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I bought SR1, but couldn't really get into it. Despite that, I was so impressed with what they did I'll be taking the plunge on SR2. Especially since they seem to have addressed most of what turned me off the original game. Also, you are doing God's work in turning down the micro in a space 4x. Having to administer the number of toilet paper rolls on every drat planet in the galaxy is one sure way to kill any enjoyment in a game. Take notes, other indie devs!
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# ¿ Mar 28, 2015 12:12 |
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# ¿ May 14, 2024 14:30 |