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JIZZ DENOUEMENT posted:Kotaku [...] is super poo poo and terrible. super agreed.
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# ¿ Mar 13, 2015 20:36 |
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# ¿ May 21, 2024 17:25 |
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net cafe scandal posted:
dang
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# ¿ Mar 13, 2015 20:38 |
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Knuc U Kinte posted:Industry definitely needs a good highway system. On mine I have a highway offramp at one end on the industry area and a cargo train on the other and it seems to work ok enough. Avenues can handle the cross flow.
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# ¿ Mar 14, 2015 14:58 |
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They need to add subway to elevated/surface rail transitions and on-road light rail and subsurface road tunnels. Apparently I want to make a Boston but that's my wishlist anyway. Oh and more venues for other sports, like an arena or a baseball park.
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# ¿ Mar 15, 2015 01:21 |
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Knuc U Kinte posted:Here's my city before I ruin it with a disgusting highway: The names of your districts are pretty........ corny
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# ¿ Mar 15, 2015 14:42 |
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Knuc U Kinte posted:It's so freaking hard to get a good highway system. I figured out before that it's best to just keep the actual highway at ground level, but the custom map I'm using has an elevated highway at the beginning so I carried on and made a spaghetti monstrosity. I like the elevated highways in town so it's easier to put roads under them. I wish parks didn't need a road connection to stop from filling up with death bodies, the paths should be enough.
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# ¿ Mar 15, 2015 14:45 |
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Knuc U Kinte posted:Traffic whackamole is driving me insane. The best thing about it in this game is traffic impacts service delivery, but it didn't seem like people actually care about the traffic itself. Put two of whatever service you need on both sides of the traffic jams and everything seems to work out
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# ¿ Mar 16, 2015 02:19 |
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It's fun as hell and reasonably priced and written by a bunch of nerdos who liked sim city and were pissed that SC2k13 was so bad
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# ¿ Mar 16, 2015 03:37 |
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After a while the oil goes away too. I haven't tried mining but l bet it works the same way.
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# ¿ Mar 16, 2015 03:48 |
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Wormskull posted:It's hard to exactly tell whether water flow is going to work sometimes and often by the time you've waited for the water to back up against the drat and see if it actually starts electricity output the refund for bulldozing is at like 50% value. It gives an estimate of the power output while you're placing the dam? Idk what you're on about.
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# ¿ Mar 16, 2015 14:43 |
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Wormskull posted:Or another time when I dammed part of a river that said 64 estimate and ended up also having 0 and causing the river to back up and flood the flat parts of half the map. lol That's a terrible dam. Pick a river with heavy flow, the big triangle thingies. The one I built was estimated around 550MW and gets a bit more in practice. Once l can buy another square there's a spot currently outside of town that gets like 1000 est. Also make sure the road on the dam is connected to the other roads somehow, I think that's also part of it.
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# ¿ Mar 16, 2015 16:54 |
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Knuc U Kinte posted:It's so loving dumb that your entire population is educated just because you have schools. You can tell this game was made by hippy retard europeans because farming makes more money than manufacturing and causes no pollution and forestry is completely sustainable and also causes no pollution. Wimnd farms are completely perfect and there's no reason to ever build anything that pollutes except for a landfill at the start of the game. Yeah, it would be neat if renewables varied their power output so you had to either over build to weather the sags or have normal plants as backup to cover it.
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# ¿ Mar 20, 2015 02:52 |
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PleasingFungus posted:
Build crematoria in the downtown, they make no pollution or noise
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# ¿ Mar 21, 2015 13:54 |
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# ¿ May 21, 2024 17:25 |
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Forestry and farming is totally realistic and not at all over powered. The farms in the second pic used to be basically a superfund site.
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# ¿ Mar 21, 2015 14:54 |