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What size is the apprentice necromancer? 1 or 2? Camping on my way to meet him and trying to decide which camp skills to use.
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# ¿ Feb 7, 2015 20:32 |
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# ¿ May 14, 2024 02:26 |
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Oh good, you saved me from making some bad choices just now. Another boss question: is there a locked chest or anything in their room? I'm a few rooms away from the necro and I've got an heirloom chest here that I'm itching to use my last key on. Should I, or will that cost me some, uh, phat lewt when I reach the end?
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# ¿ Feb 7, 2015 20:43 |
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For the "explore 90% of rooms" quest goal, is the starting room included in the calculation?
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# ¿ Feb 8, 2015 00:30 |
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are you running a team of ninja turtles there, mister?
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# ¿ Feb 12, 2015 01:31 |
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poo poo's fixed, they claim
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# ¿ Jun 3, 2015 20:19 |
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I AM BRAWW posted:Jesus, the whole "lvl 3+ dudes won't do quests with lower level dudes" is totally fuckin stupid step 1: go to \Steam\steamapps\common\DarkestDungeon\campaign\quest and open quest.json in a text editor step 2: search for "resolve_level_threshold_table" without the quotes. step 3: change this: code:
code:
Soup du Journey fucked around with this message at 19:52 on Jul 5, 2015 |
# ¿ Jul 5, 2015 19:36 |
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FourLeaf posted:Someone should just go through the game files and figure it out. Incidentally, if anyone wants to screw around with the unused provisions sellback values, those are in inventory.darkest in the \Steam\steamapps\common\DarkestDungeon\inventory directory. Text editor opens that up as well. Edit: actually, looks like this dude has the cove curios up in his guide already Soup du Journey fucked around with this message at 23:20 on Sep 30, 2015 |
# ¿ Sep 30, 2015 23:02 |
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ZypherIM posted:stuff
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# ¿ Oct 6, 2015 13:18 |
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yeah, kickstarter exclusives more or less always wind up being released later as mini-dlc, so i dont really mind
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# ¿ Oct 22, 2015 14:06 |
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Panfilo posted:maybe he's living in some Kafkaesque existence
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# ¿ Oct 23, 2015 16:25 |
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Normal Adult Human posted:hey assholes good job releasing your stupid game the same day as xcom 2 so theres absolutely no fun turn based games for the months of december and january. huh? i thought it was coming out on jan 19th
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# ¿ Dec 14, 2015 08:53 |
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yeah that dudes busy writing bizarre cling wrap erotica now...
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# ¿ Dec 15, 2015 18:35 |
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Operant posted:People really are incredibly salty on steam about this game, is it really that bad? I haven't played since early last year, waiting to a totally fresh run when the full game is released in a few weeks. I never found the game that punishing and pretty easy to steamroll when you got to a certain point when I played it almost a year ago. I am also someone who played classic ironman for his first ever xcom run. Regarding the negative review downvote brigate (and holy moly are they out in force), I think there are a lot of people out there who are trying to play it like XCOM, where they expect to make it through a campaign without losing more than a handful of dudes or aborting more than one or two missions. That kind of thinking will make you nuts in this game.
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# ¿ Dec 27, 2015 20:45 |
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The Deleter posted:The negative reviews are from people who are mad they can't take 4 Crusaders with Holy Lance and an inventory full of food and camp first room anymore. Oh no! Now they have to manage resources and pay attention to enemy stats! What a loving crime. The only things standing between anyone and their ideal difficulty is laziness, obstinacy, or some weird fixation on achievements.
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# ¿ Dec 27, 2015 21:40 |
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Gabriel Pope posted:A week ago you would have had some trouble making Lepers work at the highest level, but the latest hotfix gave him a massive accuracy buff, so now he's merely bad instead of unusable. ZypherIM posted:The issue with Leper is that the strategy of "apply damage to rank 1 or 2" doesn't work out most places. You in general want to spend the first couple rounds killing or disabling enemies that tend to spawn in ranks 3 or 4, then clean up the guys in front that tend to have much higher HP and prot%. They also tend to have higher move resist, so in general his knockback ability has at best a 50% success rate. If they gave that a bump (25%?), and maybe gave his normal attacks a -prot% debuff he'd be in a decent place. He hits hard and can basically take care of himself which is great, just he often isn't able to apply his damage where you really want it. Still not sure what I'd do with the crusader, though. Soup du Journey fucked around with this message at 00:55 on Dec 28, 2015 |
# ¿ Dec 28, 2015 00:12 |
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Ciaphas posted:I want to play this game longer but I can't really get past the idea that most of your dudes are mooks not worth saving or keeping, for some drat fool reason i mean, the game recognizes your reluctance to get the job done; it's why your buddy the caretaker keeps giggling at you. but in the fullness of time, you'll come to understand what needs to happen to your friends, right? Soup du Journey fucked around with this message at 06:21 on Dec 28, 2015 |
# ¿ Dec 28, 2015 06:12 |
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thats not very polite
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# ¿ Dec 29, 2015 03:12 |
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Zaphod42 posted:They could still have the mansion leading up to that portal be full of mind-numbling abominations that have spilled out from it. Unless they reworked the whole thing, it's possible there's some multi-stage component to the DD, as there's no way I can see for the woods and hallways to blend seamlessly
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# ¿ Dec 30, 2015 06:48 |
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I wish they'd just do some reverse level scaling for the dungeons, so your level six elite operator with max skills and primo gear gets everything knocked down to level 2 for green dungeons and level 4 for orange. oh, and his xp gain gets frozen too. it's not usually a huge issue, but sometimes there's a boss i need to kill or a trinket i wanna grab, and the only people i have in the appropriate level range are jack and poo poo
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# ¿ Dec 30, 2015 07:22 |
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Dog needs a steal bone attack that's only usable on skeletons
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# ¿ Jan 2, 2016 08:02 |
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It's not that crazy. Sometimes there's a boss you missed or a trinket you want, but you don't have enough people in the tier, or the ones you do have make a garbage combo. It'd be nice if the game had a mechanism to deal with that
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# ¿ Jan 4, 2016 08:55 |
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Demiurge4 posted:Trip report: Encountered the cannon boss for the first time. Don't leave the guy with the igniter stick alive. stick ur finger in the barrel. makes the shot fail
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# ¿ Jan 5, 2016 21:28 |
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it rhymes so you know its true
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# ¿ Jan 7, 2016 17:44 |
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probably for the same reason that shady credit swaps make you rich but ponzi schemes land you in jail. if you work within the system, they can't touch you!
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# ¿ Jan 8, 2016 17:58 |
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leper can have a little wormy that lives in his eye socket :3
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# ¿ Jan 9, 2016 17:10 |
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paradoxGentleman posted:Ouch. That one kind of hurt. Can anyone tell why the father had an angry mob at his doorstep? I don't see any hellish idol or anything similar in his house... well seeing as how it's the story of the arbalest, rather than the arbalist, the mob is clearly after the eponymous weapon
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# ¿ Jan 15, 2016 22:14 |
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im sorry, but does anyone play this game without arguing with the monitor? or blowing it kisses when something nice happens?
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# ¿ Jan 15, 2016 23:35 |
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so, uh, midnight tonight or tomorrow afternoon?
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# ¿ Jan 18, 2016 21:12 |
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if i rename solo to dirge and give it a mark effect, would that be too ridiculous? im trying to salvage this dead gay class
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# ¿ Jan 18, 2016 21:54 |
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Apparently it's coming out at 10PM PST tomorrow, according to this steam thread. In related news, it's also coming out at 10AM PST tomorrow, according to this tweet. Soup du Journey fucked around with this message at 02:11 on Jan 19, 2016 |
# ¿ Jan 19, 2016 02:05 |
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some big changes here:
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# ¿ Jan 19, 2016 19:08 |
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Taratang posted:It's up now, release build is only a 362.5MB patch. yeaahhhh we did it guys!! its a success!!! haha
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# ¿ Jan 19, 2016 19:16 |
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quote:Holy Lance
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# ¿ Jan 19, 2016 19:21 |
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just fyi, modding the game doesn't seem to disable achievements, so if anyone cares about that but still wants to do something about, say, the jester or leper, then feel free
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# ¿ Jan 19, 2016 19:51 |
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willing to settle posted:What sorts of changes do people think would be warranted to bring them up to par? I think the Jester will get a mark effect added to solo, and I might replace his -stress camping skills with +crit
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# ¿ Jan 19, 2016 20:44 |
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looks like you can retreat from the darkest dungeon, but one person's gotta die holding the line while everyone else cheeses it
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# ¿ Jan 19, 2016 21:40 |
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i wanna change two of the jester's camp buffs into a single target crit buff, and a weaker, party-wide crit buff. keeping in mind that i already gave him a mark effect on solo, what do you guys think would be decent values for those two skills?
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# ¿ Jan 19, 2016 22:08 |
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ZypherIM posted:Klepto is absolutely terrible and you should always cure it. very first mission i come across a sack full of heirlooms after pulling up bupkes for the whole dungeon and that KAFIR reynauld swipes them all UUURGH I HATE YOU RAY >_<
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# ¿ Jan 19, 2016 22:54 |
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bee tee dubs, after that little incident i sent ray to go gently caress himself in the darkest dungeon, and i came across some interesting things: the cultists have a new attack called rend for the NEW god, and the narrator says all kinds of things about a bloody and beating heart, which i guess means that somebody (not naming names, granddad) found the heart of lorkhan down there.
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# ¿ Jan 19, 2016 22:57 |
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# ¿ May 14, 2024 02:26 |
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i'm gonna make it a company policy to send all my losers, fuckups, and disappointments down there to feed whatever lives in the dungeon. gotta keep the rest of the crew sharp, and cushy retirements ain't the way to do that
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# ¿ Jan 19, 2016 23:02 |