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Okay, as someone with panic disorder, saying "THERE'S NO END TO IT, LIKE PANIC DISORDER" is disingenuous bullshit. It's conditioned, you can by nature decondition it to some degree. It's long and it's painful and hard (heh), but gains can be made. Honestly, I feel like this game is kind of insulting to people with mental illnesses. It doesn't really "nail it" like something like (though it's a loaded topic) Depression Quest, but rather sort of approximates what it "must be like" with a bunch of spooooooooky nonsense and ~what does it mean to you~ storytelling. e: Before the inevitable Goon Armchair Psychologists call me out on panic disorder being a largely conditioned mechanism, have a PubMed link. Panic! at Nabisco fucked around with this message at 05:51 on Mar 14, 2015 |
# ¿ Mar 14, 2015 05:46 |
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# ¿ May 19, 2024 10:08 |