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Outside of telling you to include all my favorite games and to remove every game I don't like, the only thing I think you should fix in the OP is adding a line to the Kemet write-up along the lines of "If you and your friends like Risk, try this." Also maybe namedrop Pandemic under either the Family section or the New To Gaming section because as little as I play it now it's still a very solid newbie game if everyone is learning together (and co-ops are really novel)
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# ¿ Dec 13, 2014 18:37 |
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# ¿ May 3, 2024 22:52 |
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I really, really want to play Patchistory but I can't possibly justify buying another game right now and it'd never get played anyway (hurr durr welcome to board gaming *farts loudly*)
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# ¿ Dec 14, 2014 08:03 |
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I feel Tokaido is a pretty thematic game; The art and pace do a good job relaxing you and making you feel like you're on a mini-vacation. But the game is bad so I really can't recommend it beyond that.
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# ¿ Dec 15, 2014 09:09 |
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By the time the FFG reprint comes out we'll already be on our next thread, which will have an Ugg-Tect theme.
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# ¿ Dec 15, 2014 19:39 |
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bobvonunheil posted:Shut Up and Sit Down are talking up Doomtown now. Has anyone played this? I haven't, but these people probably have: http://forums.somethingawful.com/showthread.php?threadid=3658929
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# ¿ Dec 18, 2014 21:02 |
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My box looks just like that, lack of resealable bags and all. It was poo poo, but not quite as poo poo as Pressure Cooker's box.
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# ¿ Dec 20, 2014 02:01 |
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Do most players scoff at randomness? I was under the impression most people here favored it in most cases, assuming that it determines your options, rather than determining your success.
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# ¿ Dec 20, 2014 04:39 |
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PRADA SLUT posted:Of course, notwithstanding that there's just as much chance of something good on the flop as something lovely, and that either player has the exact same chances to have any given card flop
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# ¿ Dec 20, 2014 06:24 |
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Cthulhu Wars is also primed to have 17(!!!!!!!!) expansions, and I don't know about you but I can't see a game which has made an announcement like that and expect it to be remotely balanced.
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# ¿ Dec 20, 2014 22:43 |
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Ropes4u posted:Early giftmas prize from my blushing bride. Seriously doubt I will win many games of Go against her, but it's low set up time replay ability means it will hit the table often. This owns. Godspeed, gamer.
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# ¿ Dec 22, 2014 02:16 |
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Jabor posted:Would you enjoy a mutual masturbation session while watching the Firefly tv show y/n If I was looking for a game to play in under 40 seconds I'd be playing Love Letter
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# ¿ Dec 23, 2014 04:09 |
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Sentinels is the best game for killing any lingering childhood desire to grow up to be a superhero, since it makes you realize it's basically the same as being an accountant.
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# ¿ Dec 23, 2014 16:58 |
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Madmarker posted:NO. There are actually counters to that poo poo in magic. Decks at that power level exist in Legacy, but they are easily hated out. In Yugioh, there is little interplay between the decks, its only broken combo decks without any controls to stem the tide. Force of Will is often called the glue that holds legacy together, and I firmly believe that. It is a card that stops unfair strategies, like turn 1 or 2 combos while being relatively poor against fair decks (since it is inherent card disadvantage). Force of Will existing allows fair strategies (like Death and Taxes) to exist at high level in the metagame since they are quite good against it. Fair isn't a thing, there's no such thing as "gaming with honor" or whatever. If a strategy exists there's nothing wrong with using it at a tournament level.
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# ¿ Dec 26, 2014 22:12 |
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That's an incredibly hilarious image, just some people huddled into a corner looking at the weirdo, who was their trusted companion moments ago but is now shoving cheese wheels and cans of beans into his cheeks and banging pots and pans together really loud.
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# ¿ Dec 28, 2014 05:48 |
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Lord Frisk posted:I want Petz If this falls through for whatever reason, or someone else is looking to sell it, I also want Petz
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# ¿ Dec 30, 2014 00:02 |
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Dang, there's actually some decent games there. I might pick up Agricola: All Creatures Big and Small. Is Ghost Stories pretty simple to teach? I could use a decent "straight" co-op and I'm tired of Pandemic. The guy also made a game called Samurai Spirit but the release date keeps getting pushed back.
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# ¿ Dec 30, 2014 21:09 |
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Oh dang, my bad. I might just pick that up instead, it seems super easy to explain as you play which is a huge plus for a co-op (for me at least, since I generally use them to play with more casual people)
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# ¿ Dec 30, 2014 21:49 |
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Panic on Wall Street if the group is down with being shouty
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# ¿ Dec 31, 2014 19:51 |
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Play 8-player Dominion
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# ¿ Dec 31, 2014 20:00 |
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I dunno man but I figured putting a tiny, incredibly lovely quality picture of the internet troll man next to it would convey some level of insincerity (the joke, by the by, is that the manual says it supports up to 8 players despite that being a miserable play experience).
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# ¿ Dec 31, 2014 20:39 |
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Oh sorry for being sassy I figured that was common knowledge. Yeah in the manual for Intrigue (and possibly the Core Set replacement expansion) it literally says "now you can play 5-8 players, or play two games at once!" or something like that. It's hilarious.
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# ¿ Dec 31, 2014 20:45 |
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EBag posted:I haven't liked it that much in Archipelago, though I've only played it a few times and only with 2 players. Most of our games have only last 3 or 4 rounds, sometimes 5 or 6, which isn't very long. There are also a lot of different goals, some of which are hard to interpret, so it's extremely difficult to guess what your opponent is doing and then to try and capitalize on it before the game ends. Then at the end of the game chances are you'll score top points on your goals and get second on theirs, so it's sort of rote. I'd still like to try this with more players before deciding but I don't know how it would go over, it definitely feels like it needs multiple plays before you can even start to really play the game. Archipelago definitely has too many hidden objectives to work with two people, I agree, but I think it's fine with four or five (assuming everyone has access to a player aid so you don't have to memorize that poo poo).
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# ¿ Jan 3, 2015 18:23 |
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# ¿ Jan 3, 2015 18:56 |
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Yeah assuming you mean auction as "players bidding greater and greater amounts for poo poo" Keyflower is tops. But if you mean shouty auctions the only one I can think of is Panic on Wall Street
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# ¿ Jan 4, 2015 01:26 |
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Jedit posted:If you like Keyflower you should try League of Six by Vladimir Suchy, who did Last Will. You have a circle of six towns each supplying goods of different types, guards and horses; the types can be chosen within limits, but the amounts vary each turn. You start by bidding guards to take the spot of your choice, with the winner paying the loser to move on. The catch is that the loser doesn't want to move too far, as moving also costs guards that you could be using to bribe someone else. Once everyone is in a town, you choose what you're going to get from it. Goods score points when used to fill orders, but horses let you choose which order will be filled first. The trick is that you get a bonus if your order is completed, you're under no obligation to pick an order you can fill, and if you can't fill an order yourself, everyone else has to fill it for you. So you can get screwed out of the goods you want and still score well while depriving other players of goods they need to achieve their own goals. This sounds sick and brutal
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# ¿ Jan 4, 2015 02:36 |
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bobvonunheil posted:You're looking for Tanto Cuore. It's actually cool
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# ¿ Jan 7, 2015 08:41 |
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Lorini posted:I have had an epiphany!!! (I know you guys can't wait to hear this) I knew you'd come around. Now go! Go and play Troyes! It calls out to you, like a wronged, forgotten lover.
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# ¿ Jan 7, 2015 17:53 |
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I played a self-teaching game of Samurai Spirit this afternoon! The game definitely has a cool "that was badass!" moment when poo poo lines up right. I can't remember the specific samurai names right now, but there was a moment where I passed the "fight two things" power to the "pass 2, 4, or 6" power guy and ended up shifting a 4 and a 6 to my right and left, triggering both of their Kiai. Felt real good. Definitely going to be a quarterback-y game, but there's environments where that works and it plays fast and is small (hooray easy transport) so it'll get some play I'm sure. That said, it seems really easy to get a bad setup, either too hard or too easy. I only had 6 cards that caused Intruder fires in my first shuffle (12 by the end, since it was a 3 player game and I think all the Lieutenants and Bosses have it) so it just wasn't that scary to Support or even to pass my Kiai, but I could see it having been just the opposite where there were so many fire cards that Supporting wouldn't be viable at all. Obviously this alleviates itself with 5-7 players since you're gonna see most/all of the cards at that point, but with 2-4 it seems very possible to have a game where all your cards are 3s and 4s and you just die miserably no matter what you do.
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# ¿ Jan 7, 2015 22:48 |
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Toshimo posted:Hey, guys, remember when we all played that card game where we pretended we were edgy and cool and said stuff about farting and shoving things up our bums? Die normie scum
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# ¿ Jan 8, 2015 04:17 |
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Chomp8645 posted:I think that if someone finds 7 Wonders overwhelming then they can find literally any game in the universe overwhelming. Maybe on an individual level some people might find it more difficult than Dominion or whatever else, but on the whole I think it's about as entry level as a game can get. Hell my mom thought that Catan was "too complicated and confusing" and even she loves 7 Wonders and got the hang of it after a practice game. There's a serious difference between "can't comprehend" and "unwilling to learn," even if the person in question doesn't necessarily realize it. My mom has a Master's in mathematics, but the deepest game I've had success with for her is Carcassonne because it seems cute and plays fast. She's tried other things but becomes quickly disinterested, and now it's really clear that it's because lots of games just look daunting or nerdy, but what that means changes drastically from person to person.
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# ¿ Jan 8, 2015 09:50 |
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Big Money is actually the most fun strat anyway, so base set and prosperity are all you need.
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# ¿ Jan 9, 2015 19:49 |
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Went to my uni's club after mostly skipping last semester due to a big influx of people I just didn't care for. Got to actually play some good poo poo, including Samurai Spirit, Resistance w/ Reversers and the Lancelot kinda motherfuckers, and Terra Mystica. SS was... unfortunate. We ended up losing in round 2 from all the cottages being destroyed, despite playing in a way that felt strong. Sure enough, I checked the deck after and we had 5 Cottage bandit cards in the entire thing, and we had 5 players so most of the cards were used. It just reminded me of that Vlaada (or was it DXV?) quote where he says your game needs to have specific rules in place to prevent those "one in a million" bad setups. This really soured two of the players, and the other two really only want to try again because they've played enough games with me to trust me when I said it was a fluke. I'll probably have to make my own setup rules in the future to prevent poo poo like this again. Resistance was strong, as usual, but my partner spy ended up being one of the dudes who never talks and has no poker face so I had to do all the heavy lifting. We actually won because I managed to freak out the Good Reverser and had her play a Reverse on the final mission that only has passes on it, but it was honestly mostly luck at that point and really reminded me why I don't play with that group terribly often. Terra Mystica was nice. I had only played it once before, and barely remembered it or what constituted a good strategy, but I did remember that Darklings were supposed to be The Good poo poo and I play to win motherfucker so I grabbed that poo poo and managed to take the game 101-93-75-68 (the 93 was the game's owner and a good friend of mine).
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# ¿ Jan 10, 2015 07:12 |
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Getting beat bad at a game and then challenging the person who beat you to a money match in the future is the mark of the true, honorable gamer.
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# ¿ Jan 11, 2015 00:38 |
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Cosmic Encounter is a game for nerdy normies, and for that it must be crushed under the heel of True Gaming.
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# ¿ Jan 13, 2015 01:55 |
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Magnetic North posted:Oh my god, please tell me I've been reading the Tumblr thread too long and I can no longer tell the difference between a troll post and a real one. But, on the off chance this isn't a troll and I'm talking to some sort of sentient lichen permeating the pages of a cheeto-stained comic book draped over an unplugged keyboard, let me try and work with this metaphor: I hate this
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# ¿ Jan 13, 2015 07:45 |
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The day I learned that SUSD wasnt always a glowing beacon of traditional game info was the day Paul announced that DnD 4e just didn't feel like DnD .
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# ¿ Jan 13, 2015 15:59 |
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I enjoy the academic phenomenology that clearly influences Alexander's work, but I still disagree with practically every game opinion she has written for SUSD. I'm not familiar enough with her history to say more than that.
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# ¿ Jan 13, 2015 20:43 |
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fozzy fosbourne posted:Does Wil Wheaton actually like more complex games? He can't just play Ticket to Ride and Catan for Kids all the time, right? Maybe he is using Tabletop as some trojan horse, like the TV show equivalent of a gateway game, and now that he has some momentum he'll sneak Space Alert or Battlestar or something else amazing in there. I think more complicated games could really benefit from a studio with actual editing and graphics and stuff. A friend of mine, who is practically a genius when it comes to card games and has multiple national and world tournament wins under his belt, would die a happy man if he only ever played Catan and maybe 7 Wonders for the rest of his life. This world is so corrupt.
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# ¿ Jan 14, 2015 00:54 |
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Man you people who have FLGS where you actually test board games are incredibly lucky, all mine just have board games packed in tightly against a wall for sale, and all the tables are used for MTG and Warhammer.
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# ¿ Jan 14, 2015 22:47 |
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# ¿ May 3, 2024 22:52 |
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Kai Tave posted:Everyone please pledge to my upcoming Kickstarter for Zombies versus Homestucks: the Cthulhuing, to be released in a box cast from solid lead. Tekopo posted:Who doesn't like to crack a cold one once in a while. These posts are good poo poo
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# ¿ Jan 14, 2015 23:29 |