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Incy posted:Here's the Invasion attendance for the weekend - I can't help but think I picked the wrong army with Shaltari! Then again, they do seem to have had some changes recently as I brought the 1500pt starter, which turned out to be about 1800 after the nerfs. You should be fine, those are really showing popularity - the Shaltari got a well deserved nerf, but it may have been a bit to far - although its hard to tell, as a lot of the biug boys moved away from Shaltari as they felt they were winning becuase of the race, not their skill. My stats from Invasion have the following W/L/D percentages pre:Win Draw Lose PHR 47.50% 18.75% 33.75% Resistance 44.62% 15.38% 40.00% Scourge 48.89% 8.89% 42.22% Shaltari 45.00% 15.00% 40.00% UCM 38.67% 10.67% 50.67% This is data from 305 games across a massive skill level difference. As you can see, everyone is pretty well balanced. The UCM suffer a little, but they may just be being used my more newbie commanders due to their presence in the starter set - on the other hand the Scourge winn the most games, but are all or nothing and draw the fewest. Science geek that I am, I'm looking forward to adding another 250+ games to this spreadsheet and seeing how the numbers change. Grey Hunter fucked around with this message at 10:19 on Jan 27, 2016 |
# ¿ Jan 27, 2016 10:14 |
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# ¿ May 12, 2024 10:14 |
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Oh yeah, the Meta go so shaken up, I know I had no plans to deal with double medusa lists - in fact, I drew one game, won two and lost hard to the same list - 2 medusa, 2 Valkyres, 2 phobos and four Helios. I was running a air heavy UCM and this was kyrptonite to me. I was soooo happy when I faced what was basically the same list twice. Scourge should do well again, the Raider/screamer combo, if used right, can give them the edge in infantry combat. if Mike runs his UCM again though, it will be murder - That list with 4 Falcons, a Phoenix and two Archangels was literal murder.
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# ¿ Jan 27, 2016 10:45 |
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Pash posted:They mentioned in some video somewhere (Beasts of war mabye?) that the strike carriers carry more elite troops (probably higher armor groups in this case) while the San Francisco's carry more massed rank and file. I've always assumed that dropzone was featuring the more unique parts of a battlefield rather than the main fighting. Recon missions, extractions and other specialized missions. The implied short timescale of a game says both sides are trying to get the job done before the masses turn up and turn the whole city into ruins. Which is why all the buildings are intact at the start of the game.
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# ¿ Jan 27, 2016 15:57 |
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a 6mm massed battle game.....
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# ¿ Jan 27, 2016 16:22 |
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Ugleb posted:You are obsessed with tiny man's. Gods own scale. Gods own scale. 28mm for skirmishes/sports 15mm for company level games 10mm for Dropzone 6mm if you actually want it to look like a battle.
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# ¿ Jan 27, 2016 18:06 |
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Flipswitch posted:Yo dudes got a bit of a question on experimental units. Are these legal for tournament or league play? Someone is asking me as im TOing for an escalation league and I'm assuming these are not legal for tournament play. All experimental units are legal - the only units that are not are the famous commanders.
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# ¿ Jan 29, 2016 06:02 |
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The Thunderstorm needs a good dosing of nerf though, it has a stupid amount of firepower, is hard to hit and has a ton of hitpoints - AND its a bloody transport. I've finished my game report, if anyone is board and wants to watch it.
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# ¿ Feb 6, 2016 21:31 |
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Yeah, the way I see it, it looks like they could break down like this - (Conjecture, probibily wrong) Scourge - Sneak in close and hit hard UCM - Mid ranged, good fire arcs due to turrets, but less power on each shot. PHR - Mid ranged with fixed arcs - front firing or broadsides, but heavy hitting. Shaltari - Long range sniper with shields. fragile, except when their player rolls well on the sheilds.
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# ¿ Mar 4, 2016 14:44 |
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That's because Dave no longer does the infantry - he hates modelling people, and it shows. Now someone else does the ground pounders, the quality has improved.
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# ¿ Mar 27, 2016 12:19 |
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Ugleb posted:These new models aren't coming out of their Adepticon stand or something are they? This may be their most stealth release yet. "Its a March release if we sell it SOMEWHERE in March!"
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# ¿ Apr 1, 2016 11:38 |
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Loxbourne posted:This is very true. I know I've met you without realising it. I tend to go to tourneys with my Avatar on a T-shirt (part of a sort of bet with my RPG group on how long it will take for someone to recognize the croctapus. But yeah, if you've been to Invasion in the last year, you may well have met Ugleb and I.
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# ¿ Apr 2, 2016 17:06 |
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That was our first 1500 point game I think. It was not one for tactical subtlety. I'm looking forward trying an overseer boosting a brick of nine hunters.
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# ¿ Apr 7, 2016 10:52 |
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Yeah, and a single base of razorworms is enough to at least damage a squad of most races basic infantry - they'll die against exotics, but most things do. Its not a unit you'll want two of, but one of them will be great in most missions. One FAQ needed already, does a bunker count as a building? Bunker Assault is a favorite at Invasion, and spending a few turns firing Razorworms into a contested bunker is going to ruin the enemies day.
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# ¿ Apr 9, 2016 08:08 |
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Ugleb posted:I think many Scourge players will have that dilemma! Monitors bring Scourge a low energy weight of fire option they have been lacking... But everyone loves that cheap AA cloud... Yeah, it's a hard one, the self destruct gives them some teeth, but AA is so nice.
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# ¿ Apr 19, 2016 11:38 |
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The Eagle is scary enough, and a heavy/slow gunship is more the PHR's thing. plus the UCM already has the Phoenix,
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# ¿ Jun 5, 2016 16:38 |
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I'm just going to be moving them around going zooom.
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# ¿ Jun 16, 2016 15:27 |
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Flipswitch posted:yeah this is basically what I'm doing now. I've started taking a full squad in a Condor sharing with a Flak Team to search for objectives and cockblock flyers getting near and flattening every other nearby structure with Katanas. Seems to be working well and will be better Flaks getting buffed in the next book. 6 bases of legionaries is a nice 6 rocket and 6 AA shots, which is their number 1 strength. That and being the guys who die in droves to make the film look good.
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# ¿ Jun 17, 2016 13:48 |
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This is what I'm thinking so far.quote:Critical Engagement 2016 I'm a little worried its a bit infantry heavy - I could remove a haz team, drop the commander to CV2 and get some another Sabre squad - or an eagle, or some Falcons. I'm just not sure!
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# ¿ Jun 29, 2016 05:24 |
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That's if the focal points are in buildings...... 1000 points really gets you questioning your list building. I'm looking forward to it though! I just need to do the rims on my Praetorian Sniper bases before Saturday....
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# ¿ Jul 7, 2016 18:03 |
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My UCM force is going to be Red and black, with some silver in there - maybe a bit of gold in a few places - Roman colours. The Scourge are going to be cribbing heavily from the Vorlon colour scheme from Babylon 5.
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# ¿ Jul 14, 2016 07:40 |
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Loxbourne posted:Any idea how the Phoenix will get nerfed? I've heard of UCM air lists sweeping all before them at tournaments, so it's not a big surprise. I actually have no idea where you heard that. UCM are actually the second weakest performing faction in tournaments - and this is worldwide stats for the last couple of years. this is every tournament that posts its results and player count to the forums. This is the UK data I have collected myself. While everything is pretty well balanced, the UCM have always performed poorly at tournaments - its not to say they can't win, and a UCM air list is powerful thing, but it really depends on the missions given - any focal point missions will hurt a UCM air list as they don't have many boots on the ground. I've also never personally seen a Phoenix in a winning list - Ferrums, even double Ferrums yes, but not the Phoenix itself. I'll be a little upset if the UCM get a nerf without a corresponding boost elsewhere.
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# ¿ Jul 15, 2016 05:34 |
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Scourge and ucm struggle with focal points and ground control missions. The UCM because a lot of their good stuff is airborne, the scourge because most of their units go squish and are not around to score at the end of the game. I'm currently doing a sheet for faction vs mission type, i'll post that up when it's fairly full.
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# ¿ Jul 15, 2016 10:20 |
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Flipswitch posted:A literal swarm of Falcons. It would be awesome. That's the ucms main issue - all their Good stuff is either exotic or support except for Archangels. Stat wise, it will be interesting to see what phase 2 does, I'll put a stat break in to see what difference it makes. The corruptors and overseer could shake things up a bit.
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# ¿ Jul 15, 2016 12:53 |
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Katana's are great, but have their flaws = they low energy can hurt against targets with high armour, and sometimes two shots on one unit can be a little bit of overkill. That said, they are very useful for shooting up AV6 buildings and low armour, multiple HP enemies such as Resistance battle buses.
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# ¿ Jul 23, 2016 13:31 |
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Corrupter's are a good unit, but I doubt you need to add EXTRA infantry - in fact, I was thinking about dropping a infantry squad and using the compulsory warriors as ferrys for objectives found by the Razorworms. This is what I'm thinking of giving a go - Maybe swapping the Desalator for the Oppressor. pre:Max Corruption Clash: 1496/1500 points Standard Army Standard Roster [1496/1500 pts] Oppressors [305 pts] Desolator: Desolator(Master) [225 pts] Corruptors: Corruptor [80 pts] Vanguard [314 pts] Hunter Squad: 3x Hunter, Marauder(+Vampire) [156 pts] Reaper Squad: 3x Reaper, Marauder [158 pts] Vanguard [351 pts] Ravagers: 3x Ravager, Harbinger(+Mini Arc Caster) [190 pts] Stalkers: 3x Stalker, Harbinger(+Mini Arc Caster, +Vampire) [161 pts] Warriors [134 pts] Warrior Horde: 2x Warriors [54 pts] Corruptors: Corruptor [80 pts] Occupation Patrol [196 pts] Minders: 4x Minder, Intruder Beta [56 pts] Destroyers: 2x Destroyers, Intruder Alpha [140 pts] Occupation Patrol [196 pts] Monitors: 4x Monitor, Intruder Beta [56 pts] Destroyers: 2x Destroyers, Intruder Alpha [140 pts]
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# ¿ Jul 26, 2016 17:06 |
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Yeah, it looks like some evil bug. I'm still not sure whether I want to gloss my Scourge ships or not. I like the look of the shine.
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# ¿ Aug 4, 2016 10:35 |
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A little sad about the nerf to the Phoenix, but the Hazards suits were a little on the to good side - they were great for hammering buildings. The flack teams could make a nasty surprise for your enemies now. Making Vampires cheaper is good, same for the Oppressor - he was a little over-costed compared to similar large walkers. Basically, these all look like good changes.
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# ¿ Aug 5, 2016 14:08 |
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The Annihilator might work - the double shot or extra 6" range would make it very scary. With the double shot against resistance, you would actually WANT some scatter!
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# ¿ Aug 12, 2016 07:38 |
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wdarkk posted:I don't think there's enough points for both an Annihilator and an Overseer (although an overseer was considered). Sleep deprived, read Oppressor as Overseer. The Annihilator is still fun, and creates a nice no go zone for enemy troops.
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# ¿ Aug 12, 2016 07:43 |
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Flipswitch posted:My ucm are post war Soviet so I'm gonna use their naming. Roman Generals/Emperors. Although fitting Scipo Africanus and Pompey Magnus on the little tabs may be a little hard......
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# ¿ Aug 30, 2016 07:28 |
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Currently heading from Yorkshire to the lakes, so yeah, going to miss this one. We will be at warfare in reading though.
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# ¿ Sep 12, 2016 10:47 |
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Gently rocks back and forth
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# ¿ Oct 1, 2016 09:12 |
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Yeah, howe dare they ship to Other People first??!? I've cleared two shelves in my cabinet for them an everything!
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# ¿ Oct 2, 2016 11:37 |
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Yeah, dropzone is an amazing fluid game, so Dropfleet should be space based goodness.
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# ¿ Oct 14, 2016 10:22 |
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Valatar posted:Buying the correct models for your army is "pay to win". So this Berlin represents a Bejing, this one a Moscow, this one a.......
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# ¿ Oct 16, 2016 05:10 |
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YF19pilot posted:After the amount of salt I've seen on display on Facebook this weekend, I don't think I'm ever going to complain again about how long Dropfleet is taking. One guy posted how he's going to refuse delivery and issue a chargeback on his bank account. Wish I could've gotten a screenshot, but away from my computer this weekend. I'd love to see that one in court. "So, did you not receive your product?" "Oh, They sent it, but I was annoyed that they fulfilled written contractual obligations over verbal ones and refused it, now I want my money back." "You what?"
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# ¿ Oct 24, 2016 06:05 |
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Dispatch email! So excited for tomorrow!
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# ¿ Nov 1, 2016 17:52 |
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Colour test on my first UCM cruiser. I still need to touch up and do the inside of the hanger bays and such, but how does the overall colour scheme look to you guys?
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# ¿ Nov 10, 2016 17:47 |
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Flipswitch posted:Colours on a bit thick there chap, I'd thin them out a fair bit, better to paint with multiple layers than few(er?). Actually the paints not on thick at all, its just a combination of having no touch up and being hard to find a good angle on the ship for the photo. The silver also looks terrible in the photo.
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# ¿ Nov 13, 2016 06:51 |
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# ¿ May 12, 2024 10:14 |
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http://dflist.com/ ?
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# ¿ Nov 22, 2016 15:36 |