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Baronjutter posted:All that said, has anyone dug into how easy it would be to mod transit vehicle capacities? They seem a touch low, both from a gameplay perspective and a "realism" perspective. A city of 60k shouldn't need 6 metro lines running bumper to bumper trains to move people around, nor should a quiet suburban area need a parade of huge tour buses. I guess you could just overwrite them since they're public? quote:public class BusAI : CarAI Weirdly enough, they both have the same capacity?? And MetroTrain inherits from PassengerTrain, so that has the same as well. My c# knowledge is limited though, maybe I'm reading this wrong.
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# ¿ Mar 16, 2015 21:13 |
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# ¿ May 12, 2024 08:08 |
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There's an interview on RPS that goes into their plans for the game a bit. They expected to sell 300.000 copies... lifetime, then sold as much in the first day. That has to be a party right there.
GhostDog fucked around with this message at 00:03 on Apr 4, 2015 |
# ¿ Apr 3, 2015 23:55 |
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piratepilates posted:Seriously look at how rad this is: ToastyPotato posted:That is loving terrifying. I mean it looks cool, but it is terrifying. piratepilates posted:It's in Germany though so it's probably perfect.
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# ¿ Aug 12, 2015 17:22 |