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Control Volume posted:Haha the support block, the trick to that is ultimately finding out a way to have it attach to the output structure. I solved that problem by having my top block go sideways at the end (the entire line was shifted over by one after the stamper). Then once you do that all you have to do is figure out how to weld them together. I came up with something better! Attaching to the output structure is cheating. Flying unsupported structures are cooler! Boom!
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# ? Feb 6, 2015 07:22 |
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# ? May 5, 2024 08:57 |
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I wouldn't be surprised if one of the new mechanics is an orientation flipper, vertical to horizontal. That could mean some innnnteresting changes for some of the current puzzles.
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# ? Feb 6, 2015 07:28 |
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Viking_Helmet posted:I wouldn't be surprised if one of the new mechanics is an orientation flipper, vertical to horizontal. That could mean some innnnteresting changes for some of the current puzzles. I keep trying to reach for a vertical pusher for a particular weld solution, and there just isn't one, is there? At least not yet.Guess it's back to the drawing board for Small Excavator...
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# ? Feb 6, 2015 08:22 |
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Game owns. The worst thing is when you finally come up with a cycle minimizing solution, only to see one tiny fraction of a percent of solutions did almost twice as well as you (and anyone else). What is the secret
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# ? Feb 6, 2015 11:45 |
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How in the pissing gently caress do I do Cargo Lifter? gently caress cycles, gently caress footprint, I just want it done.
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# ? Feb 6, 2015 12:39 |
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Mustard Snobbery posted:How in the pissing gently caress do I do Cargo Lifter? gently caress cycles, gently caress footprint, I just want it done. Here's my not-at-all optimized solution
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# ? Feb 6, 2015 13:46 |
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Buffis posted:I came up with something better! Here, try this instead. TacMan fucked around with this message at 14:57 on Feb 6, 2015 |
# ? Feb 6, 2015 14:47 |
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Am I allowed to feel clever over having the best solution in a set of two people who have completed this puzzle? (It's called "Upsizing" on the workshop, you basically take two terrestrial surveyors and turn them into a terrestrial drone. I liked it, good remix of stuff you've already messed with) C 143 and F 130. Had it running 7 cycles faster using rotators to move it to the output but this looks much nicer for gifs. Moog fucked around with this message at 17:02 on Feb 6, 2015 |
# ? Feb 6, 2015 16:59 |
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I had no idea this game existed, instantly bought.
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# ? Feb 6, 2015 20:46 |
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Hail Histograms! I thought I was good, thought I was doing well having results in spitting distance of Guava. Then I found this thread. E: Also, Steam Group
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# ? Feb 8, 2015 05:32 |
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I am not particularly clever. And yes, that is 996 cycles -- I have no idea why it says 250.
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# ? Feb 8, 2015 20:51 |
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After much swearing I finally did small excavator. It started off nice and neatly I swear! http://imgur.com/a/6C07g#6gxMBNW I was especially proud of my train track switcheroo
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# ? Feb 8, 2015 23:55 |
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I say, gneiss chair! My first attempt. Also somehow the fastest on my friends list.
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# ? Feb 9, 2015 20:24 |
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Buffis posted:I prefer to carve out my chairs from solid blocks of stone. This inspired me to take the chair carving to the next level https://www.youtube.com/watch?v=E_zdbL7EBo0
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# ? Feb 13, 2015 01:37 |
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That is basically the best thing.
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# ? Feb 13, 2015 01:55 |
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You assholes are too smart
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# ? Feb 13, 2015 02:13 |
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PirateNipple posted:You assholes are too smart
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# ? Feb 13, 2015 02:34 |
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This was my original low-footprint solution for this puzzle and I find it pretty hilarious. Now, you don't need those outward-facing eradicators, but it does make it look even more ridiculously unnecessary. Oh, and I put normal blocks in unneeded places to mark footprints that would be used later in the solution.
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# ? Feb 15, 2015 05:15 |
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Wild M posted:This was my original low-footprint solution for this puzzle and I find it pretty hilarious. I still have no idea how people get 20 footprint in this level.
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# ? Feb 15, 2015 05:47 |
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Dr. Stab posted:I still have no idea how people get 20 footprint in this level. It got patched out for some reason, but a part moving into an eviscerator immediately after spawning didn't count for footprint, so you could cut one more footprint column out of the middle row for 20. I got 20 before the patch and when I ran the exact same solution after the patch, it gave me 22.
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# ? Feb 15, 2015 06:35 |
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I have bumbled my way up to resource site 526.81. Is there any reason not to design my solutions with the input rate at maximum from the beginning? So far that seems like the way to go.
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# ? Feb 15, 2015 07:53 |
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ugly posted:I have bumbled my way up to resource site 526.81. Is there any reason not to design my solutions with the input rate at maximum from the beginning? So far that seems like the way to go. Some of the later puzzles are easier with a bit of leeway, but if you can figure out a solution on max input go for it. You'll almost always get a better cycle score if you do. Just bear in mind that different input rates can necessitate drastically different designs.
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# ? Feb 15, 2015 08:24 |
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ugly posted:Is there any reason not to design my solutions with the input rate at maximum from the beginning? If you can do Furnished Studio Apartment faster than a +14 rate, I'd like to see it. But that's more the exception than the norm. Wild M posted:This was my original low-footprint solution for this puzzle and I find it pretty hilarious. WildM and I were having a dick-waving competition and he said something to me like "your 20 footprint solution looks something like this, right?" Uhhhhh.....
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# ? Feb 15, 2015 08:30 |
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Got it, that is kind of what I thought. I am sure I will hit a brick wall pretty soon but until then I am having fun. This game is great!
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# ? Feb 15, 2015 08:55 |
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Control Volume posted:It got patched out for some reason, but a part moving into an eviscerator immediately after spawning didn't count for footprint, so you could cut one more footprint column out of the middle row for 20. I got 20 before the patch and when I ran the exact same solution after the patch, it gave me 22. So, what other levels are the top scores unachievable in?
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# ? Feb 15, 2015 13:52 |
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Dr. Stab posted:So, what other levels are the top scores unachievable in? Training Routine 5, top footprint is 29 now but you could have had 28 apparently.
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# ? Feb 15, 2015 19:32 |
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I don't usually attempt low footprint solutions but this one is bugging me. Shuttle propulsion units (puzzle 2-3) there's quite a few of you with a 23 footprint solution. This is 25. I don't see how you can do it a smaller footprint. What am I missing?
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# ? Feb 15, 2015 21:23 |
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Teledahn posted:I don't usually attempt low footprint solutions but this one is bugging me. Shuttle propulsion units (puzzle 2-3) there's quite a few of you with a 23 footprint solution. there's 2 blocks inside the source that count towards footprint
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# ? Feb 15, 2015 22:02 |
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Dr. Stab posted:there's 2 blocks inside the source that count towards footprint I know that. The image posted has what I thought was the minimum footprint (25), yet somehow folks are beating it by two. I can't see how. E: \/ \/ \/ Durrr. Yes, of course. I feel silly now. Teledahn fucked around with this message at 01:29 on Feb 16, 2015 |
# ? Feb 16, 2015 00:42 |
Teledahn posted:I know that. The image posted has what I thought was the minimum footprint (25), yet somehow folks are beating it by two. I can't see how. There's a gap underneath it, right? Run the conveyor belt under it.
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# ? Feb 16, 2015 00:48 |
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President Ark posted:There's a gap underneath it, right? Run the conveyor belt under it. Or up and back over. This is the level where I think it's a lot easier to do all of one type of input then do all the other.
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# ? Feb 16, 2015 05:10 |
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So I thought I'd managed to avoid getting sucked in to this the way I got sucked into SpaceChem. Managed to avoid the sleepless nights with optimization ideas churning through my head. Gotten away from the hours of time redesigning a solution to save a single cycle or symbol at one spot. Then I had an idea in the shower this morning, and couldn't think of anything else all day
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# ? Feb 16, 2015 11:09 |
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How are you the number one loser at space chem and the number one on every single leaderboard? You're crazy good (and crazy sperg) in this game.
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# ? Feb 20, 2015 04:10 |
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Bhodi posted:How are you the number one loser at space chem and the number one on every single leaderboard? You're crazy good (and crazy sperg) in this game. Probably more the latter than the former in this case - minimum-footprint is about 10% coming up with a technique to save space, and 90% tediously shuffling things around to get everything working again. As for spacechem, the title is because I got last place out of everyone who made the cut for the finals
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# ? Feb 20, 2015 04:21 |
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Jabor posted:So I thought I'd managed to avoid getting sucked in to this the way I got sucked into SpaceChem. Managed to avoid the sleepless nights with optimization ideas churning through my head. Gotten away from the hours of time redesigning a solution to save a single cycle or symbol at one spot. Then I had an idea in the shower this morning, and couldn't think of anything else all day Why would you do this to yourself
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# ? Feb 20, 2015 04:23 |
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Phew, thanks for pointing out that someone had 93 on Landing Alignment Lights, Jabor - fixed! Also I discovered that this bug got fixed. That was a bitch to work around.
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# ? Feb 20, 2015 06:28 |
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Wild M posted:Phew, thanks for pointing out that someone had 93 on Landing Alignment Lights, Jabor - fixed! Uh-oh, maybe you shouldn't take another look at the leaderboard then...
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# ? Feb 20, 2015 14:41 |
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Jabor posted:Uh-oh, maybe you shouldn't take another look at the leaderboard then... Oh, you did that thing where you weld to pre-made sticks and rotate?
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# ? Feb 21, 2015 00:34 |
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Wild M posted:Oh, you did that thing where you weld to pre-made sticks and rotate? Nope! this one's 100% legit. Runs forever. I don't particularly like the trick of welding platforms to your components, so I don't use it.
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# ? Feb 21, 2015 00:57 |
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# ? May 5, 2024 08:57 |
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Oh sorry, I was too busy realizing what I could do differently. And this is unoptimized! Okay, enough waving my dick around.
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# ? Feb 21, 2015 01:25 |