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Nemesis Of Moles
Jul 25, 2007

post your favorite dev meltdowns and the rag ingest stories u got

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Nemesis Of Moles
Jul 25, 2007

Byde posted:

Nah, it's basically 99.9999999% done, as he says. He was basically done with the accuracy portion of bsnes because it would require a supercomputer to emulate the .000000...1% left over and still get 60 FPS. He actually 'unofficially' stopped work on bsnes and worked on the frontend I guess before he 'officially' quit, some time before he 'officially officially' quit with that post.

The main problem with him is that he wants to be TempleOS guy, and look what happened to him. He wants to redesign everything, from the desktop to hardware/software graphics to UI to whatever, and it caught up with his bsnes development, having nothing else to do.

Also, he also wanted to be an artist (of anime), a fanfic writer, actually play games regularly, and of course learn the glorious nippon language (everybody will know that Lunar is actually the greatest love story ever told ruined by Snidely Working Designs and their ALLCAPS dialogue and that it's a tragedy to rival Hamlet).

In fact, the whole 'trying to draw anime' thing might've been the last straw to his sadbrain and shortly after that thread posted his 'Depression' post came to being.

https://www.youtube.com/watch?v=EViG0Q4lTeA - bsnes circa 2025

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