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Judge Ito Boxing posted:It was a math coprocessor like the Super FX. The chip also did a lot with regards to sprite arrangement and priority, which is why some enemies appeared garbled in the early days of X2/X3 emulation. It wasn't just for the wireframes. Sir this is a McDonald's drive thru.
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# ¿ Mar 31, 2015 21:48 |
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# ¿ May 17, 2024 13:42 |