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ianvincible
Jan 23, 2004

Bucnasti posted:

This is a pet peeve of mine, geography is pretty straightforward and with just a little bit of effort you can get a good understanding of how landmasses, bodies of water, and climates form in the real world and then build believable geography.

Also good geography can make great world building and interesting stories. Trade routes, border disputes, cultural migrations, are all influenced by geography, but if your geography is stupid then these things become contrived.

I don't think you need to be a slave to real world geography, fantasy worlds should have fantasy terrain, but if you don't have a good reason for something to be out of the ordinary then it should follow the rules that have already been established by the real world.


Would you mind expanding on this a little? The last geography I had was back in 9th grade, which was a while ago. In particular, what about that 7th sea map makes it look unnatural? The number of thin peninsulas jutting out to the south is weird to me, I guess. Is there like a plate-tectonics reason that can't happen? Something about the distribution of mountains is also screwy?

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