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marumaru
May 20, 2013



queeb posted:



yeah they need to be more like this guys stuff



https://www.reddit.com/user/skyaboveend/submitted/

dude makes crazy huge stock stuff

this to be quite honest

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Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
https://forum.kerbalspaceprogram.com/topic/224328-the-empire-strikes-back-ksp2-adopts-imperial-units/

Arglebargle III
Feb 21, 2006

If I have to convert from furlongs per fortnight I'm going to explode.

hello internet
Sep 13, 2004

Why are there so many words and pictures for such a meaningless feature

Jamsque
May 31, 2009

hello internet posted:

Why are there so many words and pictures for such a meaningless feature

Look at your calendar

hello internet
Sep 13, 2004

Jamsque posted:

Look at your calendar

Goddamnit

zedprime
Jun 9, 2007

yospos
I would support a randomly generated set of kerbal measurements to use as a challenge mode so you stop memorizing mission parameters and applying them rote.

Klyith
Aug 3, 2007

GBS Pledge Week

zedprime posted:

I would support a randomly generated set of kerbal measurements to use as a challenge mode so you stop memorizing mission parameters and applying them rote.

Uh, if you would like this experience it is very easy: get the rescale mod at 2x or 2.5x size. All your subway maps are now wrong, and you can't just multiply by 2x or 2.5x (well, I guess you could do that, but it's way too much dV).


As someone who did exactly that, do you what I ended up doing? Learning how to use the vis-viva equations, making a spreadsheet, and reconstructing my own subway map from first principles. It was lots of fun! But also, that's what you kinda have to do if you don't have the numbers from elsewhere. Trying to figure it out by trial and error is really hard.




also, the subway maps for stock ksp are wrong: they have a buffer of about 10-20% on everything

El Jeffe
Dec 24, 2009


Strong post / custom title synergy

Otacon
Aug 13, 2002


MikeKrombopulos, show yourself

Zesty
Jan 17, 2012

The Great Twist
Copy pasting SomethingAwful for Reddit karma.

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
I didn't consent to the use of my likeness.

marumaru
May 20, 2013



"medium sized" news coming this week, goons
are you hyped

Keisari
May 24, 2011

marumaru posted:

"medium sized" news coming this week, goons
are you hyped

Mildly.

tokin opposition
Apr 8, 2021

The dialectical struggle of history has always, essentially, been a question of how to apply justice to matter. Take away matter and what remains is justice.
Legit forgot ksp2 existed for a while

Is it caught up feature wise to the first game yet

Groetgaffel
Oct 30, 2011

Groetgaffel smacked the living shit out of himself doing 297 points of damage.
No.
Resource extraction and in-situe refinement still missing.
As is robotics, but that was DLC in KSP1 to be fair.

Count Roland
Oct 6, 2013

Ara there other solar systems?

The Glumslinger
Sep 24, 2008

Coach Nagy, you want me to throw to WHAT side of the field?


Hair Elf

Count Roland posted:

Ara there other solar systems?

Not yet

marumaru
May 20, 2013



tokin opposition posted:

Legit forgot ksp2 existed for a while

Is it caught up feature wise to the first game yet

lol no

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
https://forum.kerbalspaceprogram.com/topic/224590-some-improvements-on-the-way/

marumaru
May 20, 2013



clouds going to reach KSP1 levels before long. that's about it for nice surprises

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
I haven't taken a look at this since the disappointing Early Access launch, is KSP2 good/worth buying yet?

Potato Salad
Oct 23, 2014

nobody cares


DrSunshine posted:

I haven't taken a look at this since the disappointing Early Access launch, is KSP2 good/worth buying yet?

It is looking like KSP2's professional team might finally be getting close on a couple frontiers to where vanilla KSP1 was with a lot of systems, or where modders pushed KSP1 graphical capabilities in their free time.

marumaru
May 20, 2013



DrSunshine posted:

I haven't taken a look at this since the disappointing Early Access launch, is KSP2 good/worth buying yet?

not at all

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

marumaru posted:

not at all

:sigh:

This and Cities: Skylines 2 are really shaping up to be the year of "Fantastic, Amazing Game releases disappointing sequel".

Zesty
Jan 17, 2012

The Great Twist

They're the thread whiner/doomer sooooo. But I'd wait to see how 1.0 shakes out anyway.

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
KSP2 is pretty decent nowadays. It runs a lot better.

El Jeffe
Dec 24, 2009

https://i.imgur.com/G8GmZaW.mp4
Now to figure out how to put the carriages on the Mun and assemble them in situ.

tokin opposition
Apr 8, 2021

The dialectical struggle of history has always, essentially, been a question of how to apply justice to matter. Take away matter and what remains is justice.

El Jeffe posted:

https://i.imgur.com/G8GmZaW.mp4
Now to figure out how to put the carriages on the Mun and assemble them in situ.

hell yeah

Cojawfee posted:

KSP2 is pretty decent nowadays. It runs a lot better.

gonna need to see proof of mun train sorry

Honky Mao
Dec 26, 2012

I guess the rumor is Intercept Games is being shut down

marumaru
May 20, 2013






oh poo poo :(

quote:

Mandatory government listing of layoffs for 70 people in Seattle under T2, of which Intercept Games is the only company. (Source: https://esd.wa.gov/about-employees/WARN)

DEEP STATE PLOT
Aug 13, 2008

Yes...Ha ha ha...YES!



i am extremely surprised that a lovely aaa publisher aquired the rights to a cool game and then mismanaged the gently caress out of it, soured its core fanbase and then abandoned the project. truly unprecedented.

DEEP STATE PLOT
Aug 13, 2008

Yes...Ha ha ha...YES!



DEEP STATE PLOT posted:

if this weren't a project happening under the umbrella of a triple a publisher i'd actually have some degree of faith they could turn the thing around but i am leaning towards take 2 axing the whole thing more than ever at this point. the buzz around this game is overwhelmingly negative absolutely everywhere, not just here, and if it is selling like poo poo they aren't gonna want to continue funding development.

:thunk:

marumaru
May 20, 2013



if this turns out to be officially confirmed it'll mean that i was justified in being "the thread doomer" however which makes the loss of ksp2 a small price to pay for being Right

Corky Romanovsky
Oct 1, 2006

Soiled Meat
lol, are they going to announce ksp3 in a few days? do the same thing harvester did with that RC plane game that did early access, got abandoned, and then a new copy of the game announced?

marumaru
May 20, 2013




it really followed the recipe
- overhyped before release
- promised every single feature imaginable (plus some freebies like "we're going to FIX performance for good!" lol)
- early early access release with no features and comically bad performance
- learned 0 lessons from the first game (most of the core technology issues they had had been solved by ksp1 500 years prior, and it was the same engine - they could've just studied the ksp1 solutions)
- focus shifted to fixing the awful issues with the release
- those big feature promises were reviewed (fuckhuge colonies -> here's a space statio- ahem an orbital colony)
- communication gradually slowing down
- oh no is it over (<- we are here)
i love ksp but ksp2 was depressing

marumaru
May 20, 2013



Corky Romanovsky posted:

lol, are they going to announce ksp3 in a few days? do the same thing harvester did with that RC plane game that did early access, got abandoned, and then a new copy of the game announced?

i dont think anyone at intercept is harvester-rich and therefore has the budget to build ksp2 2 from scratch by themselves.
also the harvester game is out in EA, it just changed names (twice, lol)

DEEP STATE PLOT
Aug 13, 2008

Yes...Ha ha ha...YES!



it sucks because the science update was generally very well received and colonies was next, which was what i was most interested in. if they got to that point and it was good i'd have gladly ate my words and shoved my pessimism up my rear end.

but lmao aaa publishers. and you know drat well it was take two's call to release ksp2 in its inexcusably lovely state to begin with. they released this game to fail. and now we'll never get another ksp because the series is poisoned and publishers would far prefer sitting on ips like a dragon hoarding gold than ever, ever sell them off.

gently caress take two.

ComradePyro
Oct 6, 2009

marumaru posted:

i dont think anyone at intercept is harvester-rich and therefore has the budget to build ksp2 2 from scratch by themselves.
also the harvester game is out in EA, it just changed names (twice, lol)

it is also unplayably bad, gonna refund it

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Corky Romanovsky
Oct 1, 2006

Soiled Meat

marumaru posted:

i dont think anyone at intercept is harvester-rich and therefore has the budget to build ksp2 2 from scratch by themselves.
also the harvester game is out in EA, it just changed names (twice, lol)

first part: I don't mean the employees, I mean the IP owners

second part: it disappeared from my steam library

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