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WORST FORUMS GUY posted:I change my opinion, this game is good if you liked civ 5. It's not 60 dollars good though, imo i figured as much i'll pick it up when it's on sane for like $20 or somethin
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# ? Oct 24, 2014 03:14 |
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# ? May 5, 2024 23:48 |
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WORST FORUMS GUY posted:I change my opinion, this game is good if you liked civ 5. It's not 60 dollars good though, imo wait wtf they're charging 60? for the steam release?? i'd just assumed there was no chance in hell it would break $40 price point since it looks so expansion-like, and even then it would be too much to be worth paying
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# ? Oct 24, 2014 03:16 |
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i hear it is like civ 5 with all the dlc so it would be the price of civ 5 with all the dlc plus a skin
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# ? Oct 24, 2014 03:18 |
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So yah http://store.steampowered.com/sub/36075/ this plus 10 bucks for being in space
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# ? Oct 24, 2014 03:18 |
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I bought it already dude.
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# ? Oct 24, 2014 03:19 |
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This game is Ninety United States Dollars on Steam.
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# ? Oct 24, 2014 03:26 |
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Where the hell do you live that this game is 90 bucks?
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# ? Oct 24, 2014 03:28 |
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drilldo squirt posted:Where the hell do you live that this game is 90 bucks? New Zealand, which is in the Australian Steam Region. I buy my games from Amazon, GMG and various other key sites.
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# ? Oct 24, 2014 03:29 |
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No Ned, just candy, ninety dollars
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# ? Oct 24, 2014 03:30 |
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Knuc U Kinte posted:New Zealand, which is in the Australian Steam Region. I buy my games from Amazon, GMG and various other key sites. If you ever wanted aomwthing off our store just let me know
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# ? Oct 24, 2014 03:49 |
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WORST FORUMS GUY posted:If you ever wanted aomwthing off our store just let me know I might do during the Christmas Sales.
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# ? Oct 24, 2014 03:56 |
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Dexters Secret posted:two things turned me off of civ 5, that was how long games took even on the 'Quick' setting (like half a fuckin day unless you military rushed and then you don't get to see most of the game), and just how loving annoying managing workers was because putting them on automate turns them into retards those are the two weirdest things to complain about, especially for a 4X. I never thought worker micro in any of the civ games got bad until the late game.
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# ? Oct 24, 2014 04:17 |
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one unit per tile is most definitely did not make civ5 better than 4, and the way civ5 implemented 1upt made it absolutely loving terrible
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# ? Oct 24, 2014 04:19 |
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If you paid money to 'preorder' this game please confirm that you are literally retarded or smash yourself on the frontal lobe with a pipe wrench thankssssss nothing makes me feel more like the godlike master of an entire civilization than having one squad of medieval bowmen take up all the space between New York City and Baltimore, preventing me from moving a squad of spearmen through the same space
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# ? Oct 24, 2014 05:14 |
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Borsche69 posted:one unit per tile is most definitely did not make civ5 better than 4, and the way civ5 implemented 1upt made it absolutely loving terrible zerg rushing is for rts's, clearly you don't understand the superiour tactical alskdfjla;skdjf;laksdjf;laksdjf;lkajsd;flkajsd;lfkjas
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# ? Oct 24, 2014 05:26 |
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drilldo squirt posted:Where the hell do you live that this game is 90 bucks? I want to know where people live that it's 60 United States Dollars.
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# ? Oct 24, 2014 05:34 |
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Tujague posted:If you paid money to 'preorder' this game please confirm that you are literally retarded or smash yourself on the frontal lobe with a pipe wrench thankssssss Good to know, GBS guy.
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# ? Oct 24, 2014 05:36 |
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Tujague posted:If you paid money to 'preorder' this game please confirm that you are literally retarded or smash yourself on the frontal lobe with a pipe wrench thankssssss you should do the same thing if you have a pony av
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# ? Oct 24, 2014 05:38 |
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You guys are going to preorder the next simcity too aren't ya
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# ? Oct 24, 2014 05:40 |
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i'm at turn 280 or something now and nothing's really happened which is kinda disappointing. aliens have killed like 2 of my 12 or so military units, all the guys next to me have been really chill, and nobody's declared war on the other continent either. all of my buildings are either things I don't want or wonders that take 40 turns to build, and I keep asking my ally to go to war with someone and he's just like "no thank you" something, please. happen. this is on normal difficulty btw, im no civ scrub e: thank you for the thread title change, it is better now
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# ? Oct 24, 2014 05:53 |
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is this game good
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# ? Oct 24, 2014 07:09 |
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my friend steam shared with me so i will playthis
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# ? Oct 24, 2014 07:18 |
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I played a game on normal and nearly won. Had a couple wars happen. Blew up some aliens. Moved some dudes around. I'll have to wait to play a non-learning the ropes game later, but it wasn't awful at least.
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# ? Oct 24, 2014 12:46 |
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This looks kinda neat but $60 for what looks like a standalone expansion for a four year old game?
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# ? Oct 24, 2014 13:54 |
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"Standalone expansion" doesn't seem like a good summary. It does quite a bit different. Here's the three major things I noticed: The tech tree is replaced by a tech web. Instead of 3-4 choices along a length fairly linear path, you can easily have a dozen or two within a much flatter structure. However, you'll likely be leaning heavily towards pumping your chosen affinity to upgrade your units. Speaking of which, units are not upgraded with specific technologies. They upgrade with your affinities which you can get from technologies, but there isn't a "pikeman" tech that upgrades your spearmen. You get your basic infantry upgraded at affinity 6 (to pick an arbitrary number) with any faction you go for, and they give different perks to the units permanently. And you get a choice between two perks in every affinity as well. There is no culture victory, so virtues (the culture replacement) are more for fixing gaps or helping other victory conditions rather than a victory condition itself. IT feels like it has a lot more balance between shooting for the bottom of a single tree at a time and diversifying between trees due to the tier vs tree bonuses. I think it's definitely different enough to not just be Civ5 rehashed with a space aesthetic, even though it is still pretty similar. I'll probably have a better review after the weekend. klapman posted:i'm at turn 280 or something now and nothing's really happened which is kinda disappointing. aliens have killed like 2 of my 12 or so military units, all the guys next to me have been really chill, and nobody's declared war on the other continent either. all of my buildings are either things I don't want or wonders that take 40 turns to build, and I keep asking my ally to go to war with someone and he's just like "no thank you" Kylra fucked around with this message at 14:27 on Oct 24, 2014 |
# ? Oct 24, 2014 14:18 |
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its an ok civ5 mod
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# ? Oct 24, 2014 14:41 |
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Kylra posted:"Standalone expansion" doesn't seem like a good summary. It does quite a bit different. Here's the three major things I noticed: Are there any differences in the mechanics that made civ 5 bad, like 1upt implementation and global happiness?
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# ? Oct 24, 2014 14:48 |
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Zoq-Fot-Pik posted:Are there any differences in the mechanics that made civ 5 bad, like 1upt implementation and global happiness? I think it's harder to maintain as large an army in BE though, so unit clogging may not be as noticeable. Still need to get more time in to say for sure though. Happiness is replaced by Health, and is a lot less dramatic in effect. You can go up to -20 with a penalty of -10% science, production and culture. Even -20 and beyond is just -50% growth and your new settlements take twice as long to turn into usable cities. It's not too hard to keep positive past the early game, and if you do get enough positive you get the same bonuses to the same things basically. By the end of my first game I had something like +50 health and 8 cities with around 20 pop each. There didn't seem to be a per city health penalty, only population. Overall I like BE's health better than Civ5's happiness so far. Kylra fucked around with this message at 15:15 on Oct 24, 2014 |
# ? Oct 24, 2014 15:08 |
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WORST FORUMS GUY posted:I change my opinion, this game is good if you liked civ 5. And by that you mean it's poo poo for people with poo poo taste, I presume. e: I have to disagree with the poster above - I don't think the game differs enough from Civ5 right now to warrant a purchase. Some of the mechanics are neat, but the old issues outweigh the new mechanics. The AI is still retarded and can't handle 1UPT or diplomacy and there are still long stretches of waiting around for that unit or wonder or tech. It's also really noticeable that they tried going for the SMAC feel but the quotes and such range from mediocre to "Jaden Smith level philosophy". The flat monotone narrator also doesn't help. NihilVerumNisiMors fucked around with this message at 15:18 on Oct 24, 2014 |
# ? Oct 24, 2014 15:11 |
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NihilVerumNisiMors posted:e: I have to disagree with the poster above - I don't think the game differs enough from Civ5 right now to warrant a purchase. Some of the mechanics are neat, but the old issues outweigh the new mechanics. The AI is still retarded and can't handle 1UPT or diplomacy and there are still long stretches of waiting around for that unit or wonder or tech. At least take what I've said with a grain of salt. I still only have some idea of how it plays out and I've only done one game. I'll probably go through a few more this weekend and have a better opinion then.
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# ? Oct 24, 2014 15:23 |
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I more just wanted to get at that it's just not really an expansion for Civ5 and is more analagous to Civ4: Colonization vs Civ4, though not quite as different.
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# ? Oct 24, 2014 15:26 |
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I also don't get why the game is so loving dark. It's as if it's always night on the planet, plus the dark blue UI. When I first saw footage I figured the streamer just had crappy video settings. You can look at a Civ5 map and tell, say, desert and plains apart right away. I have trouble doing the same with BE.
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# ? Oct 24, 2014 15:31 |
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does this really start out with 40 turns of you alone on the planet before the AIs show up
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# ? Oct 24, 2014 15:40 |
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*Leonard Nimoy voice* Everything is worth what its purchaser will pay for it... except for this reskin of Civ 5 90 bucks for a game that can't even manage to edge out Civ 4? Nope.
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# ? Oct 24, 2014 15:41 |
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conceitedguy posted:does this really start out with 40 turns of you alone on the planet before the AIs show up
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# ? Oct 24, 2014 15:47 |
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conceitedguy posted:does this really start out with 40 turns of you alone on the planet before the AIs show up It seems random, sometimes everyone is settled by turn 15 and sometimes it's spread out a lot. Hella annoying too because they go and introduce themselves right after landing so you can't alt-tab out during the AIs turn.
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# ? Oct 24, 2014 15:49 |
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This game has everything you saw from Civ5+Expansions. Spies, Trade Routes and Ruins. Here are the gimmicks that make it not Civ5+Expansions. Space Setting. (At map creation you select a plant so its all not just one planet). Custom Civ style selection (You get a mess of choices on who sponsers you as well as pick your spaceship perk and a few other things instead of just picking the one civ) Oribtal Objects (You can launch satellites that do special poo poo like clear misama and Laser cannon people on the ground) Alien Barbaians (Aliens are all over the place and function like barbaians cept now you have to agitate them to get them to attack you) Quests (Building a structure as well as finding someone or something triggers a quest with branch choices that change the function of infastructure buildings) AI Civs give Favors (Now the motherfuckers give you a favor token if they beg for help so you got something to show and dickwave on them) Web Tech Tree (Branches and leaves make for a less linar tech tree) Narrowed down Victory Conditions (Evacuate Earth, Take over Earth, Become a psychic flower, kill everyone, contact ancient aliens and chill with them) No loving Tourism or religion (gently caress that system) Miasma (Areas on the map are infected with alien miasma that humans take damage from)(You can clear it or become one with it but its new) City establishment (Settlers now establish an outpost and when the outpost has all the territory around it it becomes a city) Each affinity gets a twist on the normal units and a few special ones(The Red Affinity{Full Human} path gets you a special space marine unit) Don't gently caress with the Alien Siege Worm(Aliens are very numerous and all over the place, Some civs give you poo poo for loving with the aliens) Spies can cause cool effects like setting off a dirty bomb(The improved spy system is cool beans) I never played this Alpha Centari game but if you liked Civ5+Expansions then this is the same game with a pile of gimmicks and a spacey theme. Think how much Civ5 would not suck if you started off in the future and not with loving elephants in the age of the spearman. Game is a lot more narrowed down and most of the stupid bullshit from Civ5 is out. You can expect the uneventful turns and stupid looking hex roads you have come to love from the Civ5 game/engine. So yeah it's literally CIV5+Expansions with gimmicks in space. Don't buy if you didn't like Civ5. I liked Civ5 so I like this game. Drinkfist fucked around with this message at 15:53 on Oct 24, 2014 |
# ? Oct 24, 2014 15:51 |
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lmao do you AUs ever really pay that much for a videogame? come on.
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# ? Oct 24, 2014 15:51 |
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Drinkfist posted:You can expect the uneventful turns and stupid looking hex roads you have come to love from the Civ5 game/engine. I forgot to mention the orbital objects. Probably because I didn't really use any my first game.
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# ? Oct 24, 2014 15:55 |
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# ? May 5, 2024 23:48 |
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Kylra posted:1upt is still in, with the same military+civilian stacking allowance. Cities can have 1 water unit, 1 land unit, 1 worker and I don't know how many aircraft (carriers can carry more than 1 so I assume cities can as well). Trade caravans are special and stack infinitely with anything. I never really had any major problems with it in Civ5 though, and preferred it to doom stacks. So, I don't know what about 1upt made Civ5 bad other than as a preference or the AI having more problems with it than doomstacks (which I think it still does). Yikes. I guess I didn't really expect them to deviate from the Civ 5 formula much but oh well.
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# ? Oct 24, 2014 15:58 |