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Dareon
Apr 6, 2009

by vyelkin
I thought this looked interesting when I saw it on Steam, but my computer is a piece of poo poo and I'm not overly fond of horror in general. Case in point I would be hugging Teddy like a little bitch all throughout this game.

I like how you can see your feet and hands, yet you pick up and manipulate most things with the immense power of the toddler mind.

There's also some pretty hefty learning going on, I spotted Æ, Å, and Ø on those alphabet blocks.

One request, though, could you spend a little more time looking at those drawings? Some of them looked interesting, like the one in that treehollow near the underground section of the playground.

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Dareon
Apr 6, 2009

by vyelkin
That is really good atmospheric tension. I had to pause the video once and just lean back, relax, and tell myself that I was in no danger. Jump scares just make me roll my eyes (After I'm done jumping), and I saw the one with the lady in the window coming ("He obviously can't move that stool, and it's right by a window, they'd be fools not to put a scare outside."), but they did it pretty well. The rest of the scare design was great.

The giant triangular key was something of an oddity, but it made perfect sense as soon as I saw the square key, and I found myself wondering if they'd have a circular key as well. Hey, dream logic.

Dareon
Apr 6, 2009

by vyelkin
:smith:

Maybe I'm reading too much into it, but it seems like we've learned too much from Mommy, seeing as some of our solutions came out of bottles.

That was really well-done storytelling. During a lot of the last video I was sympathizing with the kid, there's... Well, there's a lot that can damage a kid more, but there's nothing that's as pervasive in America, at least.

And a good job LPing it, too, you had a couple hiccups but nothing too bad for a blind playthrough.

As a side note, one of the related videos linked from the end of the last video was from Lil' BUB, which I really needed at the moment.

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