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My dream since first playing TS4 was to recreate Melrose Place. A horseshoe shaped apartment building with a pool in the middle full of pretty petty people to induce soap opera level drama.
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# ? Nov 20, 2023 20:58 |
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# ? May 6, 2024 20:18 |
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I actually built a house I'm happy with. That never happens.
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# ? Nov 21, 2023 01:34 |
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TheWorldsaStage posted:I mean, the AI art thread in GBS is full of cool poo poo. It's like photoshop and used everywhere now, even in professional artists' workflow. You gotta move with the times lol no
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# ? Nov 21, 2023 03:49 |
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kirbysuperstar posted:lol Wishing it doesn't make it so. There's real time generation now that works with you on anything you draw as you draw, saving hours and hours and joint pain. But ok
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# ? Nov 21, 2023 04:52 |
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It’s like playing pretend at artist. That’s cute. Children are so cool.
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# ? Nov 21, 2023 07:11 |
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TheWorldsaStage posted:Wishing it doesn't make it so. There's real time generation now that works with you on anything you draw as you draw, saving hours and hours and joint pain. I dont think making art should be about saving time
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# ? Nov 21, 2023 11:55 |
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You gotta save time so you can spend it working on spreadsheets
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# ? Nov 21, 2023 12:45 |
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If the only value to your art is that you enjoy the process of making it and want it to take a shitload of time, go carve granite with a toothbrush or something. If you have literally anything to communicate with the outside world, being able to create the same art in less time lets you make more loving art.
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# ? Nov 21, 2023 13:40 |
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The most important thing about art is not just how efficiently it is made, but also how much volume you can make, apparently. Funko pops are the world's most significant artistic form
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# ? Nov 21, 2023 13:43 |
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Imagine if Leonardo had been able to mass-generate 10,000 variations on Mona Lisa... What a blessed world we would be living in
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# ? Nov 21, 2023 13:45 |
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What worth does art have other than existing. Beep boop what is expression beep boop
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# ? Nov 21, 2023 13:46 |
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If a sim creates a painting, is it art created by an AI?
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# ? Nov 21, 2023 13:47 |
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steinrokkan posted:Imagine if Leonardo had been able to mass-generate 10,000 variations on Mona Lisa... What a blessed world we would be living in AI is definitely already changing the kinds of things that are valued, and almost removing the value in some types of pieces like your example that were tremendously time-intensive in the past but formerly had appropriate reward. But they’re simultaneously enabling other kinds pieces, just that need different processes to accomplish.
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# ? Nov 21, 2023 15:25 |
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personally I am not concerned about the artistic integrity of the putrid yellow leather texture I want to put on my korean sim's bedspread for some reason
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# ? Nov 21, 2023 15:54 |
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Bedurndurn posted:If the only value to your art is that you enjoy the process of making it and want it to take a shitload of time, go carve granite with a toothbrush or something. If you have literally anything to communicate with the outside world, being able to create the same art in less time lets you make more loving art. I dont think having google communicate things for you is worthwhile
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# ? Nov 22, 2023 19:32 |
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Super No Vacancy posted:personally I am not concerned about the artistic integrity of the putrid yellow leather texture I want to put on my korean sim's bedspread for some reason I am because it means a texture guy did not make it, which puts his job in jeopardy
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# ? Nov 22, 2023 19:36 |
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yall givin me mad negative moodlets rn
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# ? Nov 22, 2023 19:36 |
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Apparently the world that comes with For Rent has 9 lots. Because you wouldn't expect a lot of work to go into a full price expansion.
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# ? Nov 26, 2023 10:12 |
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kilus aof posted:Apparently the world that comes with For Rent has 9 lots. Because you wouldn't expect a lot of work to go into a full price expansion. I strongly suspect that at least half of the reason there are fewer and fewer lots in neighborhoods is because they're still sticking with the "You must be able to run this game with all its expansions on an old potato" mandate they had at the very beginning of development. The other half is the "fewer employees, less content, same price" mandate EA has had since even before that.
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# ? Nov 26, 2023 21:45 |
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Heavens. You can finally set what kind of sink is what so your Sim does not go all the way upstairs to wash dishes.
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# ? Dec 6, 2023 13:40 |
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Getting close to 2000 hours!!!!!!
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# ? Dec 7, 2023 17:00 |
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Neat, the new patch makes it so you can move/change windows on apartments. It also lets you repaint owned exterior walls and hang curtains on them so it'll probably get patched out soon, but neat until then.
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# ? Dec 8, 2023 01:27 |
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I haven't touched the gameplay yet but the build mode for the new pack is gorgeous. Lots of really lovely little details. CAS is really good for women again, less so for men but a few nice pieces and new hair.
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# ? Dec 9, 2023 12:49 |
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Sims 4: Housing Crisis seems pretty typical in that unfortunate way of creating stuff looks nice but actual gameplay - if it's not just rabbit holes - is super bugged. The new world is small with just nothing to do, but boy howdy pretty. RIP to the people who thought they were actually going to see tigers in the tiger sanctuary.
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# ? Dec 15, 2023 12:17 |
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the game sucks op
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# ? Dec 15, 2023 16:21 |
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Super No Vacancy posted:the game sucks op
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# ? Dec 27, 2023 16:41 |
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So I decided to try and download some custom content to make some really grungy apartments now that For Rent is out and there's a handful of stuff in that pack in that style. Good lord is the mod scene of this game a loving mess. Just seems to be an endless series of individual creator tumblrs and patreons with content just shoved in a list by date uploaded, half of which lead to broken download links, the other half of which just totally look out of place with the Maxis art style.
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# ? Jan 2, 2024 21:52 |
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this is all you need to know about the sims modding community:
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# ? Jan 3, 2024 02:31 |
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So with Life By You out on early access in a couple of months I was curious why there hadn't been any real info posted on it outside of a couple blog posts on the official site. Turns out the official YouTube channel has been posting walkthrough and gameplay videos for months. Everything from build mode to in-game gameplay systems to character creation. It looks...okay? The open world bit seems really good and the mod tools seem ridiculously comprehensive but the NotSims still have pretty soulless expressions and animations, and it's unclear if it'll have stuff like multitasking. Mr Luxury Yacht fucked around with this message at 20:16 on Jan 14, 2024 |
# ? Jan 14, 2024 19:19 |
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Mr Luxury Yacht posted:So with Life By You out on early access in a couple of months I was curious why there hadn't been any real info posted on it outside of a couple blog posts on the official site. Its probably gonna take an entire sequel 4 years from now to get to the point of non-sterility. I think my biggest concern is that they're not using a simlish alternative, so English conversations are gonna get repetitive real fast. Still though, this is something im likely buying near launch because I would like to play the Sims again, and there really needs to be competition in the space.
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# ? Jan 14, 2024 21:34 |
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Paralives gameplay trailer just dropped (with a vague 2025 release date). Seems like the exact opposite of LBY - very appealing visuals and stylish UI, some interesting mechanics, but seems very limited in terms of customizability and overall sort of small-scale. Biggest news is that there's going to be no paid DLC but many free updates (aka the early access model) https://youtu.be/xIIy4CuGDyU?si=zfpJ0oKvlOK1YBKg EDIT: also Life By You got delayed again ROFL mutantIke fucked around with this message at 22:27 on Feb 7, 2024 |
# ? Feb 7, 2024 19:03 |
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https://www.youtube.com/watch?v=6SRQj1_hQV4 Here's kind of a lets-play of sorts of Life By You by the community manager. I watched this off to the side while playing another game. The game always seems pretty serviceable at first glance, but 3:54 demonstrates how bad the conversations look. I figure optimizations are something that's saved for the very end, so I'm mostly overlooking that, but the animations and facial expressions are definitely weak. Maybe its an old build or something, but I figured if they had something better they wouln't have shown this. On one hand, I never put much attention into the facial animations in the sims, But I know a lot of sims players get really into their characters and their appearance so this would probably lose them immediately. We're already in March, and it goes for sale on early access in June, when it launches for $40. If Paradox can handle the storm of negative reviews at launch and tough it out while providing timely updates and listening to feedback, it might be a pretty great alternative for The Sims by mid 2025. But...eh, Paradox being what it is today, I can see a Mostly Negative steam release be fatal and they wipe their hands of it with a very anemic 1.0 release. I'd really like for this game to succeed, because I think there's a lot of room for an engaging Sims competitor, but I have my doubts about the future of the game if it launches raw, which I feel is all but certain. I feel like so far they've tempered expectations by way of these early access videos, but the colossal mishandling of Cities Skylines 2 makes me really down on this.
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# ? Mar 13, 2024 04:37 |
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Dang, that does look like a shame. Does EA hold the patent for an abstract language like SimLish, or what? I'm just slightly baffled by the direction LBY went in highlighting the conversations in such a way that just so obviously seems like it'll be onerously repetitive. Not just repetitive, but stripping the mystery away from what the sims are saying makes them all seem a lot dumber and less likeable too. Maxis just hit on a genius direction with the original -- stylization and abstraction, such that your mind can fill in the gaps where the simulation is otherwise a little odd. Short of literally recreating reality, I really think it's the only way a game in this genre is going to work. Who knows, maybe AI-Sims in a few years can actually pull that off. But I don't think we're there just yet. I also really want this to succeed; maybe it just appeals to a different kind of Sims player from me. But yeah, I agree with you that it's not something to hold your breath over.
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# ? Mar 13, 2024 15:43 |
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They've reinvented Oblivion conversations. Honestly kind of brilliant.
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# ? Mar 13, 2024 22:35 |
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Koramei posted:Dang, that does look like a shame. Does EA hold the patent for an abstract language like SimLish, or what? How did the Playboy Mansion games do it? Thats the only other sims-like game I can think of, but I could have sworn they had little abstract bubbles over their heads. Koramei posted:Maxis just hit on a genius direction with the original -- stylization and abstraction, such that your mind can fill in the gaps where the simulation is otherwise a little odd. I'm really yearning for some sort of TS1-asethetic game that lets your mind fill in 90% of the gaps, but I'd be surprised if the wider market had an appetite for it. TS2 felt like the sweet spot, TS3 was a real low point with the dough faces, TS4 felt like an improvement. Weird as it was, the overly dynamic facial expressions of the 3D Sims games kind of turned me off. I get neutral expressions are boring but it was kinda tiresome seeing my sim goofily cut carrots or power-walk out the door all the time in TS4.
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# ? Mar 14, 2024 05:08 |
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buglord posted:I'm really yearning for some sort of TS1-asethetic game that lets your mind fill in 90% of the gaps, but I'd be surprised if the wider market had an appetite for it. TS2 felt like the sweet spot, TS3 was a real low point with the dough faces, TS4 felt like an improvement. Weird as it was, the overly dynamic facial expressions of the 3D Sims games kind of turned me off. I get neutral expressions are boring but it was kinda tiresome seeing my sim goofily cut carrots or power-walk out the door all the time in TS4. It's that old rule of when everything is wacky and silly, nothing is. TS2 did that stylized cartoon-ish sim look and feel so much better it's ridiculous. Even TS3 sims are more pleasant to look at in motion because at least they behave like normal humans for the most part despite looking like Oblivion NPCs. Sims 4 also reuses the same animations for everything which just adds to the repetition.
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# ? Mar 14, 2024 11:25 |
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this looks like a sims version of those mobile gta clones
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# ? Mar 14, 2024 13:52 |
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Ruflux posted:I have a mod to mostly eliminate the smiling Can I ask for the name of that mod? Been looking for something like that.
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# ? Mar 14, 2024 20:36 |
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Kiss Kiss Bang Bang posted:Can I ask for the name of that mod? Been looking for something like that. Yeah, the freaking "realistic marriage mod"
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# ? Mar 14, 2024 20:42 |
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# ? May 6, 2024 20:18 |
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Kiss Kiss Bang Bang posted:Can I ask for the name of that mod? Been looking for something like that. It's apparently Shimrod's Less Smiling overlay on MTS but I know there's others like that. I also lied, turns out it was actually updated last year first for infants and later horses, but not officially but by some guy called maru in the comments thread for the mod. The actual upload is from 2016 but I think I had an intermediate version fixed up by someone else for cats and dogs in 2017 for the longest time until the infants patch. Which IIRC didn't break it either but likely would've caused new issues. e: Yup just read up that thread, infants had facial deformation without the updated version. See now, technically I would've never needed that since I don't really play infants or family saves anymore and instead dick around or try building random ideas, but it's good that it's up to date anyway.
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# ? Mar 14, 2024 23:45 |