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Yaos
Feb 22, 2003

She is a cat of significant gravy.
Reddit for Chirpy was in the last thread, but if you're new you'll start hating the repetitive chirps. They also provide the source through GitHub so you can modify it to scrape whatever you want if you hate Reddit: http://steamcommunity.com/sharedfiles/filedetails/?id=408705348

It's a user configurable mod that scrapes hot threads from specified subreddits which will then be chirped. Hot threads on Reddit churn really quickly on the bigger subreddits, so you won't be seeing the same chirps over and over.

If you only want in-universe chirps set it up for just http://www.reddit.com/r/chirpit/.

If you want everybody to be a psychopath set it up for http://www.reddit.com/r/nocontext and http://www.reddit.com/r/shitcrusaderkingssay.

If you want them to say weird things use http://www.reddit.com/r/showerthoughts.

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Yaos
Feb 22, 2003

She is a cat of significant gravy.

Roadie posted:

The game really needs to have some sort of randomized lifespan for cims. It seems like it wouldn't be too hard to generate a random death date for each cim based on actuarial tables or whatever.
It is randomized. Once they hit the old age range they have a chance of dieing when they are not doing anything, with the chance of death going up the higher the age counter ticks. Once the counter maxes out (I think at 255) they have a 100% chance of dieing.

Yaos
Feb 22, 2003

She is a cat of significant gravy.
Good news everybody, somebody is working on a CimCopter mod.
https://www.youtube.com/watch?v=q6wQpXZPvpQ
https://www.youtube.com/watch?v=XoBaatHKwKY

Yaos
Feb 22, 2003

She is a cat of significant gravy.

Baronjutter posted:

So apparently people have been digging into all the game's stats such as there's some pretty sweeping "realism" mods coming out. Some completely gut the leveling up system and add in all sorts of interesting new stats the features. The downside is that it seems all the people technically literate enough to code this know gently caress all about cities or game balance and are just adding tons of "realism" without any thought on gameplay or balance.

Welcome to the world of modding. Skyrim had a lot of slap fights, and a lot of mods had extra undocumented features. Want a cool sword? It's in the unlocked chest filled with 255 of every item in the game. Also, everybody is nude and has a three foot long floppy penis. If I had any talent or intelligence, I would make an amazing mod everybody wants to use. And then, one day, for no reason, add a vagina to all of the cars.

Yaos
Feb 22, 2003

She is a cat of significant gravy.

TheQat posted:

except one dude on the basketball court.

it would be nice to have some more variety one day, not sure if it's on the devs' list yet though. Send them some feedback!
And he keeps winning the game.

Yaos
Feb 22, 2003

She is a cat of significant gravy.
The CimCopter person is making progress. There's collision detection on buildings! Also gives hope for Streets of CimCity. http://www.reddit.com/r/CitiesSkylines/comments/30ghvj/wip_collision_detection_with_the_ground_and/
https://www.youtube.com/watch?v=MkZcQNiRDeU

quote:

I started this a few days ago and posted about it here: http://www.reddit.com/r/CitiesSkylines/comments/2ztxca/anyone_else_remember_simcopter_heres_a_cities/[1] . Since then I've been hard at work figuring out how to import 3D models and get collision detection to work. This post's just a demo of a nightly build!
There's still tons left to do before I can make the first version that I think people would actually want to play. My goal is to offer flying, landing, and collision detection at a minimum. Icing on the cake would be having people react to your helicopter and being able to get in and out.
Once all the basics are working, I'd like to start adding missions, the ability to interact with burning buildings, doing medivacs, etc.
I also just made a subreddit for it: /r/CityCopter[2] .
Edit: I posted an explanation on how I did the collision detection in /r/CityCopter[3] , which other modders might find useful (users, probably not): http://www.reddit.com/r/CityCopter/comments/30gc4z/i_just_got_ground_and_building_collision/[4]

Yaos
Feb 22, 2003

She is a cat of significant gravy.

Metrication posted:

Any up to date sales figures? It has been top on Steam for weeks now.

Here's Steamspy's estimates. It's based on Steam stats pulled from the Steam API.

http://steamspy.com/app/255710

quote:

Owners: 862,944 ± 54,712
Players in the last 2 weeks: 698,703 ± 49,248 (80.97%)
Players total: 843,888 ± 54,106 (97.79%)

Yaos
Feb 22, 2003

She is a cat of significant gravy.
The CityCopter mod is out.
http://steamcommunity.com/sharedfiles/filedetails/?id=430898838

Yaos
Feb 22, 2003

She is a cat of significant gravy.

Airconswitch posted:

Kelly cartoons are a satirical feature from the satirical publication "The Onion".



Sometimes we get to learn about his life under the guise of a political cartoon. His dad left the family out of the blue one day, he was kicked out of the house and became homeless, he married a woman he hates and had kids that never talk to him, and now he's divorced and angry.

Edit: A recent cartoon showed he wanted to make children's books rather than be a political cartoonist. You can see all of The Onion's totally real political cartoons here. http://www.theonion.com/graphic/sun-burned-50985

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Yaos
Feb 22, 2003

She is a cat of significant gravy.

Galaga Galaxian posted:

Also, does the fact the different street types have different colored streetlamps bug anyone else? :spergin:

Fits the feel of real cities going through and changing all the lighting.

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