Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
KennyMan666
May 27, 2010

The Saga

Shadow of the Colossus alone invalidates that Brooker idiot's statement.

And that first commenter - fighting games, seriously? He brings up fighting games as an example of a genre that should have boss fights? I mean, given the premise of a boss fight being a unique (at least for that "stage") enemy that is stronger and tougher than the other enemies you've faced, how the gently caress do you even do that as something distinct in a fighting game? I shall admit to being pretty lovely at classic fighters like Street Fighter and whatnot, but even then - I'd consider pretty much EVERY fight a boss in that genre. How do you then make an actual boss without making it pure bullshit (I hear SNK likes doing exactly that)?

Adbot
ADBOT LOVES YOU

  • Locked thread