama posted:She seems awful snooty and annoying (and golden-skinned) for a Bosmer. Aren't they normally browner than that? Wow, yeah, I was always under the impression she was Altmer as well.
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# ¿ Oct 25, 2014 23:37 |
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So I happen to have a copy of The Morrowind Prophecies, the guide Bethesda put out for the game after the GOTY Edition was released. It's really pretty good, and points out a lot of things while merely nudging the player in the direction of others. In general I haven't found any errors were it says that something should be present when it isn't. Until now, at least. On page 241 (for those of you who also have a copy and are following along at home), it lists, as part of a list of Wizard lairs, that in addition to the one Skeleton Key that can be found as part of the faction quests, there are another four that can be found at any time: it lists that one each can be found on dead bodies in the Redoran and Hlaalu underworks (in the Vivec cantons? UESP lists an Underworks as being accessible through waistworks in the Hlaalu Canton, and Redoran states that there is a corpse holding a Rusty Key in their Underworks), one in the dungeon Hanud (no mention on UESP), and one in the upper level keep in Berandas (again, no mention on UESP). I'm gonna check at least three of these locations out tonight for myself, but does anyone know if they are actually there?
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# ¿ Oct 26, 2014 06:02 |
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RickVoid posted:So I happen to have a copy of The Morrowind Prophecies, the guide Bethesda put out for the game after the GOTY Edition was released. It's really pretty good, and points out a lot of things while merely nudging the player in the direction of others. In general I haven't found any errors were it says that something should be present when it isn't. Until now, at least. Checked out the Redoran and Hlaalu underworks. Not a drat thing. I'm betting the other two will be a bust too. Must have been originally written before the game was released and they removed them later.
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# ¿ Oct 26, 2014 06:53 |
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Antistar01 posted:The more you know about what that image is depicting, the creepier it is. Yet still more canon than CHIM.
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# ¿ Oct 28, 2014 03:38 |
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# ¿ May 12, 2024 11:57 |
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Gridlocked posted:No no you are actually quite right. And said dead noble is a corpse that never goes away and can hold an infinite amount of stuff, and his inventory never resets.
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# ¿ Nov 21, 2014 22:15 |