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Moola
Aug 16, 2006
Groin Sklunger
The Screeting (Scrunt Meeting)


Groin lies in the mud in the centre of the crowd playing dead. After a few minutes he notices nobody is paying attention, so he wakes up and absent mindedly begins making mud angels while admiring the smoking tree.

He can vaguely hear other Scrunts around him suggesting plans and thinking up horrible schemes of what do next, none of which really interests him until someone mentions gathering up a loving CONVOY OF AWESOME VEHCILES!

Groin's single remaining ear perks up. His eyes glaze over and images of badass awesome tanks, cars, hogs and all manner of loud dangerous vehicles fill his mind. He begins to drool.

"Yeeeee..." he gasps.

Groin gets up and begins rushing over to the Scruntmera, his hosed up little legs carrying him as fast as they can.

"Less do this! Less do this boys! Slaaaaaam Sectoooooor!" he yelps with a huge grin.

Groin scrambles up the side of the Scruntmera and turns back to the crowd before climbing inside.

"We rides together, we dies together, Scrunts for life." he states boldly, and climbs into the drivers seat.

_____

Groin doesn't really know what's going on, but likes the idea of amassing a huge awesome convoy of trucks and tanks and poo poo.

Regarding loot; I would like lots more grenades and bombs, specifically smoke grenades and grenades and bombs that have interesting effects like fire or ice or electricity and stuff.

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Inexplicable Humblebrag
Sep 20, 2003

Scrouncil
The Forest
Malbrathia-3


https://www.youtube.com/watch?v=SV9NSfPkXTA

A curious sensation spreads through most of the listening scrunts. Hope. Eagerness. A couple of them pat themselves suspiciously to make sure everything's alright, and a fistfight breaks out near the back as a couple of particularly superstitious scrunts suddenly take it into their heads that a creepy mumbling scrunt has been messing with their minds. The fistfight swells and then abruptly finishes as it is pointed out that very few scrunts are not creepy and mumbling, and the scuffling is replaced with ragged cheers along the general theme of “SLAM SECTOR”. The 'fact' that there is a ready source of vehicles ripe for the taking gets them raring to go.

OOC: It's Scurrilous giving the speech, and although Intimidate doesn't really come into a hopeful speech about the destiny of Scruntkind I'm just going to use it anyway – rolling against 86 [Strength 26 + 10 (peer – scum) + 20 (support from trained scrunts) + 30 (good plan/speech, sort of convincing scrunts to do something they want to do anyway)], Scurrilous comes up with 6 DoS. It is safe to say the bulk of the scrunts are on-side.

The mechanically-minded scrunts are overjoyed, and heap gifts of equipment in front of the Chimera, hooting with excitement. A few of the more influential families are looking fractious, though. The hayseed agrarian scrunts would rather use the promised tractors for farming, with the implicit promise of crude moonshine. The grizzled sewer-dweller is angrily clamouring to know what sort of deviant scrunt would drive away from his filth at the end of the day, not to mention deliberately stay in the sun.

OOC: the Industrial and Radical factions love you, the Agrarian faction is a bit annoyed but fearful, the Traditionalist faction is angry. Weird and Regular scrunts are both reasonably happy.

In game terms I just made all that up but basically you will have more success getting NPC scrunts to do stuff if that particular faction likes you. Industrial stuff is basically “machinery”, Radical stuff is deliberately nebulously defined but generally encompasses “innovation/instability”, Agrarian stuff is “supplies, survivalism”, Traditionalist is also nebulously defined but covers “defence/stability”, Regular is the mood of the general scrunt population, and Weird scrunts are... special scrunts. You guys are Weird, for example.

You can do more social tests to try and get the angry factions on-side, or you can just let them stew


Vile stew is shared as the scrunts prepare for departure, and most of the others shuffle back to the beacon to stare vacantly into the flames. Between Scurrilous' technological insticts and Groin's welder eye, the Chimera is bashed back into a semblance of good health, although the tracks still give Groin a bit of gyp as he revs the engine (all Structural Integrity repaired, Critical Damage on motive systems still present). Jekk drags his Wounded form into the gunner's seat of the Chimera, next to Groin. There isn't actually a gun for him to operate, but maybe he can poke his head out of the front and yell. He sulks as his mohawk smoulders gently. A bunch of scrunts that say they can drive swarm into the APC or cling onto the side, as the more heavily-armed party scrunts claim whatever seats they wish (who's in the turret, who's on the pintle?), clutching their new toys.

OOC:

Loot! This can be represented as being given over by mechanical scrunts or looted from the general area. But let's be honest, that PDF squad you just killed won't have anything particularly out of the ordinary.

Scurrilous is, inexplicably, handed a Bionic Heart. It will require five days in an advanced medical facility to install, as well as the aid of a technology specialist and medical expert. He also gets a photo sight for a weapon of his choice, which eliminates shooting penalties due to darkness.

Kreb receives a curious device that bolts onto his rifle and makes it act as a combi-plasma gun. The form of this is up to you. You get one shot per encounter that uses the following stats - [80m / S/-/- / 1d10+8E / pen6 / clip 1 / reload N/A / Overheats]

Grimply gets a red-dot scope (+10 to single shots) and some overcharged suspensors that make his rifle weigh about a pound while retaining the same mass. This provides no benefits or penalties. He also gets a powered grapnel and line.

Grumb gets three fire bombs and a single jury-rigged plasma grenade! This uses the stats [SB x 3 / s / 2d10+5E / pen6 / Overheats]. Basically if you really mess up a shot with this it will go off in your hand.

Groin gets two Anti-Plant grenades, two Photon Flash grenades, and one Haywire grenade. AP kills plants only, PF blinds, Haywire will gently caress up machinery. You know, like the stuff wired into you.

Gumbo gets gently caress all until he asks!

Urok gets gently caress all until he asks!

Dak gets gently caress all until he asks!




The Chimera
The Path to the Farmstead
Malbrathia-3


It is dark.

You are likely to be bothered by a scrunt.

Barrius is having an extremely bad day. He is hemmed in by foul-smelling humanoids in the darkness of the Chimera's interior. He is close to death, and was denied it by the quick thinking of the creature next to him. He will have to grab his next chance more carefully. At least both arms work now.

The Chimera's engine rattles and complains at the solid fuel it's forced to consume, but it seems to run smoothly enough for now. The scrunts seem to be saving the promethium in case they have to put on a burst of speed; for general tooling around, filling the fuel tank with a few trees or rocks or scrunts seem to do the job.

Barrius nervously clears his throat.

“So, uh. Read any good books lately?”

Converse. Interrogate/intimidate if you want to learn stuff. Or don't. We'll arrive at the farmstead once people are done or on Tuesday, whichever comes first.

Inexplicable Humblebrag fucked around with this message at 15:00 on Dec 7, 2014

Waroduce
Aug 5, 2008
Urok
The Forrest


Urok wanders through the foul smelling scrunt encampment. Dried blood from his close encounters with the Sargent and his troopers adorn his ugly, malformed body. A scent of burnt meat wafes from him as he rambles through the camp. A ruckus around the chimera catches his eye, groups of scrunts arguing and talking...always the talking, like the constant drone of insects. Uroks eyes and shock gloves light up as the chaos swells, a fight threatening to burst from the monotonous hum of conversation. As the factions debate abates, the light from Uroks eyes and gloves is extinguished. He keeps moving, looking through the encampment for a souvenir of this victory.

His journeys take him round back to the Chimera and Urok enters. The Sargent is startled to see him, but Urok settles into the corner of the Chimera, vacantly staring in the direction of Barrius. Mumbling and drooling, he contemplates the taste of fresh meat.
__________________________________________________________________

I make myself available to assist in interrogation or to kill this enemy of the Slam Sector

Waroduce fucked around with this message at 01:45 on Dec 7, 2014

Ignite Memories
Feb 27, 2005

Grumb Slanger, Scrunt compartment

Grumb shifts uncomfortably in his seat. "No." He clears his throat.

"Barry, new frien', whyontcha tell us a little 'boutcherself? Are you from..." Grumb's eyes dart around shiftily. "Y'know, a place? Like, I mean, um, are you from, dang-ol, 'round here? I'll bet you have a wife 'n' some kids, yeah? Pretty likkle family?"

Barrius begins to sweat visibly, his pulse racing as a throng of creepy little eyes stare back at him from every direction of the cramped personell cabin. Grumb coughs. "Um! I mean, what was your... chilehood loik? Small town? Lots of wheelyboxes I imagine? Where exactly would that be?"

He smiles a snaggletoothed crocodile smile at Barrius, yellowed teeth glinting in the reddish blackish light of the cabin.

---------------

Intimidate check : Strength 41 + 10 for foresight because Grumb has spent far more than 10 minutes staring scruntily at Barrius by this point. 44 vs 51. Success! I imagine Barrius is well and truly terrified by this point, if he has not given up on life entirely.

Ignite Memories fucked around with this message at 22:00 on Dec 8, 2014

Phoon
Apr 23, 2010

Gumbo Bulge, Scrunt Compartment.

As the Scruntmeet wraps up Gumbo repeats his request for volunteer drivers, focused this time on the more industrially minded Scruntfolk.

"We be needin good Scrunts for ta driving. If youse know wheelz and you got a leas two arms I wants you in or on the tank"

Satisfied with the Scrunts that present themselves, Gumbo clambers into the Chimera and settles into a seat beside the prisoner. He takes out his chainsword and begins liberally applying wax from his hairdo whilst peering at the human in what he believes to be an authoritative manner.

Gumbo is providing added menace to hopefully improve the intimidation attempts

Tin Tim
Jun 4, 2012

Live by the pun - Die by the pun

Grimply, eventually on top of the scruntmera

Grimply is hyped as the scrunt horde gets in motion, because every step forward is another step towards the slam sector. He hears a few especially grizzly scrunts mutter under their horrid breath, and encourages them in passing.

"Oi laddies, stop yer whining. Yer sound like yer be some fackin scruntlings that fell fresh out dere mothas arse. We can'ts build a slam sector 'ere! Jus' look at this 'ere soil. It's disgustin and green! Yer can't find enough trash ta cover all of it! We needs ta finds a betta place with more trash that wes can use, roight? Now stop bein' wankers an' gets ta work! Ye can trust in the scruntfather, me boys."

When Grimply comes near to the chimera, he can see some scrunts already sitting in the passenger compartment. They also intently peer at the gibbering humie that Grimply noticed a while back. At first he's not really sure what they want with this weak humie, but when he sees Urok rubbing his shock gloves together, he assumes they want to have some fun times. Grimply doesn't really care, and sends Flet into the chimera because he may learn a thing or two from the other scrunts. He on the other hand, uses his new grapnel to climb on top of the chimera, where he then engages his magboots and contemplates the teachings of the scruntfather. When the chimera starts to roll out, Grimply enjoys a fresh breeze around his scrunt crotch.

------------------------------
I'm chilling on top of the moving chimera and you can't stop me

Okay first I make a lie roll to have the traditional scrunts be less mad

Deceive 35 vs 42 Fel

They are now slightly less mad

I don't know if that is allowed, but I want Flet to give whatever bonus to the interrogation I could have given by just staring at the humie.

Tin Tim fucked around with this message at 14:01 on Dec 8, 2014

ThNextGreenLantern
Feb 13, 2012
Dak Rugby, Scrunt Compartment

Dak watches Grumb's attempt at interrogation. He thought about helping, but he got the impression that Grumb didn't want to be interrupted.

Turning his mind to the farmstead, Dak decides that maybe he should get talking with the Agrarian Scrunts at some point.
__________________

Dak's loot requests- See if the PDF had any medicine/combat drugs. Also, Dak wants a shotgun.

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


Pernicious Kreb, Retrorocket Forge

Kreb, enticed by the heady aroma of internal combustion, scampers over to the puttering chimera. Pushing through the squabbling masses, he finds what they are fighting over. Turns out the PDF crew had recently 'reclaimed' some valuable imperial tech that had been looted from imperial armouries by the severans, then counter looted by the fleeing imperial guard forces. Naturally this impels Kreb to join in with the squabbling and grabbing.

He bites many hands in search of his goal. Many of the hands hold nothing but blood, and some hold things that Kreb doesn't really want. A couple of gunsights? Kreb has one already. A funny metal heart? Kreb has a heart already, he thinks, and if he doesn't then he's gotten on fine without one up to now. When he bites the right hand, he knows it. The hand drops something blue and glowy, held inside a funny metal casing. It vibrates with barely-contained power and Kreb is sure he can taste, or see, metal as he holds the thing to his face.

On closer inspection the thing has a trigger, and a sort of nozzle that looks exceptionally complicated and dangerous. It's also got the imperial chicken sign on it, which means its probably better made than most things Kreb has ever seen. He immediately skitters off with his prize, screeching loudly as a warning to those who might try and take it from him.

It doesn't take him very long to attach it to his hosed-up multilaser, although it may be on the wrong way round. Kreb cackles with foul delight as he contemplates what it will look, smell and taste like when he fries his first victim with his new toy.

Returning to the Chimera, Kreb pauses to hiss briefly at the prisoner, then sees about setting himself up on one of the mounted weapons.

I'm not sure whether the guns on the Chimera need heavy weapons skills or ballistic skill, so I don't know where kreb would fit best.

Inexplicable Humblebrag
Sep 20, 2003

The Scrunt Gathering
The Immediate Past
The Forest
Malbrathia-3


Urok paws through the knapsack looted from the PDF sargeant. Inside, alongside the letters from home, the certificate specifying honourable discharge in two days time, and the unsigned life insurance documentation, he finds a parcel wrapped in brightly coloured paper with a small tag attached. Discarding this outer covering (Urok can't read the handwriting, and wouldn't know what “To a very special son!” means, anyway), the scrunt discovers a comfortable, unsullied, complete miniature suit of flak armour, very similar to the vests and helmets the PDF troopers were wearing! There's no way he can fit in the chestpiece, and his attempts to force his body into it split it like a ripe fruit, but the vambraces and trousers fit like a glove!

OOC: Urok now has a Good set of flak leg armour and arm armour after looting a little boy's birthday present. This provides 3AP, or 4AP against the first attack in a round, and like all flak armour it provides a further +1AP against indirect explosive hits.

Gumbo has also rustled up some leg armour, via the simple expedient of wrapping some dead men's vests around his limbs under his clothing. It's not actually that uncomfortable, and he'll get some of the scrunt camp followers to fix it up a bit better next time there's a lull in the action.

Gumbo has a normal set of flak leg and arm armour. 3AP, +1AP against indirect explosive hits.

Grimply salves the irritated Traditionalist scrunts, his words like cream on a troubled taint. Of course, by badmouthing the great outdoors in his portrayal of scrunt culture he pisses the living poo poo out of the hayseed Agrarian scrunts, but you can't have everything.

Ok, we've not exactly nailed down scrunt culture here, and Grimply has, admittedly, lived outside for a very long time, so I'm going to give you the benefit of the doubt here and assume he's just plucked this story entirely out of his arse, enabling you to use the Deceive skill here. Normally this sort of thing leans more towards Charm, which if you aren't trained at gives you a -20 penalty.

Traditionalist scrunts are happier, making them more likely to respond to general requests to be scrunty. Agrarians are more surly, meaning they are less likely to respond to general requests to e.g. chop down trees for fuel, and will instead try to slack off to make moonshine. Still time for people to harangue them more if they want!



The Unnamed Scrunty Chimera
The Present
The Forest
Malbrathia-3


https://www.youtube.com/watch?v=-e9JLJ71EpI
lol at the video image. what were they thinking. good song thoug.

The harrassed engine shudders and bangs as Groin gleefully guns it over the crest of a small hill. The Chimera crashes back to earth with a bounce as he whoops and fistpumps his bionic arm. Some drivers have lead feet, but Groin's got a steel one.

The bounce dislodges something from under the driver's seat, which skitters out through the hatch into the main passenger compartment. It falls practically into Dak's lap, nearly braining him as it bounces up into his face and his hands instinctively clutch at it to ward it off. It's a combat shotgun! And it's a goddamn enormous one at that! It looks like a variant pattern from the shotguns Dak has previously slavered over in advertisements; maybe the Severans are dabbling in tech heresy, maybe they're pressed for resources, or maybe it's just a type Dak hasn't come across yet – phrasing intentional – but whatever the case, it looks like it'll handle combat at a distance with slightly more ease. The shells look pretty massive, too, but the resultant exposed ammo feed looks a bit worrying.

Dak gets a shotgun. It's a variant pattern. Stats are: 40m / s/3/- / 1d10+4 I / pen 0 / clip 13 / Proven (2), Unreliable, Scatter. It's also really heavy.

Grimply airs himself out with a satisfied smirk, occasionally flailing around spastically to keep his balance. Other scrunts occasionally fall off the top of the Chimera and have to break into a shuffling run to catch up, but as Groin tends to favour wide, sweeping turns that kick up huge plumes of mud, they generally manage to get back on board with no trouble. Kreb busies himself swinging the turret around in an attempt to knock particularly annoying scrunts off the top of the vehicle, although he refrains from turning the multilaser on them just yet. Pelt, hopped-up on paint chips, decides to blaze away with the pintle-mounted autoguns at passing birds, rabbits, trees and rocks. He holds onto the handles and makes machine-gun noises with his mouth.

OOC: nowhere does it say whether or not you need heavy weapon training to use vehicle-mounted heavy weapons. If you do, you are in the bizarre position of needing special training for a heavy stubber but not for a demolisher cannon. I assume if it's on a vehicle you don't need training. If this ends up unfair to Grumb we'll revisit it.

Inside the Chimera, the bouncing and jolting and general scrunting is sapping Barrius' will to resist. Maybe it's Stockholm Syndrome kicking in, or maybe it's an acceptance that Grumb is playing the good cop to Gumbo and Urok's bad cops, but, head in hands, some information does come spilling out of the abused trooper.

“City. Way off. To the east. Aeolia. Through the old trench systems.” He pauses for breath, and to wince as the Chimera goes over a pothole. ”Don't think... don't think you'd get there though. Be stopped before then. You either go through the defences or you go round. Through the forest. And you don't. You don't want to go through the forest.”

“We're. We're OK here. This bit's nice. Quiet. Real quiet. Couple outposts. Supposed to be an. An easy posting. Nothing in the hinterlands. Few of them loving rabbits. Bout the only thing to. To worry about. Front line's far off. West. Forest's thinner here. Hit an armoury the other day. Most action we saw in. In months.


He pants, briefly. He looks in a bad way.

”No wife, no. Not. Not allowed yet. First tour.

Can I have some water?”


The Chimera wends its way closer to the isolated farm complex that the scrunts have designs on. As they get closer they'll no doubt change their approach, but for now, blazing through the sunset on a looted tank, beacon receding in the distance, life is good.

Inexplicable Humblebrag fucked around with this message at 09:10 on Dec 10, 2014

Ignite Memories
Feb 27, 2005

Grumb Slanger, Scrunt compartment

Grumb blinks, and absentmindedly pats his incompetently-tailored pockets. "Erm," he snorts uneasily, "Water. Water fer drinkin. Roight! It's in me other suit. Oi, Barry!". The two barries look up at him, and then to each other. "Me canteen! Pass 'er over!".

Old Barry, happy to finally get some attention from his compatriot, whips Grumb's haversack around from his back, bashing Pernicious Kreb in the jaw absentmindedly. He digs through the rations and ammunition, eventually pulling out a stained waterskin. He tosses it to Grumb, who downs a mouthful and subsequently passes it to New Barry. New Barry takes a ravenous swig, briefly at ease, before coughing and spitting out his mouthful of moonshine.

"...The hell? Don't you, uh... Don't you guys have any water or anything?"

Grumb blinks vacantly.

Barry looks around the cabin at the foul-smelling little creatures, some of which are now sniggering and pointing at him. He sighs, and takes another short swig of the moonshine. He coughs, and makes that face. (You know the one.)

"poo poo's foul. No wonder you lot are so stunted."


He takes another drink.

Ignite Memories fucked around with this message at 05:00 on Dec 13, 2014

Inexplicable Humblebrag
Sep 20, 2003

The Unnamed Scrunty Chimera
The Farm
Malbrathia-3


https://www.youtube.com/watch?v=ievJADa50ks

Barrius eventually drifts off into an uneasy slumber, poleaxed by the terrible scrunt liqour. It's probably for the best, as the scrunts have started arguing on how best to make their assault on the farm complex. It's one thing being a prisoner of war, but taking an active part in planning an attack on your countrymen might tax the sensibilities of even the most Stockholmed captive.

Grimply's sketched out a little map on the back of some of the sergeant's papers, detailing the layout of the outpost. He got a pretty good look at the place as he was able to get close by scrunting stealthily through the shrubbery (26 vs a comparatively easy Stealth test), and was able to get a pretty good idea of where stuff is.


one square = the size of the Chimera, roughly. This probably means the scale is pretty screwy but whatever. You need a full square's space to squeeze it in.

The Chimera is approaching from the road to the south. Fields stretch off to the west, tended by large, simple, stationary agricultural machines tended in turn by large, simple, stationary servitors. Guard towers stand over each gate, although Grimply didn't actually see anyone in them - maybe they're trusting to the strength of the gates, maybe it's because this is supposed to be a quiet area. The road leads to a big central warehouse, there's a red-roofed building to the west that looks like it could be worker accommodation, and four warehouses stand to the east. Presumably entry is controlled by the consoles by the impressively sturdy doors. The silos that hold the farm's produce sit outside the concrete perimeter wall. The gates look like they could be rammed out of the way, although not easily.

If any Agrarian scrunts were around and not sulking, they might be able to tell you roughly how many people would be expected to work on a farm like this. Then again, they might not.

The drizzle continues. Twilight is falling.

---------

What to do, what to do!! You're not in combat yet, but you don't quite have free run of the place either. You don't see anyone on your approach, although you're assuming that if you drive up to the gate and honk your horn a few times that might garner some attention eventually.

You can drive under/through trees but it's noisy and slow. You can't drive through walls. You can, as mentioned, ram the gates, but you're looking at taking some damage from that and your Chimera's tracks are already a bit hosed. You can probably find other ways to open or circumvent them. Scrunts on foot are only stopped by doors and walls, and you can climb/breach them with appropriate tests.

Scurrilous knows that if you have servitors in an isolated area you probably have servitor repair facilities on-site. This could be a proper workshop, or it could be a table, some RAM and a bunch of coffins. Regardless, it'll probably account for at least part of one of the warehouses. If you guys want to try and figure out what'd be in each building through actual deduction, then fine, post away. If you want to have your character try and figure stuff out then I will roll for you.

Or, if you want to just ram-raid the place that's also fine. Scrunt away!

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


Pernicious Kreb, The Scruntmera

Though the warm, smelly interior of the Scruntmera may provide a more familiar environment for Kreb, his position at the gun turret does have its benefits. There's the obvious comfort of a gigantic gun at his fingertips, but also the gentle rain falling from above reminds him of the leaking, overhead sewer pipes he once scurried beneath. The orange sun hanging low in the sky gives the strange new world the look of being lit by the great promethium furnaces of home, and Kreb feels at peace, or at least as much as a creature like Kreb can feel at peace.

The farm ahead is an unfamiliar sight. The concept of agriculture is one that has passed Kreb by, his homeland being entirely lacking in agri or culture. Kreb lived life hand-to-mouth, and then when he was done with that, foot-to-mouth, then face-to-mouth, and once he'd polished off the entire corpse sometimes he had to live rat-to-mouth. But he knew where his food came from, and it wasn't a weird place like this. He sees the servitors and the farm machines head and does not understand them at all. Perhaps they kill the soil until the green blood of the earth shoots out?

Regardless, the whole concept makes him uncomfortable when before he had been at peace, and Kreb tends to want to kill things that make him uncomfortable. He aims down the sight of the chimera's gun, and is struck by an idea: a damaged farm machine would lure the humans out to fix it, and out here in the flat fields they would be so vulnerable. They'd have to open the door to come out too, and if scrunts are good at anything it's slipping through the doors the world has tried to slam on them.

Tin Tim
Jun 4, 2012

Live by the pun - Die by the pun

Grimply, still on top of the scruntmera

Grimply has enjoyed his time on top of the wheelybox. The bumpy ride put a bit of a strain on his ankles, but the fresh breeze that whirls through his crotch put his mind of that completely. He contemplates the teachings of the scruntfather, and searches them for guidance to the slam sector. He feels like there is something going on on this world that he needs to take into account, but it just won't reveal itself to him, no matter how hard he thinks about it. Frustrated by this and the annoying drizzle, he stops contemplating and takes a look around. In front of him he sees Kreb, with a tight grip on the cool new gun on their wheelybox. Kreb seems to stare at one of the weird human machines in the distance, and when he swings the gun around, Grimply realizes what he wants to do.

"Oi laddie!" he yells while stomping forward with his magboots. "I 'ate tha humie machines jus as much as any otha scrunt, but we dun wanna make ta much noise now. Tha humies don't know that we's coming. So let's keep it that way, roight?"

He doesn't wait for a response from Kreb, but turns around and bangs his magboots on the hull of the wheelybox while yelling.

"Scurrilous! Me boy Scurrilous! Get yer scrunt arse up 'ere. Thare be work for yer."

Tin Tim
Jun 4, 2012

Live by the pun - Die by the pun

Grimply, still on top of the scruntmera

Grimply waits a few minutes for a reply, while Kreb keeps fondling the mounted weapon with visible impatience. When no reaction comes from the inside, he angrily stomps towards the top hatch at the rear of the wheelybox, and uses his anger to fuel his meager strength and heaves the hatch doors open. Inside, he sees most of his scrunt compatriots staring intently at the humie, who in turn looks at him with a confused and scared expression. He also sees Scurrilous who is halfway stuck inside some machinery of the wheelybox that he messes with. It seems like he didn't even hear Grimply call for him, and the rest of the scrunts seem to be content with what horrible things they're currently doing. A vein on Grimply's forehead starts to bulge, before he snaps.

"Yer fackin' useless scrunts! What's tha matta with yer? Wes gots ta raid tha humie village! Yer fackin fackers needs ta get off yer arses right now!"

All that this outburst earns him, are a few confused looks and a thrown old boot that grazes his head. He turns to the sky and yells "Oh mighty scruntfather! Give me tha strength ta deal with these fackin' scrunts!"

And the scruntfather answers.

But not by giving Grimply the strength to deal with his horrible peers. No, that is a task Grimply has to overcome on his own. But the scruntfather whispers a word of warning to Grimply. A warning about this humie village.

Confused by this turn of events, his beady litle eyes dart around, and then it hits him. There are no humies to be seen anywhere, and the whole place is very quiet. Much too quiet. Something isn't right here, but Grimply can't say what. He needs to find out though, because as much as he currently hates the other scrunts, they are also his flock. The scruntfather told him to guide them to the slam sector, so he can't just let them run into something dangerous. He peers at the humie village, which is still empty and quiet and maybe even has some eery fog wobbling from it, and spots a crack in the wall around the village. That crack seems like it's just wide enough for a scrunt to wiggle through. Grimply now knows what he has to do, and luckily realizes that he probably shouldn't go all on his own. He bends back over the open hatch, and points at Urok.

"Oi laddie! Yer look like yer could handle yerself in a foight. Get on yer feet and come wit' me! We gots to figure out what's up wit' this weird humie village. Because something isn't roight 'ere."

--------------------------------------------------------------------------------------

(3) against (47) for my stealth roll to not get eaten by genestealerdemons of nurgle

lmao I swear I din't scumm this roll I'm the Solid Snake scrunt

Tin Tim fucked around with this message at 23:06 on Dec 16, 2014

Ignite Memories
Feb 27, 2005

Grumb Slanger, Scrunt compartment

"Sshh!" Grumb hisses, putting his finger to his lips. "'E's finally gettin' a likkle shuteye and you 'as to wake 'im? We's never gettin 'im back down affer this." He pats Barry on the head gently to lull him back to sleep. Barry mutters something gutturally and spits up a little. "Sssh, dat's a good private, now jes lay yer 'ead down 'ere on dis here floor 'n' get some sleep."

"Brathroom." Barry slurs, looking up at Grumb shakily before lurching forward and falling on his face. From the floor of the chimera he mutters "Hafta poo poo."

Grumb looks up at Grimply, and at Urok. "Ye'd best be real quoight, dem place hurr might have dem guards 'n' 'larms round it." Barry coughs, and Grumb looks down at him. "Barry! 'Elp me drag Barry out the wheelybox so 'e can make 'is business."

Old Barry nods grimly. The two scrunts grab New Barry by the shoulders [eliciting a plaintive groan] and carry him out the back-hatch to find a discrete place to go.

----------------

Grumb's going to try and keep an eye on Grimply and Urok without drawing too much attention [or hopefully eliciting any botched stealth rolls.] We'll drag Barrius out to poo poo behind a nearby tree, and try to get a sense of what's going on in this neon-green ghost town.

Ignite Memories fucked around with this message at 00:34 on Dec 17, 2014

Waroduce
Aug 5, 2008
Urok
Outside The Chimera


Flys buzz about Urok's still form as he sits inside the chimera, feeding on the blood and seared meat spread across his filthy clothing. A veritable swarm has enveloped the statuesque figure, not doing much for the decour or smell of the chimera. He lurches as the Chimera grinds to a halt, the drone of voices surrounding him rises, becoming excited. Urok watches as Grimply opens the hatch, blowing fresh air and sunshine into the previously almost tunnel-like darkness of his corner. Urok's lips curl as the sunlight penetrates his eyes, and he begins to rock back and forth, shutting his eyes from the sun. He ignores the social commotion, until Grimply pokes his head into the compartment:

"Oi laddie! Yer look like yer could handle yerself in a foight. Get on yer feet and come wit' me! We gots to figure out what's up wit' this weird humie village. Because something isn't roight 'ere."

At the word foight, Urok's eyes pop open, animated for the first time since the clusterfuck at the farm. He stands, wraps the rope around himself while adjusting his sticky nuts, pulls his shock gloves on tight, and follows Grimply into the sunlight, muttering something about blood, the scrunt father and the slam sector.....




__________________________________________________________________


I will edit this later to be more concise later, but I need to make a skill test for stealth. So I roll 1d100 I believe
My Roll
I have a stealth value of 34 I believe.
Against 39 (my agi value yes?) with +0 modifier for spending 100xp to train Stealth to Known.
A minor success if I have done this correctly

Waroduce fucked around with this message at 05:12 on Dec 17, 2014

Inexplicable Humblebrag
Sep 20, 2003

Deep Cover
The Farm
Malbrathia-3


https://www.youtube.com/watch?v=_4Xd4RONqJw

Grumb takes up position behind a tree to allow Barrius to evacuate his bowels, guts and every other orifice of the effects of scrüntbraü, the taste that refreshes. The trooper's grunts and whimpers echo forlornly and faintly through the twilight air. While he waits uncomfortably, Grumb covers the gate with his stubber. May as well aim at something. Kreb has a similar philosophy, and clutches the aiming mechanism of the Chimera's multilas tightly. Remaining scrunts peer through the viewslights, weapons in hand, as the Chimera idles quietly outside the farm gate. It's a tense wait. It's spooky.

Grimply and Urok ghost through the breach in the wall that the sniper's scouting identified earlier. It's weird - close up, it looks like the wall's been undermined rather than simply struck, and it's folded in on itself to give an entryway just big enough for motivated scrunts to sneak through. Who would try and tunnel into a farm? Rats?

The sniper sneaks ahead and the brawler plods behind as best he can past the three small, empty recreation areas, but no-one challenges them. There's no shouted demands or bursts of gunfire or cries of "get that scrunt!", just drizzle, the fading warmth of the evening, and the sounds and smells of agriculture.

Grimply risks a peek through a window into the central warehouse, and is amazed to see that it is, in fact, full of vehicles! He thought he'd made that bit up! poo poo, he must be good at this if even the farm's believed him! He can't really see what type they are, being under tarpaulins and all. Urok ventures the opinion that they're pretty low-slung. Maybe a tech-fetishist could tell from a distance what vehicles these are, or of course Grimply and Urok could always try and break in and have a closer look. Assuming these vehicles are fuelled and ready to go, which even Grimply knows is a huge assumption, it would still take a while to empty the warehouse - there's only so much space in the doorway, after all.

Checking the gate, it looks like a simple, albeit massive, bar-and-bolt affair. Apart from the issue of squeaky metal, the gateposts are chained together with a fairly hefty chain and padlock. Urok is reasonably certain he could break it given time and motivation - it's just whether he could break it quietly.

OOC: You can gently caress around with the gate so that the Chimera can ram it without any damage; stealth test to do it quietly, or find some oil. You can gently caress around with the gate to open it, but that needs a successful +0 Strength test to do it quietly, on top of the stealth/oil requirements to open the bars.

Grimply freezes as he approaches a window leading into the red-roofed building. It looks like worker housing. He waves frantically at Urok to get into the shadows and stop moving and stop breathing so loving noisily. There's noises inside. Noises like a lot of people standing quietly and shifting around - he can't tell numbers - and a lot of quiet, frantic snuffling. As he listens, he hears movement and what could be the beginning of a yell, abruptly cut off. The snuffling and milling resumes.

-------

Gosh, what is a scrunt to do. You found vehicles! Of some sort! Maybe they're broke! Who cares! Lemme know if I already used this song I can't remember.

Basically the big decision is "does Grimply look through the window" or "do you get everyone ready first" or even "do you just gently caress it and ram the gates and blitz the building". Obviously more info will be forthcoming if you have eyes on whatever is going on inside the worker housing, but if anyone is looking out of the window they will see this against the dying twilight.



This is easier to notice than an extremely good stealth roll.

Moola
Aug 16, 2006
Groin Sklunger
The Farm,
Inside the Scrutmera


Groin puts his feet up on the dashboard of the Scruntmera, it's engine gently hums but is masked by the gentle sound of rain drizzling on the floor. Groin vaguely remembers something about a plan involving ramming the gate once the Screalth Team (Scrunt Stealth Team) is inside.

"Fek they doin in there?" Groin whispers to Jekk, who is sitting beside him picking his nose. Jekk shrugs.

"Probably sneakin an scruntin I reckon" Groin whispers with authority. He rummages around in his pockets and pulls out a smoke grenade.

"Roight, when we get in there I want you to pop this ere smoker for some extra sneakyness and cover aright?" Explains Groin, as he hands the smoke grenade to Jekk.

Jekk takes the grenade, his eyes wander in separate directions. "Smmmmokin!" he whispers.

________________________

Groin is waiting for the signal to ram the gate.

Jekk has been given a smoke grenade and ordered to activate it once inside the farm for some cover; this can only end well.

Waroduce
Aug 5, 2008
Urok 
Farm - Courtyard
 

Urok heeds Grimplys frantic signal to hide and does his scrunty best to appear invisible. Before parting, he pantomimes climbing, asking to borrow Grimplys grappling hook. Urok hears the sounds of muffled struggle inside, and decides its time to party. He figures Grimply can handle the gate as long as he provides some security, so channeling Solid Snake, he flattens against the wall of the red building and slowly makes his way to the door, carefully ducking under windows. He settles right next to the door, back flush against the wall and starts digging around in his kit. Urok pulls  out a Frag Grenade . He ties a bit of rope to the pin, and runs the remaining length across the door, attempting to form a trip wire. 

His demolition work complete, Urok gently tosses the grappling hook onto the roof of the red building, doing his best to mitigate any sounds. He begins his ascent, and upon reaching the roof, hauls himself up and brings the rope with him. Standing by the edge of the roof, directly over the door, Urok  grins and readies his Fire Grenade . 



______________________________________________________________________
 
I roll stealth to move quietly to the door of the red building
My Roll
I have a stealth value of 18
Against 39 of my agi with +0 modifier for Stealth Known
A success

I roll against my Perception value to see if i can pick up any more information from being right next to the door/on the roof

My Roll
Roll'd 25 vs Perception 32

I roll against INT + 20 =46 to set up the grenade trap
My Roll 42. Demo is Dangerous. 


I roll against Agi Value 39+10 Grappling hook = 49 to climb the roof, My Roll is 37.

Roll stealth to climb quitely and not alert anyone
My Roll is 9.

If these are opposed or I hosed something up than roll for me in GM post and i'll edit out

Waroduce fucked around with this message at 19:17 on Dec 19, 2014

Phoon
Apr 23, 2010

Gumbo Bulge, Scrunt Compartment.

Gumbo waffles to the front of the Chimera, pushing through the civilian members of the crew, currently engaged in gambling, farting and gambling on farting. He comes to the driver's seat and plants a fat hand on it, leaning in beside Groin to peer at the gate in front of them.

"How we drivin in, Groin? Farwads or backards? Farwads is safer I reckon, backards, we can rush em."

He gestures to the hatch at the back of the vehicle where a small gang of Scrunts has gathered impatiently.

Ignite Memories
Feb 27, 2005

Grumb Slanger, improvised restroom

Grumb quietly gnaws on a cigar, keeping a focused-yet-lazy eye on his teammates as Barrius relieves himself painfully behind a gnarled bush. The private lets a loud gurgling noise out, and Barry bonks him on the head. "Ssh!" Barry glares at Barrius, who winces and tries to finish his business as quietly as possible.

Barry squints, trying to remember who this rear end in a top hat was, and where he came from exactly. Everything before the wheelybox ride was starting to grow a little hazy. But he'd follow Grumb to the ends of the sector, and if his cousin needed him to play guard duty then that's what he'd do. Tick tock.

Tin Tim
Jun 4, 2012

Live by the pun - Die by the pun

Grimply, behind the gate, hidden in a tactical trash can

Grimply is quite happy that there are indeed vehicles in the humie village. He would have been in a bit of trouble if there was nothing good to be found here. The muffling and shufling from the red house is worriyng, and he's not keen on finding out what's causing it with only Urok by his side. His eyes fall on the bolts that hold the humie gate, and he figures that the others can probably just smash through it. He carefully lifts the tactical trash can a bit(which has a rusty hole in the ground so his feet stick out), and carefully shuffles towards the gate.

OOC: Gonna make my stealth roll right here, because its success influences what happens next

10 vs (47) lol why can't I get these rolls when I'm shooting stuff


He deftly evades stepping on an empty can, and also dodges a carelessly dropped space-banana peel on his way to the gate. Once there, he heaves himself on top of his tactical trash can, and peers at the bolts. The stupid humies didn't even lock them in place or anything, and he just uses his scrunt knife to slowly push them out of their holding. At one point he hears the muffling and shuffling increase and quickly drops back into his can, but nothing further happens and he finishes his work.

Now he only needs to signal the other scrunts that they can smash through the gate and should help out. He ponders this for a minute, while sitting in his tactical trash can. Then he rummages around under his ragged cloak, and produces a fire grenade and his auto pistol. Yes, that should be enough to get attention. He takes a peek out of his tactical trash can, and sees Urok shuffling along the red building with exaggerated and large steps, that somehow manage to be really drat quiet. Grimply is impressed, and when he sees the grenade in Urok's hand, realizes that he had the same idea as him.

"Roight laddie, that's tha way ta go. I'll get over to dis 'ere window, to take a peek and then giver yer tha signal to throw yer boomer. I hope tha othas get tha message."

------------------------------------------------------------
Right, I'll take a peek and will shoot through the window to get my grenade through. This is the signal for Urok, and both of us are the signal for the rest. I think that there are very few things that would stop me from throwing a fire grenade into the house. Like, if I spot a gaggle of puppy-eyed humie children that have been locked up I would reconsider, but if it's anything remotely hostile the poo poo is on. Also if the GM wants to be mean and reaction fire me in the face, please keep in mind that I have dodge.

Inexplicable Humblebrag
Sep 20, 2003

The Chapel
The Farm
Malbrathia-3


https://www.youtube.com/watch?v=7JscCmCJBwk
80S DOT JPEG

Urok makes his preparations. With deliberate motions he wedges the mis-shapen frag charge into the doorstop, wiring the pin to the handle and jamming a handful of rusty metal scraps from his backpack on top for good measure. It's not something you'd want to be around once it goes off, but Urok has no plans to be. With minimal fuss he plants the grapnel, scales the side of the living quarters (avoiding any windows!), and positions himself over the doorway, ready to pounce like a giant hosed up horrible bird of prey that doesn't have any wings and actually mostly attacks by headbutting.

Grimply handles the bolts on the gate, and peers into the building from a southern window, grenade in hand. The unsettling sounds he's been hearing suddenly snap into place.

The building is mostly open plan, with a couple of supporting walls in the middle, pocked with windows that afford the scrunt a decent view of proceedings. The bit of the building near Grimply looks like a common dormitory area. There's beds for about twenty, and Grimply glimpses an open plan kitchen/dining area down the other end of the building, along with stairs heading up to the second floor. The middle section, like all imperial buildings, is devoted to a baroque, skull-encrusted chapel, but the pews have been shoved aside to make room.



red bit Grimply brown bit Urok numbers are doors

There's a PDF squad in there, weapons in hand, taking up positions around the altar, facing the congregation. Boxes are heaped up around them - Grimply recognises the standard Munitorium ammo crate, but can't tell what's inside at this distance. There's also a couple of robed figures and about thirty farmhands - some are sitting or standing around looking groggy, but a good number are holding their gagged, bound, struggling companions and are bringing them forward, one by one, to the thing standing before the Emperor's table.



It's massive, with four muscled, chitinous arms sprouting from a sinuous body. Two of them end in blunt, powerful digger's paws, more like clubs than limbs; the other two seem strangely delicate as they deftly remove the gag from the unfortunate before it. The creature yanks back the farmhand's head and towers over the terrified human, up and up - Grimply can see that the creature's lower body tapers out into a horrific serpentine tail.

Writhing tentacles plunge down the human's throat before he can emit a shriek - he thrashes momentarily, and then goes limp as the Xenos pervades him.

The creature's previous victim is being helped to his feet by one of the robed figures. The farmhand staggers slightly and the robed individual turns to catch him. Even at this distance, Grimply gets a flash of his eyes. The scrunt can't shake the feeling he's been seen. He briefly yet calmly assesses the tactical options available.



Grimply goes apeshit, blasts a hole through the window, flings a fire bomb at the nearest human and gets ready to book it. The other scrunts make their move.

--------------------

Hello friends!!! Meet the Ophidius-strain genestealers!! Why's everything being done in silence? Mods? Mods??? Grimply passed a fear test due to the sheer unsettling nature of this scene but scrunts psyched up for combat will not have to.

In out-of-character terms, you have an infected PDF squad of Brood Brothers led by the purestrain genestealavener at the altar. You also have two squads of farmhands, led by hybrids. They will likely not remain unarmed for long. There's also a bunch of tied up terrified humans, if you were interested in the effects of indiscriminate gunfire.

In this upcoming combat we are going to use the rules for formations. This is important. This means I am not going to have to track the individual motions of thirty humies - I am going to track the movements of the three Overseers who will each direct their discrete homogenous masses of troops. Basically, think of it as a way to represent units easily.

Formations are special because they will hit you extremely easily through sheer weight of fire. However, they are not particularly tactically flexible, they generally can't dodge/parry, you always roll to hit them as if you were hitting the most favourable member of the squad, and if you hit a formation and do any damage at all you kill someone, reducing its combat effectiveness. The takeaway from this is that multiple weak damaging shots are better than few high-power ones. Blast weapons and flame weapons are very effective against them, but not quite so effective as if they were used against ten panicked individuals.

Formations kinda have to stay near their overseer or they get scared and run away. If you kill the Overseer of a formation (a guy who uses normal combat rules just like you scrunts) then the formation will probably panic and rout. You can choose to target Overseers with Called Shots, or if you happen to roll a double on your attack roll. Please bear in mind that if you don't start chipping away at them the sheer mass of troops in the formation, they will probably wear you down via attrition, though, so it's a balancing act.

Grumb you are currently by Schroedinger's tree. You can grab onto the Chimera as it careens wildly towards the action if you like and deploy with the other scrunts, or you can be placed by the gate for the impending action.

Moola
Aug 16, 2006
Groin Sklunger
Scruntmera,
The Farm,
Show Time


Phoon posted:

Gumbo Bulge, Scrunt Compartment.

"How we drivin in, Groin? Farwads or backards? Farwads is safer I reckon, backards, we can rush em."

"Yee I reckon backwards be a good pl-" Groin begins to ponder, before the sound of gunfire and glass smashing interrupts him. His eyes light up as he jumps into action.

"poo poo tha signal! No time for tactics we gotta go! Ramming speed!" yells Groin, as he deftly puts the vehicle in gear and slams his metal foot to the pedal, and slams that to the metal!

https://www.youtube.com/watch?v=ZnHmskwqCCQ

Gumbo is thrown back into the passenger compartment, and the door slams shut behind him as the vehicle suddenly jerks into motion. Jekk grips a hold of his smoke grenade with both hands.

"Steeeeeealth!?" Jekk pleads as the tank slams into the gate, blasting it down and trampling it before its mighty tracks. The vehicle bumps awkwardly over the trodden gate, causing Jekk to be bounced up in his seat, his hosed up mohawk-less tiny head bashing into the roof of the cockpit. The sudden turbulence also causes Jekk to momentarily lose his grip on the smoke grenade, but his claw like tiny fingers snatch out at it and manage to grab the pin. The rest of the grenade tumbles under his seat.

Seconds later the entire cockpit begins to flood with smoke from the grenade, completely obscuring Groin's view.

"Aghfghhhhh no! Not in here ya daft twazzer! Throw it out the window!" roars Groin at his companion while coughing and spitting. He slams on the brakes and pounds on the rear door release button, which thankfully he instinctively knows how to reach without sight.

Groin and Jekk furiously begin scrambling around the cockpit trying to grab the smoke grenade.

_________

Ok so the Scruntmera has rammed the gate and probably driven a whole 50ft.

The rear hatch is open for you guys to get to scrunting and the cockpit is filled with smoke.

I can edit this post if you think I need to make and rolls or checks.

Ignite Memories
Feb 27, 2005

Grumb Slanger, improvised restroom

Grumb spits his cigar out, surprised by Grimply's initiative. Fack! Did he miss the signal? Was that the signal? He breaks into a run as the chimera begins peeling toward the gate, and grabs onto the back door handle just as it's about to slip out of reach. "Barry! Keep an eye on Barry! Ah'll be roight back!" Grumb calls back to his friends behind him. "Okay," they reply.

Grumb runs along behind the chimera, trying to hop up on the side. Unfortunately, as he glances back at his two compatriots he loses track of his footing and bangs his big toe on a large rock. "YEEEEEOOOWWWWWWWwwWwWwWwww" Grumb howls, smacking his face into the back of the chimera and falling to the ground. His grip firmly maintained on the door, the chimera drags him several yards before it smashes through the gate and comes screeching to a halt.

Grumb wheezes ashmatically, his white knuckles and red knees aching and stinging in protest. With a pitiful groan he lurches to his feet - an instant later, the chimera hatch swings open, bashing him square in the teeth. A cloud of smoke and cursing billows from the compartment as the scrunt squad begins to pour out.

---------------------------

Tactically, I am interested in covering Grimply and Urok as best I can. I haven't seen what's inside yet, but judging by their response it is hostile and I want to have the best field of fire that I can. If the chimera can be used as cover in this instance I'd be happy to do that, but use your best discretion. Grumb would like to shoots the bad people.

Let me know if there's a reasonable amount of slapstick wounds I should be taking for that little performance.

Ignite Memories fucked around with this message at 06:27 on Dec 19, 2014

Who What Now
Sep 10, 2006

by Azathoth
Scurrilous Scruntson
Scruntmera - before crashing through the gate


As the scrunt horde begins it's journey, Scurrilous quickly finds a confined compartment or corner to squirrel himself away into while mumbling something about "...makin' ver' delicate repairs..." and insisting that he shouldn't be disturbed. And after a short time 'self-repairing' the little red-robed freak is lulled into a deep, deep slumber by the relaxing roar of the engines and the transmission's high-pitched cries as Groin forces it to upshift without even so much as thinking about the clutch. And it's not until now when the vehicle comes to a stop that he is roused.

Not a morning scrunt, Scurr blearily asks, "Bflarginsmrt?" while getting up and moving to the front of the scruntmera. Climbing up past the turret and onto the pintle the cold air at drizzling rain wake him up enough for his thoughts to come back into focus and form a coherent sentence. Unfortunately Groin decides to rush the gate at that same moment.

"So wha's goin' oooOOOOOOOOOOOOAAAAAAAAAAAAAAAH!" He cries in fright as the APC lurches forward at full ramming speed, shielding his face from debris with his mechandrite. Scurrilous' situation is not made better when the interior below fills with smoke.

"Tha fack is happenin'?!"

________

Taking position on the storm-autogun.

Who What Now fucked around with this message at 22:54 on Dec 19, 2014

Skellybones
May 31, 2011




Fun Shoe
Murdelia Skurvy
The Scruntmera
The Farm
Go Time

https://www.youtube.com/watch?v=tl92wiSMHXk

Murdelia had initially boarded the Scruntmera in order to peer at various flashing bits and search for overlooked bits of things. As a Sister of the Merciful Hand her scrounging ability was matched only by her low cunning and murderosity, supplemented by her overdeveloped scruntal cortex (a little-known part of the scrunt brain, discovered during a particularly fruitful post-looting autopsy), so she was confident she could find something worth grabbing. Her assistant Arnika followed dutifully, expectantly holding out a large sack labelled "LOOT". Unfortunately, they were ambushed by a gang of bored scruntlings who stuffed them inside an overhead locker, which was then welded shut by an overenthusiastic technoscrunt. The banging and cursing coming from the ceiling didn't attract much attention, and it was too cramped to draw her trusty laser pointer, so Murdelia and Arnika had to make do with pawing about their cramped surrounds. This proved fruitful, as a small bundle of unmarked injectors was found and subsequently placed inside the sack.

The imprisonment ended when the Scruntmera rammed its way through the farm gate, the shock of the impact snapping open the fragile weld job and dumping the two Mediscrunts into the milling horde below. When the rear door opened the horde flowed outward in a cloud of smoke, less an offensive deployment than a natural diffusion that attempts to fill all available areas with a uniform density of scrunts. Murdelia was carried out by the tide and dumped in the soft mud, Arnika rolling out after her. Grumb was already there, having just been hit in the face by the door.

"Arh! Grumb, Old Mate! What'srup with al'this?" Murdelia exclaims, gesticulating wildly and attempting to figure out the strange environment, "Is thissa battle? Is any'n dead yet? Badly n'jured? Wher'ar'we? What's tha' smell? Wher's Barry?"

Faced with an unfamiliar situation, Murdelia readies her Scrunt Surgical Laser and takes cover behind Grumb, peering suspiciously at the nearby walls and bushes.
________________________________

Murdelia has no idea what's going on, and will hunker down behind the Scruntmera and shoot the first non-scrunt that appears. If Grumb makes a move somewhere she will follow him.

Skellybones fucked around with this message at 10:38 on Dec 20, 2014

Inexplicable Humblebrag
Sep 20, 2003

Ruckus
The Farm
Malbrathia-3


https://www.youtube.com/watch?v=LGYk1Dcpl4I

When in doubt, flame it out.

Grimply shrieks, blazes away at the window with his autopistol, and flings his firebomb as far and as hard as he can across the dormitory. Because his arms are made up entirely of wet noodles, this is not very far - but he hurls his bomb as far as he can, and is dismayed to see it clong into the wall, a few metres short of the target. He is then elated to see it bounce several times and roll around the corner to detonate, blowing an unwary hostile farmhand back through a window to land in a crumpled heap, and returns full circle to horror at the pained shriek the Xenos beast emits at the sound of the detonation.

OOC: Grimply was hurling a grenade at the very limits of Extreme range against Surprised foes. Remember you have no arms dude, you can't throw these things very far. He missed (55 vs 45, 1DoF) but grenades don't just vanish, and luckily he scattered his bomb into Squad 2. Because it's a miss, though, I'm not going to give the bonus formation strength damage that blast weapons normally get.

At the sound of the shriek, Groin slams his foot down on the accelerator. He's on hair-trigger mode, as something about this farm has been giving him the heebie-jeebies something fierce, and now - vindication! And, as the smoke grenade goes off - obfuscation! As he guns the gas and blasts through the weakened farm gates, operating mostly on instinct rather than vision, the Chimera engine bangs and complains and screams- wait, no, that's Grumb being dragged behind the APC. Groin slams the handbreak down and spins the Chimera to face what he thinks is the source of the noise, and absent-mindedly pops the rear hatch as Grumb catches his breath. The heavy gunner is flattened by the door, but remains no worse for wear. Nervous scrunts clutch weapons and man turrets and fan smoke, awaiting some indication of what they should be shooting at. They catch glimpses of figures in the chapel, but don't have clear lines of sight at the moment.

Grumb takes 1d10 Rending damage with Tearing due to being dragged behind the chimera; it is soaked entirely by toughness and armour. If anyone can remember the deep south term for this I would like to know what it is because it's bugging me.

The Xenos react with blistering speed and efficiency. The grenade is still tumbling through the air as the PDF squad pivot to watch, and the Chimera is still screeching to a stop as they begin to act. No human could react so quickly - it must be some horrible trick of the alien - although they seem to be moving at normal speed. Maybe the beast has some sort of extrasensory influence over its peons to warn them of threats before the human mind can process them, or maybe the scrunts are just really loving dopey.

code:
it's initiative time

18	Genestealer
14	Hybrid 2
12	Hybrid 1
12	Urok
11	Scurrilous
11	Kreb
11	Grimply
10	Murdelia
9	Groin
5	Grumb
4	Gumbo

wrap it up slowailures. remember the entire squad moves at the speed of the commander.
Grimply can see the Xenos creature rear up and thrash around a bit; his keen scrunty vision picks out that bone plates appear to be shifting over the back of its skull where its ears would be, exposing a greater portion of the front of its face around its eyes! He's got no idea what that means, though. Meanwhile, the PDF troopers under its dominion fling their weapons into the waiting hands of hybrid 1's squad, and turn to the crates behind them to re-arm.

Genestealer used a reaction to do something non-obvious. For reference, regeneration would be obvious. So it's not that. Squad 1 used its turn getting armed, PDF squad used its turn to throw guns and crack open crates. Next turn they'll need a half-action Ready in order to do anything gunny.

In the meantime, the second squad of farmhands spill out into the dormitory area, crashing heedlessly through windows and running round lockers, snatching up whatever improvised weapons they can find. They're heading towards Grimply!

lol Grimply's going to be beaten to death by a bunch of angry farmers



HERE is the MAP. WHERE do you wish to GO.

-----------

do stuff you horrorshows. Grimply might want help, but Squad 1's just got weapons and the PDF squad look like they're gonna come out with something soon. You scrunts are all dimly aware of all of these movements, with the caveat that only Grimply has seen the genestealer do his funky adjustment thang. No enemies are currently in cover - you can just wang fire at them through windows. Please remember that if you can see any member of a formation you can attack the whole lot, and you always count as attacking the most advantageous member of a formation; it's kinda simplifying a lot of people running around in simultaneous combat, really.

It's pretty obvious that these guys have heard a vehicle rev up, and have heard a big CLANG which they can only assume is the gates going. So they know it's not just Grimply performing a lone suicide assault on them, but they don't know about Urok yet. If you want 'em to come out that door with the trap you're going to have give them a reason, even if that reason is HELLO I AM HERE IN THE WINDOW CHECK OUT MY FLAMETHROWER - Urok, you can position yourself so that you can do vile scrunty things through the window without being caught in the potential blast of a booby trap. The doorframe will redirect some of the blast anyway.

I will re-emphasise that formations get weaker as they get smaller. You've got eight actions, eight chances to do damage or generally hamper the enemy, make them count! Fate points will refresh before next combat so don't forget about those.

Oh and the smoke from the smoke grenade will cause a smoke cloud on the Chimera's position if it doesn't move.

Who What Now
Sep 10, 2006

by Azathoth
Scurrilous Scruntson
Scruntmera - Outside the Weird Alien Orgy-Church


Scurrilous tries to get his bearings back. You take one nap and suddenly everything goes to poo poo, he thinks to himself. Well, more to poo poo than is normal for the freakish in-bred band of merry mutants, anyway.

But now was not the time for existential introspection about the scrunt condition, and Scurr does his best to take stock of the situation. Grimply is about to be beaten to death by a mob, so that's normal. Another mob is arming themselves to the teeth to try and kill them all, which is also to be expected. And a bunch of other little scrunts are scrambling around doing either Omniscrunt knows what or gently caress all. Yep, Scurr decides, this all checks out. So that meant there was only one logical course of action.

Gripping the two handles of the stormgun he swivels the mounting to the left, takes aim, and squeezes both triggers to unleash a withering hail of lead at the mog moving towards Grimply.

"SUPPRESSING FIIIIIIIIIIIIIIIIIIIIIIRE!"

_________

Half-Action to Aim and then another Half-Action for Full-Auto Burst against Squad 2, so long as I don't have massive penalties against them for some reason. Stats for the stormgun and multilaser if Kreb uses that are at the bottom of my character sheet.

I get an extra DoS if I pass my BS test from my customization and double the number of hits from the Storm quality. I can't roll easily from phone postin' right now unfortunately.

Skellybones
May 31, 2011




Fun Shoe
Murdelia Skurvy
Behind the Scruntmera/Grumb, whichever provides more cover

Murdelia begins rotating about on the spot like a hosed-up sentry turret searching for targets, and her sights pass over the large windows in the barracks nearby. The building was full of rampaging, ravenous, bloodsucking humans! Charging past to one end of the barracks! There was something valuable there, obviously, and all valuable Slam Sector loot automatically passes to the ownership of the nearest Scrunt. Ipso facto, their lives were forfeit! One of the humans seemed a bit bigger and uglier than the rest, and if humans were anything like scrunts that was the leader!

Adjusting the range (MAX) and power setting (MAX) on Ol' Eyeblaster, Murdelia fires repeatedly into the target until it overheats and automatically shuts off.

Meanwhile, Arnika excitedly fires an autogun into the air to celebrate the initiation of hostilities.

______________________________


Murdelia takes Aim and Semi-Auto Burst as Half Actions, preferring to hit the Hybrid leading Farm Squad 2. By my guess the enemy is about 38m away, 50m being Short range. BS 40 + 10 Aim + 0 Semi-Auto + 10 Short Range = 60. I rolled 3. Five degrees of success?

The gun has a 3 burst semi-auto so all of them are good, with 1d10e+3 damage. 3, 2, 2 out of 10, which is shameful. +2 for High Impact, so total damage is 8, 7, 7. They also apply Felling[2] and Crippling[2].

Ignite Memories
Feb 27, 2005

i didn't realize chimera rear hatches opened downward when I made my last post so now i'm just gonna run with it

Grumb Slanger, deep in cover

Grumb's osteoporotic bones creak in protest as a clown-car-load of wheezing, disoriented scrunts scramble out the rear hatch, looking for violence. He gurgles incoherently as each stomping foot drives the chimera hatch again and again into his pitiful body. Finally, just as his retro-cyberpunk ganger shades begin to crack under the pressure, the stomping relents. Grumb gathers up all his strength and determination as he shakily pulls himself out from under the hatch. His muscles quiver as he pulls himself up to a kneeling position, his open abrasions stinging with dirt and ants. His world is agony, and he has never felt so fragile in all his life. Moments later, Murdelia darts up behind Grumb to use him as cover. She says "Arh! Grumb, Old Mate! What'srup with al'this?", firing her lasgun wildly in his ears.

Grumb blinks, trying to remember where he was. "Whehh?"

"Is thissa battle? Is any'n dead yet? Badly n'jured? Wher'ar'we? What's tha' smell? Wher's Barry?" Murdelia inquires unrelentingly, singing a small piece off his ear. At the mention of Barry, Grumb's maternal instinct kicks in. He had something to protect! Something he was responsible for. Imbued once more with purpose, he shakes himself out of the daze. "Blokay Roight! We're inna battle now! Grimply an' Urok needs reeinf- , needs re-infar-... dangol, backup!" Grumb whips Betsy out, takes aim at the nearest apparent mass of hostiles and unloads. He really hopes some of the bullets are hitting the enemy.

------------------------------------------

BS 40 + 10 Aim + 10 Short Range -10 Full Auto Burst = 50. I rolled a 70. 2 degrees of failure.

Ignite Memories fucked around with this message at 07:08 on Dec 22, 2014

Moola
Aug 16, 2006
Groin Sklunger
Scruntmera Cockpit,
The Farm,
Code Red!


Groin and Jekk continue scrambling around the cockpit for a few minutes, frantically trying to locate the smoke grenade spewing smog in their faces.

"I gat it!" yells Jekk, as he clutches the grenade, smoke billowing into his mouth as he yells.

"Now get rid of it ya daft twotter!" scolds Groin.

Without any hesitation, Jekk opens his mouth as wide as possible and swallows the smoke grenade. He belches a horrid black cloud of smoke, and then more of it starts to slowly seep out of his nostrils and ears, like a hosed up tiny Screttle (Scrunt Kettle). Groin looks at him with a disturbed look for a moment, then shrugs.

Groin finally turns his attention towards the combat going on in front of the vehicle. There's still a little bit of smoke residue in the cockpit, and he can't quite make out what is moving around in the chapel; but he reckons they probably mean him harm, and more importantly, they probably want to break or steal his ride too!

"You aint never takin me alive coppers!" Groin yells incoherently, as his puts the vehicle into reverse and dangerously attempts to reverse away from the chapel, and then awkwardly slam on the breaks and pivot the Scruntmera so that the front armour is facing toward the battle.

"Shoot them bastads Scurr!" he yells up to his comrade in the gunner seat, as the vehicle skids around in the mud.

______

Groin is attempting to perform an Evasive Manoeuvre with the Scruntmera. I want to try and reverse the full length of the Chimera and then pivot on the spot so that the side armour is harder to make line of sight to and the front armour is more of a target. Also we might be harder to hit if this works.

Waroduce
Aug 5, 2008
Urok 
Farm - Roof of The Red Building
 

Alone, perched upon the roof, Urok whips his head around at Grimplys shriek. The harsh staccato of an auto-pistol dumps adrenaline into Uroks scrunty body,  and he peers expectantly down over the roof at his booby trap. Seconds later, a deep, muffled whump is heard below him from Grimplys actions, followed by a pained inhuman shriek. Uroks attention is stolen by the high pitched whine of an engine accelerating, and he sees the Scruntmera burst through the farm gates before disgorging scrunts all over the place. 

Below him, the muffled sound of running can be heard as the occupants of the building are clearly up to something. 

Never one to sit out of a fight, Urok decides its time to get involved, he quickly rappels down to a window adjacent to his trap and wings a Flame Grenade through the window. 




______________________________________________________________________
 
Half-Action
Roll to descend roof
My Roll of 16 vs 39 (+10 Hook).

Half-Action
Throw the Flame Grenade I readied last turn

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


Pernicious Kreb, Multilaser Heaven

Kreb sits at the turret, eagerly eyeing the swarming masses inside the chapel with glee. He swings the turret back and forth, deciding who to shoot. It's almost impossible to pick, he may never have the chance to shoot this many humans with a gun this large again. But almost impossible isn't impossible. His animal instincts demand he be somewhat selfish in this scenario, and so he aims for the crowd nearest to himself and opens fire with a steadily rising cackle that becomes a strange, honking screech.

__________

Kreb is using a half-action aim (I'm assuming I can still aim with a vehicle weapon? 50 BS +10 aim -10 full auto = 50, I rolled a 26, so 1 degree of success for succeeding, then 2 for beating it by 20, then another one for lasgun barrage, so 4 degrees of success which I think is 4 hits if I recall. I'm aiming at Squad 2 and just generally firing at them not aiming for the boss. Unless that's a horrible idea with the good roll I had I'm not sure. Kreb wants mass murder more anyway.

For damage I rolled 28, 25, 17 and 15 with the 2d10+10 multilaser, which also has pen 2 if that's relevant.

Here are all my rolls for this post

juggalo baby coffin fucked around with this message at 17:16 on Dec 22, 2014

Ignite Memories
Feb 27, 2005

I would like to amend my action to include something about dodging out of the way as the chimera immediately tries to reverse over me. Grumb has had enough slapstick for one combat.

Ignite Memories fucked around with this message at 04:06 on Oct 9, 2015

Inexplicable Humblebrag
Sep 20, 2003

It is assumed you will not be run over as there is more than enough movement to spare. Were Groin ramming or going flat out, it would be a different matter, but he's not going to run over any scrunts outside the Chimera.

Tin Tim
Jun 4, 2012

Live by the pun - Die by the pun

Grimply, next to a window of the red house, jimmies rustled

Grimply does not like how his day went so far. The sneaky part with Urok was pretty cool, and he looked forward to getting the drop on a few humies, but what he saw inside the building was hosed up! There were humies, yes, but demon humies! Grimply never saw humies like that, but the lizard eyes that looked at him leave no doubt about their demon status. His first instict was to get the hell away, but the Scruntfather filled him with the strength to take another look inside the building. But he kinda wishes he didn't do that, because all he could see was a horde of crazed humies barreling towards him. He also noticed that the super demon humie with the weird arms and face did something really weird in the back, but that's just a side notice for him right now.

As he's ready to run and look for a new life, the scruntmera mashes through the gate and a horde of scrunts spill out with blazing guns and enthusiastic "SLAM SECTOR" cries. A huge amount of shots rip into the crazed humies that are coming towards him, and while he can't see the effect right away, it fills him with new confidence.

"Aye, tha scruntfather protects." he mutters while trading his pistol for his rifle, with the intent of checking out what's up with the super demon humie in the back.

---------------------------------------------------------------
Half action to trade pistol for rifle, and another to half turn aim at the germstealer

Let's hope your fire was enough to get all the chargers!

Inexplicable Humblebrag
Sep 20, 2003

Aliens Among Us!!
The Chapel
The Farm
Malbrathia-3


https://www.youtube.com/watch?v=l6L4LpDIvG4

Urok plummets to the ground like a sack of bricks, gloves sparking as he descends the grapnel line, and much like a sack of bricks is completely unfazed by the experience of hitting the ground. He smashes his face into the window, shattering the glass, and thrusts a firebomb through the window, leering horribly. (58 vs BS 32 + 30 point blank range). He ducks as it detonates, engulfing the two nearest members of squad 1 in a blast of flame. They drop their guns and thrash screaming on the floor, out of the fight.

OOC: two down!

Scurrilous is more of a traditional scrunt, and prefers enemies who don't shoot back. He turns his attention towards the squad charging Grimply, and, after a momentary false start when the magazines fall out of his heavily-lubricated autogun, begins to hose the humans down with fire. (You originally rolled 60 so I fate point rerolled it to a 19 on the assumption that you still have one spare point, shout if you don't want me to do this). The machinegun chatters, whirrs and whines as the mechanisms protest the sheet amount of ammunition being chewed through, but by the time the storm of iron fades fully eight of the farmhands lie bloodied and broken on the floor of the dormitory.

loving hell. 17 vs 38 (BS + aim + full auto) = 4 DoS, made up to 8 by Storm. Maybe I'll give the next enemies some armour next time if I use Formation rules.

Kreb finishes the job handily, incinerating the remaining humans of Squad 2 in a storm of high-intensity lasfire. The hybrid leader hisses defiance before he, too, is reduced to a charred corpse. Good luck getting an autopsy out of that one.

Murdelia, finding all of her targets dead already, turns her attention to Squad 1. Three more humans go down shrieking, clutching at the jagged rents in their flesh caused by her horrible customised weapon. Seeing the supply of targets wither away before his eyes, Grumb forlornly hoses some fire in the general direction of the house. His heart clearly isn't in it.

Grimply takes careful aim on the genestealer at the altar. The flash of the fire bomb and the flicker of lasfire appears to have annoyed it, and those bony plates are covering its eyes again. Plates appear to be shifting under its skin. What's it up to now?

Groin reverses the Chimera to bring its front armour to bear on the chapel, but his bionic arm decides now is the perfect moment for a vigorous jerk-off session and in attempting to get it back under control, he manages to stall the engine (88 on your operate test, dude). The vehicle moves, but it's just as big a target as ever! Gumbo does an unspecified action that will be sorted later because gently caress if I'm going to hold up a combat round for one slow-posting scrunt,

Grimply watches in horror as the PDF squad finish rummaging in their crates and come up holding rocket launchers! The squad hunker down behind crates as the genestealer slithers behind the altar, although the sniper can still draw a bead on whatever exposed body part he's aiming at. Head, arms, digging arms, so many choices!

The PDF squad are taking cover behind your loot, and two of them are wielding disposable one-shot missile launchers. Same rules apply to shooting squad members armed with special weapons as to shooting overseers, except they still die on taking any damage, like other formation members.

Out of sheer desperation, the remaining infected farmhands vault through the windows leading into the kitchen, heedless of the ragged wounds caused by the breaking glass. Once behind cover their nerve appears to return, and they merrily blaze away with worrying accuracy. (15 vs BS + 5 x formation strength = 5 DoS, meaning five lasgun hits against the squad. I am splitting these by closeness, and the amount of damage you've done).

Urok escapes with minimal burns as a torrent of lasfire blasts into the window frame (2 hits soaked by cover, armour and toughness), but Scurrilous is not so lucky - shots rake up the side of the turret, and he takes a nasty burn to the chest. (first hit soaked by leg cover, second hit whams straight into the torso and does five wounds after toughness and armour). If only Groin could drive! Some sixth sense makes Murdelia spin away behind Grumb, milliseconds before a lasbolt would have taken her arm off at the elbow, and she escapes unscatched.

This would have been a 13-damage hit to your unarmoured arm, and you missed the dodge roll. I have spent a fate point to let you reroll the dodge, which you subsequently passed, but let me know if you don't want that to happen.

Over a dozen humans lie dead or dying, but the Xenos cares naught for that. Under its unholy direction, the corrupted humans get ready to rain fire on their attackers. What kind of hosed-up planet is this where scrunts can be the good guys?



------------------------

please stop killing all my mans!!

You can all dimly make out the rocket launchers. Phoon please make some posts. Everyone else, please also make some posts.

Phoon
Apr 23, 2010

Gumbo Bulge, Scrunt Compartment.

As the chimera lurches forward, Gumbo hurtles backwards into the passenger compartment, rolling at speed into a small gaggle of gambling Scrunts and scattering their dice and tiny poorly painted models throughout the compartment.

And then the shooting starts. Gumbo heads over to a gun port but the combination of his torso-positioned head and his tiny tiny eyes mean he can't get a good look through. He grabs a nearby Scruntling and throws him to the ground below the port, then clambers onto his head/belly to peer through the port.

There isn't clear what exactly is happening out there, but there seem to be humans shooting at his Scrunt brothers (and one Scrunt sister).

The hatch behind him drops with a clang and a strange yelping sound and without another thought he hurls himself out of it, determined to get closer to the action. As he runs he rummages through the bum bag where he keeps all his precious mementos and explosives to find something to throw at the enemy.

half action move out of the chimera - but probably not too far, would like to keep using the chimera as cover for now - and half action to ready a frag grenade

E: gumbo has a scrunt/autopistol in one hand and a grenade in the other

Phoon fucked around with this message at 13:51 on Dec 23, 2014

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Skellybones
May 31, 2011




Fun Shoe
Murdelia Skurvy
Out of cover near the Scruntmera

Murdelia spends a moment basking in the glow of satisfaction from gunning down a few more humans, and also the glow of lasfire beaming past. Wait, what? She's safely in cover behind the Scruntmera... which has just attempted some complicated back-and-forth manoeuvre but managed to stall out a few meters away. Leaving her out in the open with Grumb wobbling nearby. Well, maybe it's better to not be hugging the metal beast, those rocket launchers are pointed right at it... oh, fekk! And what the scrunty hell is that behind them?

"ANNY-TANK IN THA MIDDLE!" she bellows, but a horrible stench and sound erupts from the Scruntmera turret as Scurrilous takes a las hit right in his chest-like region. Judging by the filthy smell and volume of cursing it was mostly absorbed by his skin and muscles, but he'll definitely need to take a lie down later. Arnika helpfully holds out her shootin' cigar, but before she can jam into in her maw a lasbolt blasts it away and plunges the world into stark absolutes. The Scruntmera is targeted by rockets, so stay away from that. Staying in the open is a bad idea, too. She can only shoot so many of them before they shoot more cigars away. This leaves only one option. Murdelia swallows a sachet of powdered recaf and prepares to sprint (as least as much as one can with such short legs) for the building, where a scrunt is already lurking at the window. Is that Urok?

Murdelia quickly discards the 'get closer to that fucker' plan and decides to stand in the open, firing wildly at the enemy. Maybe they'll all get shot before she does?

"WAAARRR!!! DIE YA FEKKIN' SLIMEY GITS! OY'LL EAT YER BRAINS!"

______________________________


Murdelia takes Aim and Semi-Auto Burst as Half Actions, aiming at the PDF Squad and their rockets. The Genestealer itself seems to be 48m away, just inside Short range. BS 40 + 10 Aim + 0 Semi-Auto + 10 Short Range = 60. I rolled 4, which is pretty amazing luck so far. Five degrees of success once more.

The gun has a 3 burst semi-auto so all of them are on-target, with 1d10e+3 damage. 4, 8, 1 out of 10, +2 for High Impact, so total damage is 9, 13, 6. They also apply Felling[2] and Crippling[2].

Skellybones fucked around with this message at 01:46 on Dec 24, 2014

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