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Modern boss fights suck because actual game design, coming up with and implementing good mechanics, is no longer a part of most games. If you don't have solid fundamentals, there's nothing to build something climactic that requires you to combine all the techniques you've learned, the resources you've gathered, the executional improvements you've made into a demanding and enjoyable challenge.
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# ¿ Feb 17, 2015 20:41 |
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# ¿ May 16, 2024 10:37 |