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This game is so loving amazing
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# ¿ Jan 24, 2015 22:19 |
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# ¿ May 23, 2024 11:23 |
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Have anyone linked this video yet? https://www.youtube.com/watch?v=sX_G8jtZceg I guess Notch does have some spare time nowadays.
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# ¿ Jan 25, 2015 15:58 |
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Control Volume posted:Also all you people making crazy poo poo for the drone repair are absolutely insane. This is the way I solved it first. The turret gets replaced exactly one cycle after it gets destroyed. Also note the connector getting pushed away, breaking the connection to the destroyers, and then falling down to the left to unblock the tank from the belt. Not sure if smart or just really really dumb.
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# ¿ Jan 26, 2015 07:33 |
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Control Volume posted:I can't say it's dumb because even thinking of a system like that is beyond me, much less designing it. The most surprising part is that once I got the parts aligned the way I wanted them, this more or less worked right away with very little tweaking. I have no idea how I managed that.
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# ¿ Jan 26, 2015 09:28 |
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Somewhat proud about this concidering I got a better score on both cycles and footprint at the same time: Haven't unlocked all blocks yet though. Need to add more people from the goon group.
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# ¿ Jan 26, 2015 21:55 |
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This game is the _best_ http://i.imgur.com/MM4NOeY.gif for solution (spoilers I guess). Felt pretty smart when that worked. Edit: just realized it can be optimized a few more tiles. Buffis fucked around with this message at 08:41 on Jan 27, 2015 |
# ¿ Jan 27, 2015 08:05 |
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This reddit thread has some pretty extreme examples of rotator abuse for low cycles: http://www.reddit.com/r/infinifactory/comments/2ts3md/spoilers_a_cycle_optimization_trick/ edit: And yeah, I like footprint optimization a lot more too.
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# ¿ Jan 27, 2015 13:58 |
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Mr. Peepers posted:Footprint status: maximized. I prefer to carve out my chairs from solid blocks of stone. Both footprint and cycles are kindof awkward, but it looks cool.
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# ¿ Jan 27, 2015 20:24 |
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TheKnife posted:Before I finish my solution for Furnished Studio Apartment, could I get a confirmation that the wall piece doesn't need to be rotated 180 degrees? It does not need to be rotated. It comes out with the correct alignment.
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# ¿ Jan 29, 2015 12:41 |
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I really don't understand how people are having issues with relay satelite. You just need to drop the pillar first, and then drop the side pieces to weld them in place. I drop one of the side pieces at the same time as the center pillar here, but it's fine to drop it later as well.
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# ¿ Feb 1, 2015 11:04 |
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Some dude on reddit posted this relay satelite solution which I found pretty hilarious.
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# ¿ Feb 2, 2015 20:02 |
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Got this footprint down to 29, but the lowest someone in my friendslist has is 27. This is not pretty. I've totally given up on getting rid of those last two footprint
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# ¿ Feb 5, 2015 20:45 |
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Lima posted:Also welding together 9 blocks and only using 2 of them is awesome It's actually just 6 blocks. I don't want to be wasteful! Control Volume posted:The trick is to not rotate the welded assembly. Yeah, I actually figured that out, but I still need one block to keep the center area thing in place, so that it does not fall down on the bottom track. Here's what I came up with for 28. Some unneeded stuff towards the end but nothing that adds footprint.
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# ¿ Feb 5, 2015 21:38 |
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Control Volume posted:Haha the support block, the trick to that is ultimately finding out a way to have it attach to the output structure. I solved that problem by having my top block go sideways at the end (the entire line was shifted over by one after the stamper). Then once you do that all you have to do is figure out how to weld them together. I came up with something better! Attaching to the output structure is cheating. Flying unsupported structures are cooler! Boom!
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# ¿ Feb 6, 2015 07:22 |
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# ¿ May 23, 2024 11:23 |
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I don't really understand how he's able to produce both Infinifactory and TIS-100 the same year, cause this poo poo's _amazing_
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# ¿ Jun 2, 2015 10:32 |