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So does the chosen one exist in every game and Sisyphus just gets more interactions with him, or is it a mechanic exclusive to a game as Sisyphus?
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# ? Apr 13, 2015 15:31 |
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# ? May 5, 2024 00:23 |
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Pharnakes posted:So does the chosen one exist in every game and Sisyphus just gets more interactions with him, or is it a mechanic exclusive to a game as Sisyphus? Every game can have a chosen one but he's no chosen at the start of the game. It's a lot like the Nerevarine in Morrowind where anyone can become the chosen one by completing certain tasks according to prophecy. So once the world knows who you are heroes will begin to seek out the prophesy and quite often the one who completes the steps is a champion (because they're the strongest). There are plenty of ways to influence champions and the chosen one without being Sisyphus but he has more direct abilities. As another old one you might try to get a cursed sword in his hand or demoralize him by murdering his loved ones.
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# ? Apr 13, 2015 16:16 |
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Pharnakes posted:So does the chosen one exist in every game and Sisyphus just gets more interactions with him, or is it a mechanic exclusive to a game as Sisyphus? Yes, he is in every game but 'hidden' at start though. Hidden in the sense he appears as just a normal hero. http://thatwhichsleeps.gamepedia.com/Chosen_One If the CO is killed then another will take their place. e: ^^ Have a you got a link or anything as I thought the wiki was fairly up to date now? FairyNuff fucked around with this message at 16:56 on Apr 13, 2015 |
# ? Apr 13, 2015 16:47 |
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In the Endless mode there can be lots of Chosen ones. Must admit I am going to play my first game as Sisyphus but my first endless game is going to be Belial trying and endlessly screwing up trying to take over the world before finally triumphing.
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# ? Apr 13, 2015 17:03 |
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Josh described the game breaking down into two parts. The second part is the endgame where the alliance and the chosen one will attempt to to put you back to sleep. They can do this by restoring the great seal, or casting a big ritual, or finding your physical form and beating the poo poo out of it. Probably other ways too. The first part of the game and the vast majority of the turns, deals with undermining the alliance and the chosen one as much as possible so that you can overwhelm them when they do appear. It's possible to win a game before the endgame, but it's "exceedingly rare" to be able to do so.
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# ? Apr 13, 2015 19:19 |
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Josef bugman posted:In the Endless mode there can be lots of Chosen ones. Must admit I am going to play my first game as Sisyphus but my first endless game is going to be Belial trying and endlessly screwing up trying to take over the world before finally triumphing. What's endless mode? Getting put back to sleep isn't game over, you just get progress reset to zero and start again? That sounds like it could be great, but very hard to balance properly.
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# ? Apr 13, 2015 20:34 |
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Pharnakes posted:What's endless mode? Getting put back to sleep isn't game over, you just get progress reset to zero and start again? That sounds like it could be great, but very hard to balance properly. I think that is the plan. I am planning on Belial like a slightly more competent Dr Claw. Except that even if you "win" the game you can go back to sleep as the world suffers through an age of Darkness, then you wake up to find that a lot of things have gone badly wrong. I think that is it anyway, I couldn't find much written about it.
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# ? Apr 13, 2015 20:42 |
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Endless mode is, yeah, a mode that doesn't end. If you kill the chosen one another one gets chosen eventually. If you're defeated you go into torpor for a few ages and start over. If a lesser evil destroys you you continue to play as that LE.
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# ? Apr 13, 2015 20:53 |
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Normal Adult Human posted:Endless mode is, yeah, a mode that doesn't end. If you kill the chosen one another one gets chosen eventually. If you're defeated you go into torpor for a few ages and start over. If a lesser evil destroys you you continue to play as that LE. So its, to put it bluntly, the best way of playing.
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# ? Apr 13, 2015 20:55 |
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quote:The Yizrii These are the Klaxxi. These are literally the Klaxxi and the devs describe them as looking like praying mantis people.
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# ? Apr 14, 2015 00:09 |
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This looks pretty cool, although there's no way I'm paying extra money to get into a beta. I wish they'd post more videos about actual gameplay instead of just editors
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# ? Apr 14, 2015 02:06 |
Normal Adult Human posted:These are the Klaxxi. These are literally the Klaxxi and the devs describe them as looking like praying mantis people. And the Klaaxi are literally the Thri-Kreen from AD&D. There are no original ideas in fantasy.
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# ? Apr 14, 2015 02:22 |
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This looks amazing and exactly like a game I've been dreaming about for years.
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# ? Apr 14, 2015 06:13 |
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Deadmeat5150 posted:This looks amazing and exactly like a game I've been dreaming about for years. You've been dreaming about being a dark god, cruelly destroying the minds of the important figures in the world with your dark whispers? Might wanna get that checked out.
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# ? Apr 14, 2015 07:01 |
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Oh please it's not always turning powerful figures. Sometimes it is about making Coup d'etat of an entire nation and slaughtering the nobility. Or throwing a horde of Orcs under the bus to stop people realising you are behind all the violence. Also just looked at the "make a civilization" youtube video and it looks like there ARE going to be Old Ones you can make. Which is amazing.
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# ? Apr 14, 2015 07:35 |
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Yeah, but can any of them send yo momma emails to the Chosen One? I don't think so. Sisyphus 2015.
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# ? Apr 14, 2015 15:48 |
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Sisyphus is making me wish there could be some kind of adversarial multiplayer mode. Way beyond design scope I'm sure, but imagine the dickery
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# ? Apr 14, 2015 16:17 |
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Ooh, a thread for this. I bought into the beta last year, still waiting for it, but I'm not upset at the delays. TWS just looks too drat good. And yeah, Sisyphus looks a lot more interesting than he did to begin with.
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# ? Apr 14, 2015 16:40 |
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Finally a game that lets me unleash my innner !
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# ? Apr 14, 2015 17:40 |
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Infodump about the chosen one mechanic: At game start it chooses the Chosen One and THEN crafts the prophecy around them - all invisible to the player of course. Even an evil hero can be the Chosen One, there's nothing stopping the Chosen One from being a horrible tyrant, pretty much anything is better than the rule of an Old One. In fact, "evil" Chosen One's are generally harder to defeat than "good" ones due to the extremes they will go to, though "evil" Adventurer archetypes usually end up weaker because they have less allies. Racial Chosen One's are pretty rare in our scenarios because of the distribution, but they can be the most powerful. An Elven Chosen One is almost game breakingly powerful and you'll often want to kill it early at any cost, though smarter players than I have actually used that to prevent humans from joining the Elven Alliance until far too late - mostly by promoting racism and intolerance. The Chosen One has very strong plot armor when you are NOT involved - for instance he will never be executed by a King (though if you were present you could influence that decision to occur), and he will never be killed in a neutral battle between human forces though he may be wounded. The line becomes thinner when we talk about things like dungeons or modifiers, if you have added dangers to these places then they can kill him - for instance if you have raised a Sarqaz Remnant in a ruin from the Age of Damnation it could theoretically kill the Chosen One if he went exploring down there making traps an efficient method of either killing or slowing down the Chosen One. Similarly he will always "succeed" at minimum on a quest without your interference though there is no guarantee of a Heroic Victory.
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# ? Apr 15, 2015 00:51 |
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Pharnakes posted:Sisyphus is making me wish there could be some kind of adversarial multiplayer mode. Way beyond design scope I'm sure, but imagine the dickery Please do not expand the scope of this game any further or beta will be delayed to Q2 2016.
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# ? Apr 15, 2015 01:00 |
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The chosen one sounds really cool, I am probably going to set up at least one scenario where I lose specifically to a Dwarven Chosen one, just for laughs. Are the Elves really that over powered in the game?
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# ? Apr 15, 2015 06:40 |
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That whole Chosen One mechanic sounds incredible and now I'm really tempted to do the dumb thing and buy into the beta.
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# ? Apr 15, 2015 07:50 |
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What happens when the Chosen One dies? Is it immediate victory or does the Alliance try to struggle on without them?
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# ? Apr 15, 2015 10:19 |
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There can be a new one, as soon as some hero fulfils the prophecy he/she becomes the new chosen one. Or maybe that's only for endless mode? I'd imagine if you were still asleep when you killed the chosen one then there would be the possibility for a new one to emerge. Have they said if the new chosen one must fulfil the prophecy of the original, or does a new prophecy become created when the first dies?
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# ? Apr 15, 2015 10:39 |
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This game sounds amazing, I originally thought it was a dominions style game with each player trying to subvert ai races into taking over the world but this sounds cool too.
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# ? Apr 15, 2015 10:42 |
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The Lone Badger posted:What happens when the Chosen One dies? Is it immediate victory or does the Alliance try to struggle on without them? I asked him about this and this is what i got: Win conditions are checked at the end of certain event such as City Capture, killing the Chosen One, defending a Heroic incursion on the Seal, or defeating an Alliance Army - if their is no empowered Chosen One your threshold for victory is much lower than otherwise. While the exact numbers fluctuate this will remain the approach we use which - more rarely you can also simply put X number of POIs either in your direct control or uncontrolled (through anarchy or obliteration). The Alliance (whose actual name is random per game) will always be a major factor in your late game - the Alliance AI contains not just the unified command structure for the nations that have joined but also actively attempts to battle you on the Hero layer and subvert your rituals and other means of control. You will almost never see a game without the Alliance forming though your more subtle attempts at victory will often see a very weak Alliance, which is best for you.
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# ? Apr 15, 2015 13:17 |
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Daily infodump:quote:
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# ? Apr 15, 2015 18:06 |
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I'm so optimistic about this game, the KDG guys seem to have a solid set of heads on their collective shoulders. I can easily see this become my new time waster of choice. Can't wait for the beta.
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# ? Apr 15, 2015 18:40 |
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So does this mean that Sisyphus is a character who gets to walk around on the map laying waste to armies? Because if so I am so doing that. On top of that it seems like the "build a satan" workshop may well be open. If it is what would everyone else think about designing?
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# ? Apr 15, 2015 22:15 |
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Josef bugman posted:So does this mean that Sisyphus is a character who gets to walk around on the map laying waste to armies? Because if so I am so doing that. A god that could create misleading prophecies to inspire false chosen ones/alliances to fight the real ones could be neat. Not sure if that's doable or not.
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# ? Apr 15, 2015 22:29 |
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Josef bugman posted:In the Endless mode there can be lots of Chosen ones. Must admit I am going to play my first game as Sisyphus but my first endless game is going to be Belial trying and endlessly screwing up trying to take over the world before finally triumphing. How would Endless mode work in practice? Is there any info on that? I mean do you start on a new map if you win? Or do you just start over in a really hosed up world that gets increasingly more eldritch and terrifying to live in every time you win? It would be really neat if your wins and losses or history of each "round" played affected the world. So if you lost a bunch of times you'd have a bunch of really strong nations that went through a golden age. And eventually all the uncivilized races were brought to heel after so many losses. Or you could win and gently caress up the planet more and more over time. Imagine playing that eldritch god that returns things to nature/their primal roots and progressively turning the world into a tribalized kill or be killed hellhole over the course of eras. There's some neat world sim stuff you could do with that idea depending on how it works. I'll have to pick it up if they include a feature like that. Archonex fucked around with this message at 22:43 on Apr 15, 2015 |
# ? Apr 15, 2015 22:34 |
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The only god so far that is confirmed to turn into a unit upon waking up is Karth. It's not really been alluded to whether sissyphus will or not, but there's like, no other gods that have working legs.
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# ? Apr 15, 2015 22:35 |
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The Moon Monster posted:A god that could create misleading prophecies to inspire false chosen ones/alliances to fight the real ones could be neat. Not sure if that's doable or not. I think that you already can do that. I know that one of the potential agents is a Chosen one that serves you. Archonex posted:How would Endless mode work in practice? Is there any info on that? It seems as if it is just like an ordinary game except that during the downtime you can tinker around a bit with the world (start up a deep one invasion for instance). But it really seems as if this is kind of what they are doing. Again I am somewhat skeptical about it all working together, but I am really interested to see how it pans out. I am thinking about buying the beta when it comes around. I haven't looked forward to a game this much in years. Do we know any more about Seraph has she/it been talked about at all in the dev logs?
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# ? Apr 15, 2015 22:45 |
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Archonex posted:How would Endless mode work in practice? Is there any info on that? I'm genuinely surprised at the amount of autonomy the NPCs/kingdoms seem to have. Having the inhabitants of the world do their own thing, starting wars, evolving and building relationships with each other, and having all of that influence the game is really cool.
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# ? Apr 15, 2015 22:48 |
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Fat Samurai posted:The FAQ in the web page says that once you win in Endless mode your objective is to keep control of the populace that is revolting against you. If you are defeated you just wake up a thousand years later and have another go, if another God defeats you you start playing as it, etc. I wonder how that would work with Azlan with the whole merging the dream world with reality bit.
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# ? Apr 15, 2015 23:06 |
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Josef bugman posted:
They don't really talk about seraph, inatha, or belial much. kdg posted:To be honest my three favorite concepts never even made it into the game due to their either niche nature or the fact that the game moved away from their core MO. I really enjoy losing as Karth, there's just something about going down swinging as a monstrous Orc God that hits my sweet spot while nothing is as satisfying as winning through complex maneuvering as Azlan. My favorite core ability has to go to Belial, and my favorite Old One event is close but has to go to Seraph's Court Summons because I find Sisyphus a bit too preachy. kdg posted:We don't really draw a line between good/evil - the world is filled with people who have varying degrees of self-interest while you are something much greater and more terrifying. We have types that are similar to holy/unholy but it more represents the power of "life" vs "death". Seraph does not have divine powers but her approach towards the world is more in line with the kind of worship you would expect from a religion. kdg posted:Such knowledge is beneath the majesty of the Ancient Ones - if your agents want to cast a spell to siphon the souls from a city they'll probably need to piece together the research from a lost culture that specialized in that kind of magic. Seraph is currently the only Old One that can directly grant spells to her Agents. Normal Adult Human fucked around with this message at 04:00 on Apr 16, 2015 |
# ? Apr 16, 2015 03:50 |
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This game looks interesting but I still don't really understand what the gameplay is. I'm guessing it's something like a mix of Crusader Kings 2 and Plague Inc.
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# ? Apr 16, 2015 21:00 |
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NoNotTheMindProbe posted:This game looks interesting but I still don't really understand what the gameplay is. I'm guessing it's something like a mix of Crusader Kings 2 and Plague Inc. More with King of Dragon Pass thrown in. Basically you start off with yourself (one of the old ones mentioned) and a prophet. To start with you have to build up your strength to do stuff in the surface world, to do that you send out your prophet and he starts building/recruiting at Points of Interest (or PoI's in the games terms). Each action takes some time and basically can give you more influence on the game world. The basic structure of the game is there, what do you need to know more about?
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# ? Apr 16, 2015 21:24 |
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# ? May 5, 2024 00:23 |
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Josef bugman posted:More with King of Dragon Pass thrown in. What would your short to medium goals be with your agents. I understand everything builds towards the big fight at the end, but what are your agents trying to do and what are the mechanics behind that? I take it you can command armies but that is not the core of the game experience, so what else are you looking to do?
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# ? Apr 16, 2015 21:33 |