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I had no idea this was out so soon! Gonna have to pick it up because I enjoyed the original a great deal and I am especially eager to see A) Someone who has explicitly said "We're not trying to succeed MoO2" and B) Diplomacy that is different from the Civ model. e; Plus Firgof is good people who actually communicates with players and stuff, and didn't run off before finishing the first game. Ms Adequate fucked around with this message at 01:06 on Mar 28, 2015 |
# ¿ Mar 28, 2015 01:01 |
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# ¿ May 14, 2024 12:55 |
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Firgof posted:The work on the research system upgrade continues. Yeah that's the good poo poo there, y'all are cool and good.
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# ¿ Apr 17, 2015 23:27 |
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I just wish I could build farms and hydrogenerators that can actually export said resources, I need farm worlds that are supporting countless Coruscants
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# ¿ Mar 30, 2016 21:45 |
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Okay I'm seeing a lot I like here but Attitutes or something similar is a mechanic I have been arguing for for literally years so I am god drat getting your expansion on release, you've got at least one of those sales you need. As for spreading the news, I obvious don't know who you may have talked to, but the cast of Three Moves Ahead talk a shitload about various strategy games and I'd guess they would be interested. I'd suggest contacting Rob Zacny as he's the dude in charge these days. At least some of these guys have SA accounts I believe, but I don't know who, or their usernames.
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# ¿ Apr 21, 2016 05:02 |
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Firgof posted:New article up! This one's about the First, the other new race the expansion adds. We also talk about the new AI and its new configurable settings and how Multiplayer works between people who have the expansion and who don't. Holy poo poo those First guys are extremely my poo poo But this; quote:In order to allow people to play multiplayer with as many others as possible, the expansion content automatically gets unlocked in multiplayer depending only on if the host player has the expansion installed. You guys are incredible
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# ¿ Apr 21, 2016 19:44 |
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Is this expansion going to be released on GOG?
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# ¿ Apr 23, 2016 03:14 |
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Firgof posted:Yes. We got a little overwhelmed with the launch so we weren't able to get all the assets needed to GOG in time to launch today. Hopefully it'll be showing up on GOG.com on Monday. Ah cool, I'll be picking this up in a couple days then
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# ¿ Apr 23, 2016 15:32 |
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Gammymajams posted:Can I ask a dumb ship design question? When shots hit armor, this nullifies or reduces damage on components behind it right? It's not perfect in terms of damage mitigation, but in essence yes, you want to stick armor on the part of your ships most likely to be taking hits. This is also why if you browse Community designs you'll see a trend of ships whose engines are at the front and weapons at the rear - in combat it's more important they can keep firing than keep moving, so the engines can serve as a kind of last-ditch armor belt that keeps your weaponry safe for awhile longer.
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# ¿ May 1, 2016 17:17 |
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Whilst I am loving Stellaris, SR and SR2 have and always will have a special place in my heart. Especially because no other fucker has done diplomacy as well as in SR2, by Christ if there was justice that part would straight up become the new genre standard.
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# ¿ May 26, 2016 23:21 |
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# ¿ May 14, 2024 12:55 |
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This game and you guys deserved better. I hope you can find a good place to work and maybe come back to the series in the future. Thank you for an incredibly good game that has given and will continue to give many hours of enjoyment to me.
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# ¿ Sep 23, 2016 16:18 |