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I'm worried the developing pubbie carrier meta is all fighters all the time because TBing is hard and if you go all fighters you can play pretend useful rts
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# ¿ Mar 22, 2015 04:01 |
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# ¿ May 14, 2024 17:32 |
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Saint Celestine posted:Just wait till you get the Cleveland. I feel like that line peaks there. The Pensacola is ...not that great. The stock Pensacola seems meh but the upgraded hull takes you up to 10x203s which seems pretty beefy to me?
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# ¿ Mar 23, 2015 00:32 |
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Generally you want to fire 1 turret at a time until you've got your lead down, especially against Cruisers/DDs. Firing full salvos is too risky, firing one at a time forces them to maneuver and then allows you to correct and hit them.
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# ¿ Mar 23, 2015 01:11 |
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The tactic of 'fire one turret at a time until my lead is locked in' is great in the Cleveland because you just walk little bursts in and the pubby gets lulled into a false sense of security and over commits and then suddenly you're zoned in and
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# ¿ Mar 23, 2015 03:42 |
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Cleveland probably shouldn't be Tier VI tbqh, it either matches or straight out-classes everything it faces
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# ¿ Mar 23, 2015 04:02 |
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I'm pretty sure I've absolute crapped on every Aoba I've come across while driving a Cleveland. They have bigger guns sure but they always just evaporate in 1-2 volleys.
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# ¿ Mar 23, 2015 06:00 |
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There is a good chance it was just lag or something, that sounds like what happens when I drop packets. I was shooing at a stationary Amagi today and my shots were just sailing all kinds of wide until I noticed I was dropping packets, it sorted itself out a few seconds later.
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# ¿ Mar 23, 2015 06:04 |
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Generation Internet posted:Impressions from rushing to a Langley last night: Ahh the thoughts of a carrier driver before Defensive Fire shows up
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# ¿ Mar 24, 2015 22:05 |
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If you're having trouble as a cruiser try hanging back a little bit and waiting until the enemy ships are being spotted before committing to a side of the map to attack. This lets you figure out which side is filled with BBs and which side is weak and filled with other Cruisers and Destroyers. It also stops you from being that dumbo who didn't notice he was sailing off alone into a wall of enemy ships. If you are going to try and play BB interdiction it's important to use map features to block LOS from the enemy battleships so you don't get targeted. There's no reason to put yourself in a Battleships sights until there is nothing left to shoot at and it's your only option. Sometimes your batteships drive off and get poo poo on by the other battleships and well there's nothin you can do about that
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# ¿ Mar 25, 2015 06:13 |
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TheFluff posted:Is there anyone who still wants keys? I have an opportunity to ask Wargaming for more. Can't promise anything though. Let's be real here there's enough people and hype that you'd be foolish not to get as many keys as you possible can regardless of how many people post that they want them
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# ¿ Mar 25, 2015 22:06 |
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I dunno I still have instances where I am staring straight down a lane and torps just materialize 200 meters away from me. Yesterday I was playing, sitting about 4-5k from the edge of a smoke screen, I figured 4-5k was enough to react to any torps being fired from within. Nope, torps just warp into existence about 4 seconds before they hit. No indicators, no trails before hand. There was absolutely no indication the torps existed before they were right on top of me.
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# ¿ Mar 26, 2015 07:26 |
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The Pensacola is just so boring after the Cleveland
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# ¿ Mar 26, 2015 17:17 |
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demonR6 posted:I have not had a good match in the Peniscola yet.. it takes more getting used to than the effortless brutality that is the Cleveland. Don't feel bad Fart Car.. it's going to take some time to learn it and hopefully by then you will be on the way out of it. I don't feel it is a keeper for me at least. I've done fine with it, it's just boring and I'm not really getting the impression that the bigger guns are actually much more useful against BBs Fart Car '97 fucked around with this message at 18:13 on Mar 26, 2015 |
# ¿ Mar 26, 2015 18:09 |
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Dalael posted:Sometimes I don't understand how XP works in this game. I have had games that were pretty similar as this in terms of kills and damage done, yet I have never came close to this amount of XP. Am I right to assume this is your 1.5x ? There are pretty significant modifiers for winning and I think you get reduced XP for killing ships that are lower tiered/class than you.
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# ¿ Mar 29, 2015 15:59 |
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Dalael posted:The tears of some people are just too delicious. But this post just makes you sound like a giant rear end in a top hat?
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# ¿ Mar 29, 2015 18:16 |
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Dalael posted:You sir, are on the wrong forum. (I think you're looking for reddit) Sorry your smug 'I teamkilled a pubbie' post makes you look like a dick
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# ¿ Mar 29, 2015 18:43 |
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Slim Jim Pickens posted:I think capping gives good xp because I've gotten 1000+ games where I've only done 30k gun damage but capped a point or two. Capping gives really good XP, way more than killing/dealing damage does.
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# ¿ Mar 29, 2015 19:00 |
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T5 is quick, T6 is definitely where the grind begins.
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# ¿ Mar 30, 2015 03:04 |
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Yeah carriers are consistently the most useless players in the game, except for maybe the DDs who rush in and get bitch-slapped out of existence 2 minutes into the round
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# ¿ Mar 31, 2015 03:46 |
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They should increase the range of secondary guns because it's not like they're going to hit poo poo at 6-7k anyways but it would look neato
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# ¿ Apr 7, 2015 00:35 |
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None of that actually sounds more fun than what we have now though?
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# ¿ Apr 7, 2015 15:27 |
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Vorkosigan posted:
Technically War Thunder is still in OBT.
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# ¿ Apr 9, 2015 19:52 |
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I get watching streams, but this particular game with all its downtime is really awful streaming material.
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# ¿ Apr 11, 2015 00:52 |
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grrarg posted:With the 5 free ship slots from spaceships, I'm looking forward to rebuying a Wakatake, Kuma, and Omaha tommorrow to beat up on new people. People love the St. Louis and Cleveland, but Omaha is my favorite US cruiser. 8x1 and 2x2 main guns means it has more guns than the St. Louis plus it can go 34 knots plus it has 5.5km range torpedoes. So much fun. The only bad part about the Omaha is facing Clevelands in it.
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# ¿ Apr 16, 2015 00:08 |
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# ¿ May 14, 2024 17:32 |
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Zhanism posted:Do people feel the Omaha or Phoenix is better? Cant remember which to rebuy. If I had to pick, the Phoenix, because it's more likely to get fair matchmaking that doesn't pitch it against the Cleveland.
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# ¿ Apr 16, 2015 17:03 |