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MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Why Pubbies Suck, Example 4.2 x 10^7

Me and Hayrick17 are in a division, tier 5, me in an Omaha and him in a Murmansk. We get a match where we have 1 Independence and other team has 2 Indys. I decide to hang around our carrier initially. Things start going :shrek: quickly.

I meant to say West when I said East. Sue me, its 4.45 a.m EST.


Not pictured: The other 2 bomber groups and 1 fighter group. I've downed 5 planes at this point. One torpedo group went past me, managed to get one fish in a spread into the Indy.


The other torpedo group goes after me, I take one in the bow.


I'm like, whatever shitlord, cya ! :byewhore: Fucker follows through and dumps a spread on me, 1 torpedo hits - "oh it was a misclick, I use ALT to see HP" WHAT A CROCK OF poo poo :wrongful:


I dedicate this final image to Shanky McStabber, from the WoT thread.


We actually won by capping, I got a total of 7 plane kills & a base capture :downsgun:

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MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
So here's today's examples of "Teamwork is OP":

Me, OSad and bobatron head out in 5s, I bring my AA hull Omaha. We start in the north, head west to A then circle back to B, steamrollering everything. OSad nuked stuff, I set things on fire and kept planes away. I don't think either of us got dropped on once in the match. I finish the match by going over to C, nuked the Hosho with torpedoes at 1.5km as he was coming up the channel. Me and OSad both got Confederate.



This match is a prime example of what happens when you let a BB do laps up and down one side of the map all match and don't make it a priority target. It came down to me and the hero pubbie DD, who retook all the caps (because we didn't) and managed to torpedo the Tenryu that was the sole one alive on the enemy team. It was a nail-biter because the score was 611-982 when the DD got into the 3rd cap . If the either of us had died, game over :suspense: . High Caliber and another Confederate, this match got me out of the South Carolina at last.



I had fun solo burning down a South Carolina while having a blown rudder, got stuck going in a circle for 60 seconds. Pubs must really not be able to aim. 3rd Confederate in 2 hours. If only it wasn't a once-a-day flag reward :sigh:

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Submitting the following for OP inclusion. You folks can feel free to nitpick or something if you feel like it

>>>CUT HERE<<<

Q: I keep hearing people raving about the St. Louis ? Whats up with that ?

A: The St. Louis is the USN Tier 3 cruiser, and it is literally an armored truck with guns... lots of guns.

A stock St. Louis starts out with 10x 152mm primary guns and 18x 76mm secondary guns. That's right, this thing has 28 guns stock. And the 152s have a base reload of 10 seconds. But wait! It gets better! Fully upgraded, it gets 14x 152s with an 8 second base reload. With the Tier 1 skill "Firing Training" this gets cut to a smidge over 7 seconds. The layout of the main armament is such that a full broadside can use 8 of the 14 main guns (6 on a side + 2 deck guns). So think about that - 8 shells out every 7 seconds or so. Someone did the math and this means this thing can actually do better sustained DPS than most same/near tier battleships. If you feel like going full poopsock, the Tier 4 skill "Advanced Firing Training" boosts the 10.4km max range to 12.4km. For comparison, a fully upgraded Tier 5 Omaha (without AFT) caps out at 12.6km.

Q: So it has so many guns, Neo was asking about it ! LOL!! But what's this I hear about it being hard to kill too ?

A: For starters, the B hull has a HP pool of 29,500 points. For USN Cruisers, the first ship to beat this in a stock configuration is the Tier 6 Cleveland with 30,500 HP, and it beats a stock Tier 6 Aoba (26,500) by 3,000 points (but not an upgraded Aoba @ 30,500) Then there's the armor... take a look:



See that red ? Thats 102mm of armor. The dark orange ? An internal 76mm belt that is also sloped at approximately 45 degrees. Capping it off (literally) is a unbroken cover of 51mm, that like the belt extends completely from bow to stern. Ever heard of the Titanium Bathtub on an A-10 Warthog ? Same concept, except upside down. If you are shooting at the sides of a St Louis at a low angle, in many cases your shells will have to defeat 102+76 = 178mm of armor, a good bit of which is sloped, in order to get a citadel hit. Higher angle shells would have to deal with 13 (the deck) + 51mm. In comparison, no other USN or IJN cruisers get a single layer side armor thicker than this 102mm until you get into Tier 6 and 7 ships - the sides of the Aoba have a thin strip of 76mm surrounded by 13-25mm armor, and the Cleveland has a thin strip of 127mm surrounded by 13-16mm !

Q: Ok, there has to be a catch somewhere..

A: And that would be a combo of poor speed and effectively no AA ability. The ship caps out in a straight line at 22 knots, and B hull has just 8x WWI era 7.62mm MGs for AA. Also, NONE of the above described Bullshittium armor extends below the waterline - its all 13 - 6mm underwater from bow to stern! Therefore you are exceedingly vulnerable to torpedo damage as they will almost always get a near max or max damage roll. This means you are a prime attractor for anything that fires torpedoes.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
If you are using Aslains, be aware it's slightly outdated in that it installs into res_mods/0.4.0 instead of the current 0.4.0.4, and he can't update it for another week or two because he's in Russian Georgia, and he apparently has carrier pigeons and tin cans for Internet access. So if you install his stuff, you will have to change paths.xml and the folder in res_mods for it to work correctly.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !

OSad posted:

what's the name of the website that lets you see these models again? I know that they're butte and make you pay for anything past tier 7, but it's better than nothing.

That would be http://gamemodels3d.com/

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
So todays episode of "Teamwork is OP" features a guest starring appearance by RNGesus.

Me, Demon and Durgat (ingame, IDK what his name is here) are driving a Wyoming, Omaha and Myogi respectively. We get Two Brothers with the 4 cap points. We head out east to A and start beating up things. I barely avoid eating a full Omaha torp dump because they fizzle out at about 500 yards from me... which was good because I was scraping an island at the time :v:. An enemy Omaha and two DDs run the channel and go after our Ryujo, who was actually being useful, so we turn around and head back. Durgat had held back, so he gets into a duck-n-weave knife fight with all of them. The Omaha and one DD gets blasted, but the other DD is being a PITA. At this point, Durgan is at about quarter health and on fire. I've got the DD inside my range, so I go :rolldice: and fire. AP hit on the DD at 11.8km :eyepop:. Since it wasn't HE it only eats a bit of HP. Reload, fire again. AP hit at 10.3km for his last 311 HP. I have to wonder about that shot because I took these screenshots from the replay, and as you can see it looks more like a miss that may have scraped the flagstaff on the stern. All I can think of is he was in a hard turn and that swung his stern right where the shell was going :shrug: We went on to win by points.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !

Luitpold posted:

I remember that dude being on fire just before he died, maybe my secondary guns got him at the same time you clipped his propeller.

I think I figured it out. If you look closely in my second screenshot, there's a shot contrail coming down through the middle "e" in the word "Minekaze" and the DD triangle in the OTM stuff. The three shells to the right are what caused the water splashes. Your secondaries definitely took a chunk out of him as there's a big white bit in his HP bar in the second screenshot. But I got the kill, so there - you can see the red U KILLED SOMETHING! box starting to appear in the 3rd screenshot :mmmhmm: .

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
If we're gonna compare numbers, how do these look for main battery hit ratio percents ?

St Louis 40%
Phoenix 40%
Omaha 36%
Murmansk 35%
Cleveland 27%

South Carolina 36%
Arkansas Beta 28%
Wyoming 21%

What other numbers differentiate "Competent" players from the "Needs reminders to breathe routinely" types ?

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Today's episode of "Teamwork is OP!" is a special Skycancer edition! Had a run of great matches with Sporks, Arishtat, and washout, I got well past the half-way mark through my Langley today :tipshat: .

Sometimes the pubs make it too easy...



A few matches later, this Bogue never bothered dodging and was obliging enough to keep trucking in a straight line after I torped him the first time, taking him down to about 9k HP.



2nd pass - he was somewhere around C5 in the above screenshot



E2A: Almost forgot about this one - :stonkhat: :stonklol: What do you think happened to my Langley ?


In the first 2 minutes the enemy carriers suicide 4 full squads into the Cleveland division for 0 gain: 2 Fighter, 1 Torp, 1 Bomber. Match ends a draw because the enemy Cleveland went SSJ OVER 9000, got 6 kills, and the Kongo/Murmansk division on our team spent the whole match on a scenic tour of their navels. I survived the match.

MREBoy fucked around with this message at 02:42 on Aug 9, 2015

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
ATTN: SEAMN types.



Too soon ? Quick n Dirty 30 secs in Photoshop with a gradient tool. Yay for WG using a bunch of different DDS files for various crap, that's why all the turrets/other bits are regular colors still.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Does anyone know of a list/guide that shows how much XP is required per captain point ?

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
How to Cleveland.replay ?

Me, Sporks and Woodchip in a triple Cleveland division and I somehow wind up the last person on our team. YOU ARE OUR LAST HOPE somehow makes me go :ssj: in my Cleveland, wreck things, I finally get taken out by a 3k HP remaining Kawachi (at 700hp myself). Good stuff is the last 5-7 minutes of the match. "God Dams!" and "Holy Shits! everywhere and I still have no idea how the gently caress I dodged those torps.

http://www.mreboy.com/wot/20150814_191243_PASC007-Cleveland-1945_16_OC_bees_to_honey.wowsreplay

I personally start freaking out at the end so please excuse the chat spasms.

MREBoy fucked around with this message at 00:41 on Aug 15, 2015

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
0.4.1 Test Screenshot -



:drat:

Apparently that's why they start everyone with tons of silver but no free XP. Quickest T7 -> T8 grind ever ! :v:

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Ok class, here's a pop quiz for you !

You are driving an Omaha, and after surviving a fight with a New Mexico and a Cleveland, you get hit in the steering while your repair is over a minute from resetting, locking you in a course of dead ahead, and you have less than 3k HP remaining :stonkhat: . You also have an enemy destroyer dead ahead at less than 8 km. You are also the only cruiser between said destroyer and your teams pubbie Independence, who has actually been a cool person and co-operating with you and stuff.

Please examine Figures A and B:



Possible answers:

A. You explode, the DD goes on a rampage and nukes the nearby Fuso and later hunts down the Indy.
B. You die 2 seconds after getting off a last gasp torpedo spread, nuke the DD at 3km.
C. RNGesus water skis by and waves his magic gently caress YOU REALITY wand - you kill the DD, survive with 1.6k HP, get kudos from the pubs & go on to win the match :sureboat: :bravo:

Answer: C - Somehow I managed to be aimed perfectly to thread the ship between torpedoes in the spread. I think I lost some paint though....



MREBoy fucked around with this message at 09:17 on Aug 20, 2015

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
The Life and Death of a DD, by me.

Sometimes its the best of times :woop:

:

Sometimes its the worst of times :gonk:



All you can do is try, try, try. :sureboat:



So, fake poetry aside, here's the replays the above came from, if anyone wants to see a bit of DD sneak & ambush going on:

http://www.mreboy.com/wot/20150821_155259_PASD027-Wickes-1918_13_OC_new_dawn.wowsreplay
http://www.mreboy.com/wot/20150821_160910_PASD027-Wickes-1918_17_NA_fault_line.wowsreplay

First round, I did my best to sneak around in the mid area islands before going after the Wyoming. As I went after the Kongo, I'm pretty sure he did spot me at some point - my captain was on transfer retrain at the time so 6th Sense wasn't working. Remember folks, straight lines = death.

Second round, I head towards C. I figured going down the E-W channel at C was suicide, so I duck around to avoid being spotted. Then the Ishizuchi gets spotted. Great, a fairly optimal target ! The last round finished my Capt retrain, so I do have 6th Sense going - not spotted !. Welp, I apparently was the one that got snuck up on - by the 3 other enemy team BBs and company. Being 3km from a Kongo is a bad thing. So I do a 180 and haul rear end out as best I can, dumping torpedoes left and right as I go. Managed to hit the Kongo twice and got the Ishizuchi for most of his HP before going down. I finished the round with 12 torpedo hits and completed 2 torpedo related dailies in 2 missions (these rounds were sequential) and the pubs went on to win.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !

demonR6 posted:

Dunno man I just added another player not ten minutes ago. I sent you an invite, see what that does.

Ahem.

https://na.wargaming.net/support/Knowledgebase/Article/View/219/18/why-cant-i-join-a-clan

Wargaming support posted:

A few reasons why you may not be able to join a clan.

Reason 1

If you have just left a clan or have been removed from a clan there will be a 24-72 hour cooldown on your account until you can be accepted into another clan.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
We basically Zerg rushed them with Bogues, Casablancas and to a lesser extent, Independences until we could get production of the Essex, Yorktown and Lexington classes going. If Wikipedia is right, we built 45 of the Bogue class carriers alone, 50 Casablancas and 9 of the Independences. Bogue was a converted cargo ship, Casablanca was an escort, not fleet, carrier from the keel up, and the Indys were just Clevelands with the top half chopped off mid-building and replaced by a flight deck. Very much a gotta have it ASAFP thing.


E2A: Special message to demon - Don't forget that 0.4.1 includes nerfs to the Wyoming ! So get cracking ! (or free XP out of it...)

MREBoy fucked around with this message at 16:41 on Aug 27, 2015

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !

NTRabbit posted:

The Yorktown (1937-41) and Lexington (1927) classes were finished production and commissioned before the war started, and were involved from Pearl Harbor onwards, the Essex class was the only new class of fleet carrier introduced during the war. The Midway class began construction, but weren't complete until after the war ended.

The US still built 24 entire Essex class carriers in 4 years though, alongside 3 Midways, and all the escort carriers, plus 4 Iowa class battleships, 27 Clevelands, 14 Baltimores, 8 Atlantas, 3.4 million Destroyers and DEs mostly of the Fletcher class, and more cargo ships, replenishment ships and landing ships than you could fit between you and the horizon.

Guess I wasn't entirely clear -

Wikipedia article on Casablancas posted:

Although Essex class aircraft carriers were completed in 20 months or less, 1941 projections on the basis of the 38-month average pre-war construction period estimated no new fleet carriers could be expected until 1944.[1] Kaiser had reduced construction time of cargo ships (Liberty Ships) from more than a year to less than 90 days, and proposed building a fleet of 50 small carriers in less than 2 years.

So it was expected that Essexes would take 3 years to build, so the company that figured out how to make Liberty cargo ships in 90 days said "No problem!" and planned on crapping these things out at an overall rate of 2 a month or so.

Read about it : https://en.wikipedia.org/wiki/Casablanca-class_escort_carrier

Now I wonder if a Casablanca could be a low tier carrier premium. It's basically a Bogue, but not a cargo ship conversion.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
After scavenging through my screenshot folder & some grinding action tonight (got out of the Wyoming without having to use free xp, thank god) all I need is an H and an E for this PAX thing. Thing that pissed me off is apparently my favorite contour icon pack covers up part of the player name in the battle result screen :argh: . Uninstalled it for the moment so I am getting usable screenshots.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Log in tonight, I'm hunting my last letter, an E, when in my 3rd round RNGesus smiled upon me and put two E names on the enemy team. I managed to kill both without having to suicide rush them :woop: :havlat:

And yeah - uploading the pictures somewhere, writing the post & tweaking it was just as much of a pain in the dick as hunting down 1/2 these names. The things I will do for a premium Omaha clone.

Also, can anyone post screenshots of its specs ? Someone in TS mentioned it's the B Omaha hull, which is the multiple torpedo/non-AA one.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
All I care about the Marblehead is that It's (A) not a Tier 2 or 7 and (B) it's an Omaha that's classified as a Premium ship. As it is I can clear 150k credits on my C hull Omaha on a good loss - this thing might be a :20bux: printer for me. I can throw my 5.25 skill Omaha Captain in there for extra 1.5/2x daily grinding too. Looking at the WoWs wiki, the AA rating is the same as the A hull, it has 200 more HP than the C hull, and the torpedoes are actually pretty lovely looking (6233 dmg/8.2km/49 kts/1.6 ROF vs Omaha 11,733 dmg/5.5km/56 kts/0.9 ROF). Actually, those torpedoes are almost identical to what the Wickes gets. Also, the hull armor is ever so slightly better - 6-15mm vs. 1-13mm

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !

Mr. Peepers posted:

This is the issue I'm having with the New York: http://gfycat.com/DismalContentChrysalis

3 AP shells into the lower hull of a Wyoming, 3300 damage. I can't tell what I'm doing wrong here.

Watch that gif in reduced speed and observe. The three shells with the lower trajectory hit right about the waterline at probably close to a 45 degree angle, on an area of the ship that has 229/279mm of belt armor. It's very unlikely they penetrated. The 3300 damage appears to come from the single higher trajectory shell hitting somewhere between the forward superstructure and the middle pair of turrets.

e: fb :argh:

MREBoy fucked around with this message at 19:03 on Sep 1, 2015

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
So apparently certain ships have been given the ability to fly or partially submerge. No, really....

http://www.twitch.tv/braincage/v/9621590

http://forum.worldofwarships.com/index.php?/topic/47633-ninja-cleveland-buff/

If anyone in NA land is wanting to try this game, the streamer above got himself a private registration code to hand out: BRAINCAGE - If you use that code when signing up, you supposedly get 3 days premium, 500 gold and 100k credits to start with.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
About the only Tier 3 anyone keeps is the St. Louis. After that, I'd definitely say the floor is Tier 5. I'm half-way to AFT on my St. Louis captain. Being able to out-range any other St. Louis by 2.1km or so is gonna be laffo :sureboat:

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
The gun upgrade trades turret rotation time for an increase in ROF. 180 degree rotate time goes from 22 seconds to 33, while ROF goes from 6 shots/minute to 7.5 (10 secs to 8 secs).

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
The Marblehead may be some sort of mutant, but I'm starting to like it - this was the single biggest cash money payout I've ever gotten (next closest screenshot I had was 298k). 105,799 damage, 63k of which was AP damage from me blasting the gently caress out of 2 Kumas that didn't get the memo that their side armor is made of rotten cheese and wishful thinking. Each ship took exactly 17 AP shells to destroy. The only reason I died to the Langley was because I hadn't gotten used to the slightly worse rudder, and a head on torpedo that I thought would be a paint scraper scraped a bit more.





:homebrew: :sureboat: :

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !

VietCampo posted:

What crosshair are people using?

This is the one I use:



It's in the Aslain pack as "by Mebius_LW, Krab v3". I like it mostly because the horizontal line extends the entire width of my screen. There have been times where I've been shooting long range at a fast moving something (usually a DD) with half the enemy ship off the edge of my monitor and the line makes it easier to keep the range steady. I've been using it long enough that I know that if I am in an Omaha and shooting at something 13km away from me, moving parallel, to line up at about 6 or so on the line. I haven't had anyone throw out any "OMG fukkin aimbot GG hakker motherfukker" :argh: :rolleyes: comments yet.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !

DurosKlav posted:

All those lines makes my head hurt.

At this point my brain actively filters them out & I don't notice them anymore. Supposedly the guy who made this is a WG dev, so maybe they all mean something.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Thanks to the POWER OF TEAMWORK (by teaming with bobatron who was finishing the Omaha grind) in less than 2 hours I got the last 5k XP to finish the Bogue, made ~1.2M silver and bought the Independence. It's so weird going 32 knots in a carrier after having to deal with Slow and Slower for so long.

Highlight match of the evening, TORPEDOES ARE NOT YOUR FRIEND Edition:

Solomon Islands, Murmansk duo in effect, me and boba start cruising north on the east side of the map.

gently caress, Minekaze at 3 KM! PANIC DUMP TORPEDOES ! HARD TO STARBOARD ! :stonk:


A few moments later, a friendly Phoenix almost torpedoes me. The Phoenix ate 2 of the torpedoes coming at him, they were fired by the now dead Minekaze. Note on the minimap how much reaction space/time he had :cripes:


What the hell ? :stonklol: :crossarms: Goodbye Isokaze that I never spotted and I never aimed at in any real fashion. Those torpedoes hit at something like 6-7km and were for sure spotted by the Minekaze before it died.


96,132 damage, 2167 base XP, 4 awards, extra cash + extra XP flags + 3x daily = SMOKE SHIPS GET SILVER :killdozer: :homebrew: :retrogames: :20bux:


Oh yeah, just to gently caress with us, RNGesus made the match come down to a 1/4th health Omaha on our team vs a lone enemy DD playing hide-and-seek around the A cap. Dude almost got torpedoed twice.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
I swear I have the weirdest luck playing from 0100-0300 EST. Case in point, my 3rd match ever in my Indy:



Not a super spectacular match, this was my 3x, came in 4th overall on team for base XP (~1400ish for Dev Striking a New York and bombing the poo poo out of other things) and got thanked for actually using fighters to protect teammates. But here's the thing - look closely to the upper right of the Caused Flooding ribbon. See that sort of backwards checkmark V shape ? That is the final resting place of the enemy Independence and the Cleveland on our team. The carrier dude was running, but circled back and just barely rammed the last 2k HP off of the Cleveland with 3 SECONDS left on the Normal match timer, and he was the last guy alive on the enemy team. Our team was barely at 1/2 cap. So this person did his level best to turn a Draw into a Win for our team. My now upgraded Dive Bombers & completed captain retraining thank you, suicidal pubbie ! :golfclap:

Now all I need is 13k XP to unlock the group mods, 35k Captain XP for Aircraft Servicing Expert and then the rest of the grind to the Ranger. :sureboat:

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
I'd love to know how fighter on fighter interaction works at a more technical level. :confused:

I'm driving my Indy, I have the Grumman F3Fs, Air Groups Mod 1 and 2, the Captain has Expert Rear Gunner, Torpedo Expertise, Dogfighting Expert, and is less than 17k off of Aircraft Servicing Expert. What has happened several times recently is that my fighters (1st set launched from match start) and another Indy's fighters tangle, and all of a sudden POOF my planes are blown away like I had parked them on top of a 3 Cleveland division, while the enemy loses 1 or 2 planes tops. This has happened over open water and on top of an island, with no enemy ships nearby and my planes at full health. I've been running the 1/1/1 config so getting my fighter reserve wasted early on is really a pain in the rear end.

Does direction or altitude play any sort of part in this ? I try to avoid attacking enemy fighters head on, due to the possibility of them getting strafed. Is the damage output of fighters directional or some sort of AA style circular aura ? I'd love to know.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Aslain's modpack updated, grabbed it, its got an updated tech tree option now. Toss that in with the rest of the mods I use, this thing showed up:




Premium Tier 10 USA Cruiser with torpedo tubes and 4 turrets of 203mm with a 15 second base reload time. Huh.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Bad Engrish ahoy ! 0.5.01 patchnotes: http://worldofwarships.asia/en/news/announcements/ver-0501-patchnotes/

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !

Yeah this is what happens when you get a horrid RU to EN translation. Planking probably means armor and bills probably means edge/end or extremity. I'm gonna guess its something about armor on some ships being less than what it should be in certain spots, possibly on the deck or bow/stern areas.

CARRIER PROTIP: Being an immobile parking lot can lead to nasty consequences:




Effectively nobody on the enemy team went east side, enemy carrier got spotted barely 2 minutes in. He had one dive bomber squad out and that was apparently it. I don't know if that's where he spawned, but he never moved an inch as my planes came in. 4k damage from a divebomber run and then WHAMMO 5 perfectly synchronized torpedoes to the gut :sureboat:. Instant points flip, bye bye enemy air support and a 0 XP game for this person ! :byewhore: Thank you Duros, wdarkk and FOG Echochamber for an excellent run tonight, I got 25k XP knocked out pretty easy and my carrier captain now has Aircraft Servicing Expert. :tipshat:

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Anyone using Aslains, it's been updated again. Many of the mods that got yanked because 0.5.0.0/0.5.0.1 broke them have been updated. No Mini-map mods made it back in though :saddowns:

E2A: I take that back, you just have to get it from the EU forums:

http://forum.worldofwarships.eu/ind...e-2909/#topmost

It's by a fairly popular/productive modder so it should show up in Aslains pretty soon.

MREBoy fucked around with this message at 22:39 on Sep 29, 2015

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Today's installment of "Wierd rear end 0100 EST Game Luck" features The Little Clemson That Could - or "Why Battleships Should Not Go Near DD Alley on Big Race, EVER"

For whatever reason, the game gave me 3 "Surprise Attack" daily mission things this go around. So, off to the DD Races I go...





:drat: :sureboat:

121,505 damage total, 4 kills, 4 medals, 1924 base XP and I cleared a bit over 325k silver with the completed daily payouts. 2 of the kills were from torpedoing battleships who wanted to play Ring Around The Island in DD Alley.

Oh yeah, the mini-map mod in the latest Aslains now has ship visibility range circles (currently for DDs only) and enemy direction of travel lines as options :getin: .

MREBoy fucked around with this message at 07:06 on Sep 30, 2015

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !

Gunder posted:

Just got into a Langley. Is there a way to tell whose fighters I'm engaging if there's more than one enemy carrier? I want to avoid sending my fighters to their doom by pitting them against superior forces.

There is such a thing in the Aslain modpack, under the OTM section. Be aware it doesn't flat out name what player or ship they came off of. It tells you if the airgroup in question is a stock or upgraded one for a carrier by labeling it like.. Langley/Bogue. That means its the upgraded ones for a Langley but stock for a Bogue. Actually, have a picture:

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Top 6 stars combined give you 3 million in silver, over 600 flags, and 60 camoflages

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
I've been using a tech tree mod that shows "invisible" ships, and its showing the USS Saipan (tier 6) along with the USS Hornet (tier 5) and USS Salem (tier 4). The modules for the Saipan aren't all there, but it appears from the model to be a variant of the Independence.

If any of you happen to get into a match with either the Hornet or Salem, pray to whatever god you favor the most it's on your team. The Hornet is literally (stats wise) a copy/paste of an Essex with stock planes, the second hull, the 2/1/1 aircraft loadout, but with a max top speed of 17 kts. Oh and they re-modeled all the planes using some really whack mid 40s-50s prototype only airplanes, such as the Vought XF5U as the dive bombers:


:suspense:

That airplane was nicknamed the Flying Pancake. Other two are the Vultee XP-54 as fighters and McDonnell XP-67 as the torpedo bomber.

XP-54:


XP-67

LOL "Moonbat" during a Halloween event! :hurr:

Oh yeah, the Tier 4 USS Salem is the same routine - its a slow, repainted Des Moines :wtf: Yes, that means 9x 10 RPM 203s supported by 50k HP vs the likes of the St Louis, Phoenix and Omaha :drat:

tl,dr Special event WG driven Tier 4/5 ships are actually speed capped Tier 9/10s. Have anal lube handy if you go up against them

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MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
Found this info via EU forums, Day 1 stats analysis of RU destroyers on the RU cluster. :siren: TRIGGER WARNING: presence of Google translate Russian engrish

Some RU dev named Sub_Octavian posted:

Lyrical digression. Looked server statistics for yesterday, the benefit she just arrived in time. Average damage per fight (rounded to the nearest hundred)

Level II.
Sampson: 5500
Umikaze: 7700
Watchdog: 7400

Level III.
Wickes: 9500
Wakatake: 9500
Defiant: 11500

Level IV.
Clemson: 15400
Isokaze: 18300
Izyaslav: 18700

V level.
Nicholas: 16800
Minekaze: 22400
Angry: 25800

VI level.
Farragut: 17200
Mutsuki: 18500
Firing: 24300

Percentage of wins on these EM USSR under 50 only "cocky." "Angry" slightly exceeded 55, "Firing" came to nearly 60 :stare: Above, I believe, the majority of players have not you hit, so it's not very interesting. PS They say if you repeat 100 "tips do not bend over," and then a "statistics mean nothing" and "developers are lying", you can call Cthulhu.
Educated guess is that "Cocky" is referring to "Defiant"

quote:

Let's look at the average lifetime in minutes destroyers in the same yesterday.

Level II.
Sampson: 5,3
Umikaze: 6,1
Watchdog: 5.5

Level III.
Wickes: 5,8
Wakatake: 6,3
Defiant: 6.3

Level IV.
Clemson: 6,9
Isokaze: 7,5
Izyaslav: 7.7

V level.
Nicholas: 7,0
Minekaze: 7,8
Angry: 8.5

VI level.
Farragut: 7,7
Mutsuki: 8,7
Firing: 8.5

Oh, everything. I do not live at all, poor things. In this entertaining excursion into the statistics for October 19 is ended, all the luck and good fights :ussr:

Source thread if you can read it: http://forum.worldofwarships.ru/ind...44#entry1403444

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