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Adam Bowen posted:How could anyone be down on DKCR? It's not Metroid Prime quality but it's really good, good enough that going back and playing the original DKC games is kind of disappointing now. It's good its just not what people wanted Retro to be doing. They wanted them to update a nintendo franchise again like the did with Metroid or make another Prime. Also don't forget the DKC:R for the wii had loving motion controls in a precision platformer it was later fixed in the 3ds port but damage done.
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# ¿ Feb 2, 2015 07:59 |
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# ¿ May 13, 2024 22:26 |
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Wootman posted:i thought DKC:R was perfect i don't know anyone that complained about it Literally every review said something along the lines of Brad Shoemaker posted:if you're yearning for solid, demanding 2D platforming and can look past some slightly misplaced motion controls BottledBodhisvata posted:Which is exactly what they did, with Donkey Kong Country Returns.
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# ¿ Feb 2, 2015 08:06 |
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BottledBodhisvata posted:We hadn't had an actual proper DKC game since DKC 3 and that was a whole two console generations ago. DK64 was kind of a mixed bag and DK hadn't helmed his own game in awhile. Retro took all the existing elements Rare had left behind, tossed what they didn't want, and rebuilt the game. It's the same basic concept, but the game plays quite different from the SNES DK games. The changes are all good, more or less, and the difficulty and quality of platforming is better than ever. In fact, I'd argue that both of the Retro DK games are actually better than the Rare ones in almost every regard. Yeah I just will still never forgive them for shaking for rolling damnit that game looked so good for a wii game. Those shadow levels are still loving gorgeous.
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# ¿ Feb 2, 2015 08:23 |