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That Fucking Sned
Oct 28, 2010

AHungryRobot posted:

the ratchet and clank games default control scheme had inverted camera controls, and even weirder was that they called the normal system of camera control (up to pan up, down to pan down, etc.) "inverted".

Two guys from Insomniac did commentary for the first three games, and said that once they put a targeting reticule on the screen, the normal camera controls felt wrong. Just look up uselesspodcasts on Youtube.

Through the magic of emulators, I can play games like Super Mario Sunshine and Final Fantasy XII without that tiny annoyance every time I try to adjust the camera angle.

Also, why did Microsoft make this a system-level option, and not in the Xbox One? I don't even own one, but that should have been default for every console since.

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