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sean10mm
Jun 29, 2005

It's a Mad, Mad, Mad, MAD-2R World

Ynglaur posted:

I'll dogpile onto this view. The card system is one of those things that seems obvious in retrospect: "Why haven't games been doing this for years?" It's even a fun play on words. "If we play our cards right, we might convince them to do such-and-such," or, "I'm going to play the no-thank-you card."

I haven't played a space 4x since goddamn GalCiv2, and this really make me want to get SR2.

So I guess my obvious dumb question is... how does this compare to GalCiv2? I played a ton of that game but eventually just got burned out on it, and GalCiv3 by all accounts is just a step backwards or sideways from that.

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