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There is also a significant gulf between 'interesting, life-enriching experiences' and 'skills that would be useful if I were a character in an RPG'. I have plenty of hobbies, but I still wouldn't want to play myself in a zombie apocalypse game because I don't consider 'knows how to blow a zombie's head off' or 'can identify all edible mushrooms' to be valuable life skills.
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# ¿ Dec 9, 2014 22:20 |
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# ¿ May 12, 2024 09:37 |
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Zurui posted:How is it any less "you"? I don't think tabletop role playing games are ready for this sort of ontological nightmare.
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# ¿ Dec 9, 2014 23:03 |
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ProfessorCirno posted:If I woke up tomorrow with superpowers, I'd still be me. Would you really, though?
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# ¿ Dec 9, 2014 23:10 |
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Covok posted:What are my chances in a zombie apocalypse? Pretty good, because zombies aren't real
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# ¿ Dec 9, 2014 23:45 |
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Part of successful role playing is understanding the flaws (of personality and skill) of one's character and representing them candidly and earnestly; it really shouldn't be that hard, then, to understand why some might not want to role play themselves, or might feel that they aren't up to the task. Real self-appraisal takes a lot of time.
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# ¿ Dec 10, 2014 00:15 |
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The Great White Book is Nobilis 2e, so I assume they're talking about their... difficulties with Guardians of Order, the original publisher.
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# ¿ Dec 11, 2014 20:07 |
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Plague of Hats posted:There is a serious tone and mysticism to the GWB that I value and love. However, the GWB is an excellent piece of art, while I think the Field Guide is in every way a superior game. Yeah, basically this. I would love a Nobilis that mixed the tone of 2e with the (much) superior gameplay of 3e.
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# ¿ Dec 11, 2014 20:45 |
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I think that all of 3E was under Eos, not GoO (the tracing stuff was an early 3E issue, unless I'm misremembering something from 2E). The GoO stuff was like (as far as I remember) them basically making off with the money.
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# ¿ Dec 11, 2014 21:59 |
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Any * World game.
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# ¿ Dec 14, 2014 00:49 |
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Nuns with Guns posted:if you're not playing a Binder.
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# ¿ Dec 21, 2014 18:38 |
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# ¿ May 12, 2024 09:37 |
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Given that the existence of magic and wizards has essentially no impact on the functioning of society in RPGs, hoping for darkvision to affect worldbuilding is perhaps a bit optimistic.
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# ¿ Dec 24, 2014 04:48 |