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tehsid
Dec 24, 2007

Nobility is sadly overrated.
I think sony might have a hand in this as said above. After the DriveClub fiasco I think they're hoping they can bank on this.

The game is in good shape now though. Looking forward to it launching so MP is lives a bit.

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tehsid
Dec 24, 2007

Nobility is sadly overrated.

bUm posted:

Kind of wondering a similar thing. Long time fan of Gran Turismo that has gotten jaded on their lack of damage model/more cars (in the actual races, obviously they have a lot of cars to pick from) that is debating whether Project CARS will be worth the buy given that I will be using a controller. I'd assume with their console releases the PC ought to have options, but I'd feel more comfortable with confirmation by someone who has actually been playing the test builds.

Also, anyone have an idea how competitive a controller vs. wheel setups will be for online play in Project CARS?

It scales really well. I played for a while on controller, and wheel and it was completely playable on both. Controller took some tweaking, but there are lots of options to tweak so it's full customizable.

tehsid
Dec 24, 2007

Nobility is sadly overrated.

Falken posted:

I'm a team member, but I still have my pCARS in my steam list? Does that mean I own the game now or something? I'm so loving confused.

I believe your steam alpha/beta copy turns into the retail copy. That was my understanding as I backed on the same tier.

tehsid
Dec 24, 2007

Nobility is sadly overrated.

Jabor posted:

Trying to hold a good line with just a keyboard is kind of a pain and I feel like I'm going to give myself RSI from trying. Any recommendations for a good-yet-affordable wheel + pedals?

All of the above are perfect suggestions, but may i add that if you buy Logitech Driving Force Pro, you'll end up springing for a G27 or above after you've gotta used to it. So spring for a G27 if you can afford it now, and never look back.

(The DFP is a solid wheel though.)

tehsid
Dec 24, 2007

Nobility is sadly overrated.

Bloody Hedgehog posted:

That's all well and good, but a game lives and dies on it sales and fanbase. And most players of this game are going to be playing with a controller, and aren't even going to think about tweaking anything, let alone attempt. It's great that his game first and foremost caters to the more serious racer, but if you don't also cater to the player base that is going to buy 100-fold more copies than the serious crowd ever will, then you're financially shooting yourself in the foot. That's why stuff like iRacing, which caters only to the serious racer, has to charge an arm and leg for their product, because there are so few players relatively.

I have a wheel and love it, but it would be nice of the devs met the other 99% of players at least halfway, if not more. Or you know, even at a base minimum, how about explaining what the options actually do in the game. Half the options aren't even explained, and the rest are explained in such basic detail that the explanation mostly means nothing. gently caress, even an out of game PDF manual that explained things in detail, instead of their "Digital Manual" which is entirely useless.

I've been using a DS4 to play and even out of the box it felt fine. I have a G27, but my setup at the moment is a bit of a bitch so i haven't bothered to set it up yet. But I'm happily playing with a controller for now and I think most people playing with controllers wouldn't notice any issues. Especially considering most of the users will be playing on casual mode rather then the hardcore modes.

tehsid
Dec 24, 2007

Nobility is sadly overrated.

Ringo Star Get posted:

Any of you guys follow Empty Box on YouTube? He reviewed pCars, saying the AI was lackluster and that the physics aren't that great. I think he generally falls into the sim group that no traction = realism and I think the AI is pretty good considering it's better than racing against bad pubbies. Obviously leagues or with people you know make the game better.

I follow empty box and while I can't see why he's in a spot to say if pCars is realistic or not, I think he's spot on with the AI. The amount of times I've been barged off the track or just outright slammed into while under braking, is getting to the point where I want to put the game down until they do something to fix it.

tehsid
Dec 24, 2007

Nobility is sadly overrated.
Can somebody throw up the patch notes. I'm mobile and lazy.

tehsid
Dec 24, 2007

Nobility is sadly overrated.
2.5 is out!

quote:

Project CARS –PC Patch 2.5 – Release Notes

Game Crashes
We spent a lot of time working directly with a number of users who were struggling with game crashes, and resolved as many of these as we could. The various fixes in this patch should help a great deal in making the game more stable for those of you who were experiencing these instabilities.

Pitting, tuning, setups
* Fixed a case where the in-game tuning Setup was not being saved under certain conditions.
* Fixed the issue with cold and current tyre pressure mismatches in pitstop strategy, as well as cold pressure not being correctly applied in the tyre system.
* Ensure that the Default pitstop strategy is selected as the Active one when starting a new session.
* Fixed an issue where the wrong vehicle setup would at times be applied to the player’s current vehicle.
* Fixed another case of where cars would sometimes leave the pits with an invisible reattached wheel.
* Fixed an issue with the Pit Strategy screen where the displayed values did not reflect the saved settings.
* Fixed an issue in online races where the pit crew would ignore any changes made to the pit strategy once the player’s car was stationary in the pit box.
* Reworked some tyre compound names as displayed in the setup screen to ensure that all compounds are named to be indicative of the type of compound it represents in the pit strategy screen.
* Restrict the selectable pit strategy tyre compound types to only those available for the current vehicle.

Online
* Fixed an issue where the Drive button would remain permanently locked when joining an in-progress session.
* Fixed an issue where, when the player progressed from qualifying to the start of the race, the player’s car would sometimes begin moving without player, resulting in false jump-starts.

Controls
* New Feature – Implemented the ability via menu sliders for the user to manually tweak the menu spring strength, stationary / low speed spring strength, and overall steering gain.
* New Feature – The Force Feedback Calibration screen now features a multiple force feedback profile selection whereby the user can select a base FFB style that suits personal preference, and then tweak it further as desired. This will then create a ‘Custom’ entry in the profile selection list in addition to the current options: "Default" (matches the FFB default settings in Patch 2.0) and "Classic” (matches the FFB settings in the original release).
* Fixed an issue with sudden loss of FFB after a crash.
* Reduced the strength of the menu spring for custom wheels.
* Fixed an issue where Mouse controls were showing a deadzone in the centre regardless of deadzone setting.
* Fixed an issue where rumble on the gamepad could at times cause the game to slow down.
* Added support and profiles for the Logitech G29 and G920 on PC
* Added accelerator slip vibration to the wheel rim of Fanatec wheels where available, and fixed brake rumble not working.

Vehicles
* Formula A – Added a new tire set which now includes two slick tires - soft and medium. Also rebalanced the heating and wear across all four tyre sets. Wear will now more closely match real-world Formula cars. Heating is more even front to rear also. Further rebalancing of the AI speed as was required, and tweaks to the base setup to accommodate the heat change.
* Modern street cars - New stiffer tyres for improved drivability to more closely match the real world experience, making these cars more fun and engaging to drive. Made tweaks to the individual setups of the FWD and most Supercars to accommodate the change.
* Mclaren P1 - Stiffened up the default suspension to help prevent bottoming out at tracks like Nordschliefe.

tehsid
Dec 24, 2007

Nobility is sadly overrated.

Combat Pretzel posted:

Haha, dat ROI! Put 100€ in, got 110€ back. I suppose I should check the forums and witness the whine.

I just got €27.50 EUR in my bank. Considering how I never expected to get anything, that was a nice little surprise.

tehsid
Dec 24, 2007

Nobility is sadly overrated.

Mootallica posted:

Wasn't the stock car in the early access/pre release builds and they took it out? I vaguely remember there being more than one Oval track as well, as well as a bunch of Historical tracks (Hockenheim, Monza and I think Spa?)

You're exactly right. It was in the alpha/beta and there were 3 or 4, maybe or oval tracks.

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tehsid
Dec 24, 2007

Nobility is sadly overrated.
Looks like investors are getting another payment sent out on the 7th of December. Awesome.

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