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Hmmmmmmm.... 1. I love the idea of frequent wipes. I've been saying forever that the only way to make a UO server that would last would be to have wipes every 3 months with leaderboards to track players between seasons. 2. I've also said that during each of the seasons you could tweak PvP rules or change them up completely, and it sounds like they're going to do that. Did these guys read my blog? 3. The game will need some kind of resource gathering if full loot PvP is going to matter at all. PvE would be preferable to making players go click rocks to mine them or whatever. 4. If they're going to have city building then they should make different locations be more valuable and the way you do that is by having some resources that people fight over. There needs to be SOME motivation for the PvP if this is an MMO and not just an arena game, and there has to be some kind of resource pipeline for that to happen. 5. Deserts are really ugly and boring to look at.
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# ¿ Feb 8, 2015 17:21 |
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# ¿ May 16, 2024 02:51 |